Player Matchup

Cupid
Cupid
APOLOBJJ1234
Cupid
Level 91
God Stats
4W - 6L
1,549 SR
Queue Stats
221W - 206L
1,501 Elo+
Party 2
Tyr
Tyr
MorkGlow777
Tyr
Level 100
God Stats
21W - 20L
1,661 SR
Queue Stats
141W - 142L
1,497 Elo+
Party 2
Arachne
Arachne
PonyValdez
Arachne
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,552 Elo+
Party 3
Hades
Hades
docterherb
Hades
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Ymir
Ymir
julinho179
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,300 Elo+
Party 3
Team Averages
Level 68
1,542 SR
1,470 Elo+

VS

Team Averages
Level 71
1,428 SR
1,527 Elo+
Ymir
Ymir
AmbbbyToT
Ymir
Level 16
God Stats
10W - 10L
1,440 SR
Queue Stats
85W - 106L
1,454 Elo+
Party 1
Medusa
Medusa
CompactDisc
Medusa
Level 67
God Stats
5W - 3L
1,600 SR
Queue Stats
13W - 10L
1,547 Elo+
Solo
Achilles
Achilles
FueledByWrath
Achilles
Level 77
God Stats
1W - 2L
1,434 SR
Queue Stats
172W - 164L
1,563 Elo+
Solo
Mulan
Mulan
OGTorify
Mulan
Level 108
God Stats
1W - 2L
1,192 SR
Queue Stats
206W - 210L
1,523 Elo+
Party 1
Zeus
Zeus
Sooknanan
Zeus
Level 86
God Stats
20W - 24L
1,471 SR
Queue Stats
138W - 140L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,557
505
5,112
7,108
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,247
568
5,433
11,825
10,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
PonyValdez
Arachne
12
3 / 2 / 0
6,283
571
3,891
11,661
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
7
0 / 8 / 0
4,539
413
1,928
8,657
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 4 / 3
5,536
503
2,242
9,496
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 2 / 5
5,608
510
2,518
8,723
4,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
11
4 / 1 / 4
6,452
587
7,909
7,217
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
FueledByWrath
Achilles
12
3 / 1 / 2
7,053
641
8,560
9,263
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
OGTorify
Mulan
11
6 / 0 / 6
7,007
637
6,787
6,421
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
12
5 / 2 / 3
7,187
653
6,783
6,976
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
20
20
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Ymir
2
2
5
2.25
W
Medusa
4
1
4
6
W
Achilles
FueledByWrath
Achilles
3
1
2
4
L
1
3
0
0.33
W
Mulan
OGTorify
Mulan
6
0
6
9
L
Arachne
PonyValdez
Arachne
3
2
0
1.5
W
Zeus
5
2
3
3.25
L
Hades
0
8
0
0
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,606
Damage
32,557
48,747
Taken
38,600
25,723
Mitigated
19,379
12,822
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,112
2,888
0
2,550
7,108
2,488
0
793
6,315
0
46,864
W
Ymir
2,518
565
0
2,547
8,723
4,616
225
1,335
7,388
12,763
0
W
Medusa
7,909
3,354
0
1,738
7,217
2,376
583
928
6,289
0
45,337
W
Achilles
FueledByWrath
Achilles
8,560
1,730
0
5,046
9,263
6,676
0
121
9,142
0
49,178
L
5,433
542
0
3,285
11,825
10,076
0
373
10,298
71
41,671
W
Mulan
OGTorify
Mulan
6,787
1,123
0
1,756
6,421
3,318
0
377
6,044
0
37,189
L
Arachne
PonyValdez
Arachne
3,891
2,268
0
4,998
11,661
4,339
0
3,395
8,046
0
53,127
W
Zeus
6,783
1,577
0
2,289
6,976
2,393
503
1,423
5,553
38,261
1,740
L
Hades
1,928
225
40
331
8,657
2,738
0
2,600
5,722
12,480
0
L
2,242
186
101
1,517
9,496
6,082
0
1,470
8,026
9,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,162
Gold Earned
33,307
270
Minions Killed
318
0
Camps Cleared
0
1,084,411
Distance Traveled
1,141,968
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,557
505
81
7
0
213,898
0
W
Ymir
5,608
510
28
3
0
217,176
0
W
Medusa
6,452
587
62
6
0
200,944
0
W
Achilles
7,053
641
86
8
0
234,427
0
L
Tyr
6,247
568
77
7
0
224,479
1
W
Mulan
7,007
637
55
5
0
280,459
0
L
Arachne
6,283
571
82
7
0
237,217
0
W
Zeus
7,187
653
87
8
0
208,962
0
L
Hades
4,539
413
18
2
0
201,990
0
L
Ymir
5,536
503
12
1
0
206,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role