Player Matchup

Hun Batz
Hun Batz
Eternal-Gpf
Hun Batz
Level 84
God Stats
6W - 5L
1,648 SR
Queue Stats
66W - 55L
1,489 Elo+
Party 1
Zeus
Zeus
Meraki_Skittles
Zeus
Level 101
God Stats
5W - 7L
1,640 SR
Queue Stats
42W - 40L
1,433 Elo+
Party 1
Bellona
Bellona
Sir_10cent
Bellona
Level 4
God Stats
0W - 3L
1,120 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 1
Izanami
Izanami
XxRoguexX0
Izanami
Level 68
God Stats
20W - 21L
1,616 SR
Queue Stats
90W - 78L
1,499 Elo+
Party 1
Bacchus
Bacchus
soon_dan
Bacchus
Level 5
God Stats
1W - 3L
1,336 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 1
Team Averages
Level 52
1,472 SR
1,371 Elo+

VS

Team Averages
Level 87
1,639 SR
1,355 Elo+
Maui
Maui
A-Men-94
Maui
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 38L
1,079 Elo+
Party 3
Artemis
Artemis
Bistro_Boss_35
Artemis
Level 105
God Stats
16W - 10L
1,618 SR
Queue Stats
77W - 74L
1,454 Elo+
Party 3
Thanatos
Thanatos
MPJiggy
Thanatos
Level 49
God Stats
10W - 4L
1,850 SR
Queue Stats
26W - 39L
1,404 Elo+
Party 2
Xing Tian
Xing Tian
OverlyDopeMike1
Xing Tian
Level 39
God Stats
3W - 2L
1,502 SR
Queue Stats
7W - 8L
1,417 Elo+
Party 2
Anubis
Anubis
T-rav2771
Anubis
Level 124
God Stats
10W - 4L
1,725 SR
Queue Stats
106W - 114L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eternal-Gpf
Hun Batz
12
0 / 3 / 0
6,818
426
5,379
13,562
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
1 / 3 / 0
8,171
511
7,719
8,096
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sir_10cent
Bellona
9
0 / 4 / 0
6,145
384
332
14,889
10,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
XxRoguexX0
Izanami
12
0 / 3 / 0
7,123
445
3,490
7,635
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
soon_dan
Bacchus
11
0 / 0 / 0
6,911
432
2,870
7,361
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
2 / 0 / 4
8,287
518
3,283
7,100
6,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 0 / 1
8,163
510
5,030
4,604
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MPJiggy
Thanatos
16
4 / 0 / 2
9,101
569
7,106
11,671
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
OverlyDopeMike1
Xing Tian
14
1 / 0 / 2
8,840
553
6,475
10,773
8,573
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Anubis
T-rav2771
Anubis
15
3 / 1 / 5
9,144
572
8,075
8,943
4,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
12
13
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Maui
2
0
4
4
W
2
0
1
2.5
L
Hun Batz
Eternal-Gpf
Hun Batz
0
3
0
0
W
Thanatos
MPJiggy
Thanatos
4
0
2
5
L
1
3
0
0.33
W
Xing Tian
OverlyDopeMike1
Xing Tian
1
0
2
2
L
Bellona
Sir_10cent
Bellona
0
4
0
0
W
Anubis
T-rav2771
Anubis
3
1
5
5.5
L
Izanami
XxRoguexX0
Izanami
0
3
0
0
L
Bacchus
soon_dan
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,790
Damage
29,969
51,543
Taken
43,091
26,923
Mitigated
26,475
13,368
Healing
23,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
3,283
448
0
1,519
7,100
6,357
87
2,438
4,662
29,355
0
W
5,030
2,217
0
1,485
4,604
1,801
0
1,212
3,392
0
55,042
L
Hun Batz
Eternal-Gpf
Hun Batz
5,379
1,937
0
5,826
13,562
4,444
0
3,501
9,887
0
49,371
W
Thanatos
MPJiggy
Thanatos
7,106
1,393
0
16,474
11,671
5,221
85
272
11,399
0
80,069
L
7,719
1,627
0
2,060
8,096
1,954
530
3,966
4,108
62,354
2,304
W
Xing Tian
OverlyDopeMike1
Xing Tian
6,475
651
0
599
10,773
8,573
1,767
1,913
8,860
50,395
2,378
L
Bellona
Sir_10cent
Bellona
332
58
0
1,658
14,889
10,485
13
6,351
8,148
0
26,447
W
Anubis
T-rav2771
Anubis
8,075
373
0
3,664
8,943
4,523
468
4,536
4,407
68,014
821
L
Izanami
XxRoguexX0
Izanami
3,490
1,698
0
1,800
7,635
2,954
896
1,228
6,407
0
76,635
L
Bacchus
soon_dan
Bacchus
2,870
496
0
2,024
7,361
7,086
203
1,828
5,499
12,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,168
Gold Earned
43,535
357
Minions Killed
513
0
Camps Cleared
0
1,648,963
Distance Traveled
1,553,784
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,287
518
43
3
0
327,201
5
W
Artemis
8,163
510
103
6
0
303,767
4
L
Hun Batz
6,818
426
94
6
0
355,877
0
W
Thanatos
9,101
569
139
9
0
388,226
3
L
Zeus
8,171
511
102
6
0
313,089
8
W
Xing Tian
8,840
553
96
6
0
218,506
0
L
Bellona
6,145
384
41
3
0
363,838
0
W
Anubis
9,144
572
132
8
0
316,084
3
L
Izanami
7,123
445
109
7
0
294,603
2
L
Bacchus
6,911
432
11
1
0
321,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role