Player Matchup

Izanami
Izanami
Bofamabalz
Izanami
Level 78
God Stats
1W - 4L
1,444 SR
Queue Stats
23W - 35L
1,448 Elo+
Party 3
King Arthur
King Arthur
HalfSeraph
King Arthur
Level 104
God Stats
10W - 14L
1,418 SR
Queue Stats
58W - 70L
1,471 Elo+
Party 3
Kukulkan
Kukulkan
Mattybopeep
Kukulkan
Level 68
God Stats
4W - 8L
1,390 SR
Queue Stats
24W - 44L
1,412 Elo+
Party 3
Khepri
Khepri
ionofwill
Khepri
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,351 Elo+
Party 3
Fenrir
Fenrir
jketz911
Fenrir
Level 86
God Stats
2W - 4L
1,433 SR
Queue Stats
44W - 59L
1,443 Elo+
Party 3
Team Averages
Level 80
1,437 SR
1,425 Elo+

VS

Team Averages
Level 91
1,628 SR
1,484 Elo+
Poseidon
Poseidon
ARSV504
Poseidon
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,486 Elo+
Party 1
Thor
Thor
LIONsaysROAR
Thor
Level 100
God Stats
3W - 2L
1,718 SR
Queue Stats
44W - 38L
1,486 Elo+
Party 1
Athena
Athena
McTripIe
Athena
Level 47
God Stats
1W - 1L
1,844 SR
Queue Stats
59W - 73L
1,511 Elo+
Party 2
Ullr
Ullr
Rucc
Ullr
Level 132
God Stats
11W - 11L
1,541 SR
Queue Stats
181W - 173L
1,584 Elo+
Party 2
Hachiman
Hachiman
bigwillywonkedya
Hachiman
Level 77
God Stats
2W - 3L
1,539 SR
Queue Stats
3W - 4L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bofamabalz
Izanami
15
2 / 7 / 4
9,697
462
7,812
17,995
7,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
HalfSeraph
King Arthur
15
1 / 8 / 1
9,800
467
7,625
23,485
19,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Mattybopeep
Kukulkan
16
1 / 6 / 6
10,255
488
10,341
13,944
6,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
ionofwill
Khepri
12
3 / 5 / 5
8,756
417
5,567
20,012
20,190
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
jketz911
Fenrir
17
9 / 4 / 2
10,543
502
13,844
23,488
13,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ARSV504
Poseidon
17
3 / 3 / 11
11,195
533
19,758
9,948
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 7
9,988
476
12,582
19,218
8,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
McTripIe
Athena
16
4 / 2 / 13
10,822
515
7,623
20,451
27,254
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
Rucc
Ullr
20
16 / 1 / 6
14,213
677
27,259
18,835
9,673
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 5 / 6
11,103
529
11,632
17,459
7,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
16
Kills
30
30
Deaths
16
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ARSV504
Poseidon
3
3
11
2.83
L
Izanami
Bofamabalz
Izanami
2
7
4
0.57
L
King Arthur
HalfSeraph
King Arthur
1
8
1
0.19
W
2
5
7
1.1
L
Kukulkan
Mattybopeep
Kukulkan
1
6
6
0.67
W
Athena
McTripIe
Athena
4
2
13
5.25
W
Ullr
Rucc
Ullr
16
1
6
19
W
5
5
6
1.6
L
Khepri
ionofwill
Khepri
3
5
5
1.1
L
Fenrir
jketz911
Fenrir
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,189
Damage
78,854
98,924
Taken
85,911
67,278
Mitigated
55,979
19,687
Healing
26,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ARSV504
Poseidon
19,758
2,669
143
502
9,948
3,476
1,527
3,492
6,456
84,079
0
L
Izanami
Bofamabalz
Izanami
7,812
6,016
0
4,975
17,995
7,386
714
3,992
14,003
0
70,577
L
King Arthur
HalfSeraph
King Arthur
7,625
1,592
0
5,298
23,485
19,427
0
5,048
18,437
85
56,258
W
12,582
2,683
251
7,364
19,218
8,496
0
2,723
16,495
0
79,796
L
Kukulkan
Mattybopeep
Kukulkan
10,341
1,877
0
595
13,944
6,833
184
6,154
7,790
73,404
1,186
W
Athena
McTripIe
Athena
7,623
2,438
0
4,286
20,451
27,254
9
4,851
15,600
36,804
0
W
Ullr
Rucc
Ullr
27,259
11,676
0
7,370
18,835
9,673
426
3,820
15,015
0
140,876
W
11,632
7,851
0
6,465
17,459
7,080
0
1,468
15,991
0
95,760
L
Khepri
ionofwill
Khepri
5,567
432
649
4,226
20,012
20,190
103
5,687
14,325
16,085
0
L
Fenrir
jketz911
Fenrir
13,844
2,597
0
3,944
23,488
13,442
494
6,500
16,988
0
83,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,051
Gold Earned
57,321
453
Minions Killed
567
0
Camps Cleared
0
1,942,778
Distance Traveled
2,071,119
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,195
533
116
6
0
407,343
0
L
Izanami
9,697
462
111
5
0
375,260
6
L
King Arthur
9,800
467
92
4
0
375,324
0
W
Thor
9,988
476
106
5
0
398,643
0
L
Kukulkan
10,255
488
123
6
0
355,959
1
W
Athena
10,822
515
48
2
0
437,073
0
W
Ullr
14,213
677
168
8
0
429,774
0
W
Hachiman
11,103
529
129
6
0
398,286
0
L
Khepri
8,756
417
15
1
0
405,452
1
L
Fenrir
10,543
502
112
5
0
430,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role