Player Matchup

Anhur
Anhur
 
Anhur
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Empherial
Cthulhu
Level 183
God Stats
3W - 2L
1,614 SR
Queue Stats
122W - 114L
1,534 Elo+
Solo
Fenrir
Fenrir
FakeÐ
Fenrir
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 37L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
Martyn007
Heimdallr
Level 139
God Stats
1W - 0L
1,766 SR
Queue Stats
52W - 63L
1,475 Elo+
Party 1
Team Averages
Level 155
1,576 SR
1,491 Elo+

VS

Team Averages
Level 112
1,496 SR
1,341 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BoomBastiiK
Janus
Level 121
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 2L
1,085 Elo+
Party 2
Surtr
Surtr
GodiewD
Surtr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,085 Elo+
Party 2
Sun Wukong
Sun Wukong
XDarkCaz
Sun Wukong
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 41L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 1 / 5
6,034
1,207
2,732
3,592
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ares
 
Ares
10
1 / 1 / 7
5,921
1,184
4,273
5,453
4,742
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Empherial
Cthulhu
11
5 / 2 / 4
6,338
1,268
6,874
5,580
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
FakeÐ
Fenrir
9
0 / 1 / 7
5,268
1,054
1,854
5,069
5,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Martyn007
Heimdallr
12
2 / 0 / 8
6,339
1,268
5,563
3,318
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 3 / 4
5,623
1,125
5,704
5,016
2,424
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hachiman
 
Hachiman
10
0 / 3 / 4
5,447
1,089
4,612
5,027
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
5,780
1,156
3,643
3,002
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
GodiewD
Surtr
11
3 / 2 / 2
6,268
1,254
4,752
6,406
5,792
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
XDarkCaz
Sun Wukong
9
0 / 1 / 2
4,991
998
2,266
3,344
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
11
Kills
5
5
Deaths
11
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
5
5.5
W
Ares
 
Ares
1
1
7
4.5
L
Heimdallr
 
Heimdallr
1
3
4
1
L
Hachiman
 
Hachiman
0
3
4
0.67
L
1
2
1
0.75
W
Cthulhu
Empherial
Cthulhu
5
2
4
3.5
W
Fenrir
FakeÐ
Fenrir
0
1
7
3.5
L
Surtr
GodiewD
Surtr
3
2
2
2
W
Heimdallr
Martyn007
Heimdallr
2
0
8
6
L
Sun Wukong
XDarkCaz
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,296
Damage
20,977
23,012
Taken
22,795
18,369
Mitigated
13,562
7,830
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,732
1,072
415
360
3,592
1,520
0
643
2,949
0
6,289
W
Ares
 
Ares
4,273
374
310
743
5,453
4,742
0
782
4,671
4,705
93
L
Heimdallr
 
Heimdallr
5,704
2,163
687
507
5,016
2,424
0
2,468
2,316
0
9,491
L
Hachiman
 
Hachiman
4,612
1,783
130
551
5,027
2,064
0
2,288
2,519
0
12,603
L
3,643
86
178
153
3,002
1,206
0
628
2,252
10,401
0
W
Cthulhu
Empherial
Cthulhu
6,874
268
75
820
5,580
5,408
0
1,653
3,927
14,349
161
W
Fenrir
FakeÐ
Fenrir
1,854
234
1,722
1,576
5,069
5,073
0
271
4,798
0
3,996
L
Surtr
GodiewD
Surtr
4,752
1,444
220
1,055
6,406
5,792
0
2,632
3,530
183
6,971
W
Heimdallr
Martyn007
Heimdallr
5,563
2,374
645
1,164
3,318
1,626
0
477
2,841
0
20,495
L
Sun Wukong
XDarkCaz
Sun Wukong
2,266
34
0
512
3,344
2,076
0
1,896
1,252
0
6,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,900
Gold Earned
28,109
88
Minions Killed
62
0
Camps Cleared
0
647,254
Distance Traveled
560,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,034
1,207
15
3
0
106,735
0
W
Ares
5,921
1,184
4
1
0
119,832
0
L
Heimdallr
5,623
1,125
10
2
0
132,759
0
L
Hachiman
5,447
1,089
18
4
0
122,887
0
L
Janus
5,780
1,156
14
3
0
101,644
0
W
Cthulhu
6,338
1,268
35
7
0
113,939
0
W
Fenrir
5,268
1,054
9
2
0
178,685
0
L
Surtr
6,268
1,254
7
1
0
111,549
0
W
Heimdallr
6,339
1,268
25
5
0
128,063
0
L
Sun Wukong
4,991
998
13
3
0
91,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role