Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Albafic pxes
Shiva
Level 145
God Stats
9W - 12L
1,394 SR
Queue Stats
154W - 173L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Whysken
Kukulkan
Level 263
God Stats
3W - 10L
1,484 SR
Queue Stats
393W - 395L
1,557 Elo+
Party 1
Yemoja
Yemoja
jhonatangomes70
Yemoja
Level 271
God Stats
3W - 4L
1,458 SR
Queue Stats
115W - 117L
1,546 Elo+
Party 1
Team Averages
Level 220
1,467 SR
1,527 Elo+

VS

Team Averages
Level 138
1,511 SR
1,475 Elo+
Anhur
Anhur
FruitSaladYummy
Anhur
Level 82
God Stats
14W - 12L
1,566 SR
Queue Stats
27W - 38L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
Re9ui3M
Gilgamesh
Level 153
God Stats
3W - 3L
1,402 SR
Queue Stats
280W - 271L
1,493 Elo+
Party 2
Anubis
Anubis
ReactiveCrowd
Anubis
Level 157
God Stats
13W - 7L
1,642 SR
Queue Stats
338W - 328L
1,435 Elo+
Party 2
Geb
Geb
Rex-Wrecks-It
Geb
Level 147
God Stats
8W - 6L
1,526 SR
Queue Stats
340W - 311L
1,502 Elo+
Party 3
Pele
Pele
ThePhantomFang13
Pele
Level 149
God Stats
21W - 22L
1,421 SR
Queue Stats
200W - 187L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 5 / 0
6,047
504
3,670
6,786
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
 
Skadi
11
0 / 2 / 2
5,700
475
7,260
8,459
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 0
5,788
482
3,137
12,093
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Whysken
Kukulkan
11
1 / 2 / 0
6,347
529
4,842
5,239
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 0
6,433
536
2,233
9,950
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,599
550
7,249
7,612
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Re9ui3M
Gilgamesh
14
4 / 1 / 3
8,187
682
5,370
10,483
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 4
9,221
768
5,667
4,840
2,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 2
6,109
509
8,566
9,077
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 1 / 5
7,523
627
4,283
10,844
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
0
0.2
L
Skadi
 
Skadi
0
2
2
0.5
L
0
5
0
0
W
3
1
1
3.5
W
Gilgamesh
Re9ui3M
Gilgamesh
4
1
3
5.5
W
4
0
4
6
W
0
0
2
1
W
4
1
5
6.5
L
Kukulkan
Whysken
Kukulkan
1
2
0
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,142
Damage
31,135
42,527
Taken
42,856
20,092
Mitigated
24,577
9,800
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,670
1,435
0
679
6,786
5,047
0
641
5,751
32,849
0
L
Skadi
 
Skadi
7,260
2,950
0
720
8,459
2,858
162
2,731
5,728
0
46,534
L
3,137
562
0
3,162
12,093
4,335
0
4,392
7,571
0
43,261
W
7,249
2,817
0
3,116
7,612
2,932
0
2,479
4,999
0
43,700
W
Gilgamesh
Re9ui3M
Gilgamesh
5,370
1,433
0
1,862
10,483
8,310
432
2,646
7,837
0
56,389
W
5,667
132
0
2,313
4,840
2,335
0
686
4,024
82,068
2,904
W
8,566
638
0
1,914
9,077
6,911
60
2,163
6,812
25,194
4,236
W
4,283
973
0
6,985
10,844
4,089
0
2,215
8,473
0
55,906
L
Kukulkan
Whysken
Kukulkan
4,842
326
0
340
5,239
1,764
300
2,327
2,912
47,348
0
L
2,233
700
1,858
3,041
9,950
6,088
231
3,307
6,643
13,189
1,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,315
Gold Earned
37,639
323
Minions Killed
469
0
Camps Cleared
0
1,203,962
Distance Traveled
1,326,479
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,047
504
55
5
0
226,949
2
L
Skadi
5,700
475
64
5
0
238,001
2
L
Shiva
5,788
482
85
7
0
281,656
0
W
Anhur
6,599
550
72
6
0
241,193
0
W
Gilgamesh
8,187
682
99
8
0
278,851
0
W
Anubis
9,221
768
158
13
0
260,934
0
W
Geb
6,109
509
45
4
0
266,363
0
W
Pele
7,523
627
95
8
0
279,138
3
L
Kukulkan
6,347
529
92
8
0
234,313
0
L
Yemoja
6,433
536
27
2
0
223,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role