Player Matchup

Shiva
Shiva
Carlosmlndz503
Shiva
Level 107
God Stats
0W - 2L
1,265 SR
Queue Stats
90W - 106L
1,452 Elo+
Solo
Ishtar
Ishtar
GodlySmite
Ishtar
Level 104
God Stats
29W - 16L
1,716 SR
Queue Stats
210W - 187L
1,497 Elo+
Solo
Hades
Hades
ItsDameTimeee
Hades
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 137L
1,459 Elo+
Party 2
Khepri
Khepri
MAGICuwuGHOST
Khepri
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 183L
1,473 Elo+
Party 2
Nemesis
Nemesis
flashsilver442
Nemesis
Level 63
God Stats
2W - 2L
1,492 SR
Queue Stats
144W - 146L
1,434 Elo+
Party 2
Team Averages
Level 98
1,495 SR
1,463 Elo+

VS

Team Averages
Level 132
1,602 SR
1,500 Elo+
Cerberus
Cerberus
DaLadJazpurr
Cerberus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,473 Elo+
Party 1
Hel
Hel
Dizzmcd
Hel
Level 126
God Stats
2W - 1L
1,476 SR
Queue Stats
24W - 21L
1,525 Elo+
Solo
Amaterasu
Amaterasu
GSU_Untouchable
Amaterasu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,562 Elo+
Solo
Anhur
Anhur
Grims Ramen
Anhur
Level 128
God Stats
2W - 0L
1,774 SR
Queue Stats
48W - 39L
1,492 Elo+
Party 1
Bellona
Bellona
Grims Sombra
Bellona
Level 118
God Stats
11W - 6L
1,759 SR
Queue Stats
53W - 57L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,106
624
9,316
8,614
6,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
GodlySmite
Ishtar
8
1 / 4 / 0
5,330
410
5,221
8,223
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 0 / 1
6,091
469
4,828
5,655
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 5 / 1
5,835
449
4,823
15,870
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 2
6,399
492
7,980
11,347
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaLadJazpurr
Cerberus
11
0 / 0 / 9
6,397
492
6,520
11,288
8,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
10
0 / 2 / 2
6,191
476
5,525
7,822
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
GSU_Untouchable
Amaterasu
12
1 / 1 / 0
6,211
478
4,150
14,790
11,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
10 / 2 / 0
8,014
616
14,612
10,209
3,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Grims Sombra
Bellona
12
0 / 2 / 0
6,608
508
3,564
13,358
7,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
11
11
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Cerberus
DaLadJazpurr
Cerberus
0
0
9
4.5
W
Hel
0
2
2
0.5
W
Amaterasu
GSU_Untouchable
Amaterasu
1
1
0
1
L
Ishtar
GodlySmite
Ishtar
1
4
0
0.25
W
10
2
0
5
W
Bellona
Grims Sombra
Bellona
0
2
0
0
L
2
0
1
2.5
L
1
5
1
0.3
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,168
Damage
34,371
49,709
Taken
57,467
23,869
Mitigated
33,522
10,478
Healing
24,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,316
2,550
0
2,029
8,614
6,163
274
0
8,614
0
68,410
W
Cerberus
DaLadJazpurr
Cerberus
6,520
1,093
112
2,455
11,288
8,797
97
2,169
9,119
32,966
1,312
W
Hel
5,525
191
1,725
4,060
7,822
2,162
152
1,866
5,956
39,809
788
W
Amaterasu
GSU_Untouchable
Amaterasu
4,150
2,108
0
6,816
14,790
11,194
0
0
13,869
0
32,801
L
Ishtar
GodlySmite
Ishtar
5,221
3,488
0
1,933
8,223
2,201
0
1,984
6,239
0
25,667
W
14,612
8,788
0
4,702
10,209
3,563
2,173
3,283
6,926
0
51,332
W
Bellona
Grims Sombra
Bellona
3,564
1,307
0
4,504
13,358
7,806
372
2,333
11,025
0
57,491
L
4,828
468
610
2,297
5,655
1,995
0
2,481
2,926
30,509
0
L
4,823
774
0
2,223
15,870
8,960
0
4,660
11,076
16,053
0
L
7,980
2,825
0
1,386
11,347
4,550
0
2,166
8,817
0
49,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
33,421
287
Minions Killed
373
0
Camps Cleared
0
1,222,607
Distance Traveled
1,255,139
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,106
624
119
9
0
228,529
0
W
Cerberus
6,397
492
69
5
0
254,373
6
W
Hel
6,191
476
71
5
0
272,946
0
W
Amaterasu
6,211
478
65
5
0
204,841
0
L
Ishtar
5,330
410
33
3
0
204,419
0
W
Anhur
8,014
616
81
6
0
246,679
0
W
Bellona
6,608
508
87
7
0
276,300
5
L
Hades
6,091
469
44
3
0
235,213
0
L
Khepri
5,835
449
20
2
0
256,509
2
L
Nemesis
6,399
492
71
5
0
297,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role