Player Matchup

Lancelot
Lancelot
RadbaAX3
Lancelot
Level 171
God Stats
1W - 1L
1,291 SR
Queue Stats
9W - 8L
1,511 Elo+
Solo
Nu Wa
Nu Wa
SaveSapphire
Nu Wa
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 235L
1,462 Elo+
Party 1
Neith
Neith
Thiczums
Neith
Level 79
God Stats
39W - 32L
1,520 SR
Queue Stats
191W - 202L
1,449 Elo+
Party 1
Ares
Ares
TyeSittig
Ares
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
funkie munkie10
Gilgamesh
Level 127
God Stats
6W - 2L
1,572 SR
Queue Stats
139W - 109L
1,526 Elo+
Party 2
Team Averages
Level 123
1,477 SR
1,498 Elo+

VS

Team Averages
Level 120
1,585 SR
1,519 Elo+
Da Ji
Da Ji
DarthJohnson876
Da Ji
Level 148
God Stats
3W - 2L
1,737 SR
Queue Stats
74W - 80L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Elite1301
Nu Wa
Level 107
God Stats
6W - 8L
1,509 SR
Queue Stats
102W - 109L
1,537 Elo+
Solo
Skadi
Skadi
Liisen
Skadi
Level 96
God Stats
24W - 20L
1,573 SR
Queue Stats
115W - 128L
1,462 Elo+
Solo
Ravana
Ravana
SMSQ_Ramen
Ravana
Level 122
God Stats
11W - 8L
1,582 SR
Queue Stats
159W - 155L
1,534 Elo+
Solo
Sobek
Sobek
samsqwat
Sobek
Level 129
God Stats
1W - 1L
1,524 SR
Queue Stats
9W - 11L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
RadbaAX3
Lancelot
15
7 / 2 / 0
8,243
550
7,745
13,714
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 2
7,820
521
5,631
9,739
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
Thiczums
Neith
13
2 / 0 / 1
7,689
513
7,260
9,939
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
11
0 / 3 / 3
6,895
460
5,217
14,380
10,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
funkie munkie10
Gilgamesh
15
2 / 0 / 1
8,816
588
6,292
18,033
18,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
7,350
490
6,411
14,088
6,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Elite1301
Nu Wa
15
1 / 1 / 2
7,928
529
10,780
6,920
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Liisen
Skadi
11
1 / 2 / 2
6,769
451
8,547
8,761
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ravana
SMSQ_Ramen
Ravana
10
0 / 4 / 0
6,669
445
8,903
9,536
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
samsqwat
Sobek
11
3 / 3 / 2
7,601
507
4,349
14,634
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
11
Kills
6
7
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Nu Wa
Elite1301
Nu Wa
1
1
2
2
L
Skadi
Liisen
Skadi
1
2
2
1
W
Lancelot
RadbaAX3
Lancelot
7
2
0
3.5
L
Ravana
SMSQ_Ramen
Ravana
0
4
0
0
W
0
2
2
0.5
W
Neith
Thiczums
Neith
2
0
1
2.5
W
Ares
0
3
3
0.5
W
Gilgamesh
funkie munkie10
Gilgamesh
2
0
1
2.5
L
Sobek
samsqwat
Sobek
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,145
Damage
38,990
65,805
Taken
53,939
42,471
Mitigated
31,724
17,382
Healing
14,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,411
1,645
0
6,265
14,088
6,404
45
1,180
12,754
0
65,032
L
Nu Wa
Elite1301
Nu Wa
10,780
1,725
0
1,630
6,920
2,534
0
4,283
2,637
62,386
3,286
L
Skadi
Liisen
Skadi
8,547
2,665
0
431
8,761
3,282
769
1,211
7,550
0
55,951
W
Lancelot
RadbaAX3
Lancelot
7,745
1,139
0
5,117
13,714
6,301
0
1,450
12,108
0
62,093
L
Ravana
SMSQ_Ramen
Ravana
8,903
2,513
0
1,926
9,536
5,110
0
139
8,966
0
44,006
W
5,631
1,660
0
1,241
9,739
2,777
0
6,374
2,809
59,249
1,293
W
Neith
Thiczums
Neith
7,260
2,269
0
3,316
9,939
3,961
292
1,464
8,407
0
60,601
W
Ares
5,217
560
1,607
1,823
14,380
10,647
0
3,719
10,419
30,572
0
W
Gilgamesh
funkie munkie10
Gilgamesh
6,292
2,521
0
4,278
18,033
18,785
16
418
16,634
0
69,919
L
Sobek
samsqwat
Sobek
4,349
562
206
4,517
14,634
14,394
0
3,653
10,797
18,440
286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
36,317
436
Minions Killed
392
0
Camps Cleared
0
1,461,948
Distance Traveled
1,297,200
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,350
490
103
7
0
299,102
0
L
Nu Wa
7,928
529
122
8
0
260,107
0
L
Skadi
6,769
451
53
4
0
230,157
2
W
Lancelot
8,243
550
90
6
0
366,705
2
L
Ravana
6,669
445
81
5
0
212,589
0
W
Nu Wa
7,820
521
109
7
0
239,155
7
W
Neith
7,689
513
90
6
0
282,393
6
W
Ares
6,895
460
37
2
0
320,294
0
W
Gilgamesh
8,816
588
110
7
0
253,401
0
L
Sobek
7,601
507
33
2
0
295,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role