Player Matchup

Chronos
Chronos
Dragon5layer60
Chronos
Level 87
God Stats
1W - 2L
1,643 SR
Queue Stats
33W - 35L
1,430 Elo+
Party 2
King Arthur
King Arthur
FrostyTSYT
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,229 Elo+
Party 2
Ratatoskr
Ratatoskr
NightHawk404128
Ratatoskr
Level 67
God Stats
0W - 3L
1,192 SR
Queue Stats
13W - 17L
1,424 Elo+
Party 2
Surtr
Surtr
Pyr0T3chnician
Surtr
Level 67
God Stats
23W - 21L
1,545 SR
Queue Stats
32W - 36L
1,425 Elo+
Party 2
Heimdallr
Heimdallr
WroughtBull5764
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Team Averages
Level 59
1,476 SR
1,402 Elo+

VS

Team Averages
Level 94
1,455 SR
1,468 Elo+
Cerberus
Cerberus
ARCEDBLUU
Cerberus
Level 157
God Stats
4W - 2L
1,690 SR
Queue Stats
150W - 124L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Ameochoa
Sun Wukong
Level 105
God Stats
1W - 2L
1,179 SR
Queue Stats
41W - 36L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
DEAD_SENPAI
Baba Yaga
Level 112
God Stats
1W - 1L
1,231 SR
Queue Stats
88W - 89L
1,452 Elo+
Solo
Hou Yi
Hou Yi
KabukiCrave
Hou Yi
Level 50
God Stats
4W - 1L
1,510 SR
Queue Stats
9W - 10L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
blackahmmer
Tsukuyomi
Level 45
God Stats
1W - 1L
1,665 SR
Queue Stats
2W - 5L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,207
414
2,058
11,426
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
FrostyTSYT
King Arthur
8
0 / 7 / 0
5,449
363
2,775
14,238
5,966
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
NightHawk404128
Ratatoskr
11
1 / 3 / 2
6,153
410
6,235
11,369
3,862
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 6 / 0
6,520
435
15,504
17,535
9,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
WroughtBull5764
Heimdallr
9
0 / 6 / 2
5,916
394
7,694
8,871
3,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ARCEDBLUU
Cerberus
11
2 / 0 / 10
7,634
509
7,639
14,375
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Ameochoa
Sun Wukong
15
8 / 0 / 1
9,606
640
9,899
9,271
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
DEAD_SENPAI
Baba Yaga
14
1 / 1 / 1
8,489
566
8,594
6,211
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
13
7 / 0 / 3
8,260
551
8,759
12,299
5,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
blackahmmer
Tsukuyomi
13
5 / 2 / 4
7,572
505
10,096
15,184
7,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
23
23
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ARCEDBLUU
Cerberus
2
0
10
7
W
Sun Wukong
Ameochoa
Sun Wukong
8
0
1
8.5
W
Baba Yaga
DEAD_SENPAI
Baba Yaga
1
1
1
1.5
L
0
1
0
0
L
King Arthur
FrostyTSYT
King Arthur
0
7
0
0
W
Hou Yi
7
0
3
8.5
L
Ratatoskr
NightHawk404128
Ratatoskr
1
3
2
0.67
L
2
6
0
0.33
L
Heimdallr
WroughtBull5764
Heimdallr
0
6
2
0.17
W
Tsukuyomi
blackahmmer
Tsukuyomi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,266
Damage
44,987
63,439
Taken
57,340
27,062
Mitigated
38,566
9,397
Healing
21,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ARCEDBLUU
Cerberus
7,639
1,065
0
6,013
14,375
15,343
0
329
14,046
27,591
0
W
Sun Wukong
Ameochoa
Sun Wukong
9,899
1,928
0
3,001
9,271
7,614
0
133
9,138
0
75,083
W
Baba Yaga
DEAD_SENPAI
Baba Yaga
8,594
253
0
2,246
6,211
2,559
1,287
1,643
4,259
53,039
3,569
L
2,058
124
0
1,864
11,426
3,951
0
6,927
3,561
33,295
0
L
King Arthur
FrostyTSYT
King Arthur
2,775
1,018
0
313
14,238
5,966
0
0
13,508
532
25,033
W
Hou Yi
8,759
3,737
0
3,235
12,299
5,550
38
322
11,977
0
50,716
L
Ratatoskr
NightHawk404128
Ratatoskr
6,235
1,867
0
3,254
11,369
3,862
0
2,156
9,074
0
35,928
L
15,504
7,430
0
3,168
17,535
9,874
0
3,663
13,774
2,393
56,528
L
Heimdallr
WroughtBull5764
Heimdallr
7,694
4,392
0
798
8,871
3,409
0
2,341
6,481
0
25,500
W
Tsukuyomi
blackahmmer
Tsukuyomi
10,096
2,612
0
7,116
15,184
7,500
0
450
14,702
0
54,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
41,561
262
Minions Killed
406
0
Camps Cleared
0
1,456,324
Distance Traveled
1,576,113
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,634
509
43
3
0
372,199
0
W
Sun Wukong
9,606
640
121
8
0
300,301
0
W
Baba Yaga
8,489
566
82
5
0
274,109
1
L
Chronos
6,207
414
62
4
0
280,730
2
L
King Arthur
5,449
363
24
2
0
285,406
0
W
Hou Yi
8,260
551
84
6
0
301,142
4
L
Ratatoskr
6,153
410
66
4
0
335,297
0
L
Surtr
6,520
435
75
5
0
281,886
0
L
Heimdallr
5,916
394
35
2
0
273,005
0
W
Tsukuyomi
7,572
505
76
5
0
328,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role