Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DenTTola
Tsukuyomi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,761 Elo+
Party 1
Ix Chel
Ix Chel
Ryōta
Ix Chel
Level 269
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 0L
1,674 Elo+
Party 1
Persephone
Persephone
nnog
Persephone
Level 143
God Stats
1W - 0L
1,747 SR
Queue Stats
28W - 8L
1,711 Elo+
Party 1
Team Averages
Level 177
1,549 SR
1,629 Elo+

VS

Team Averages
Level 167
1,626 SR
1,507 Elo+
Chronos
Chronos
 
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Gedyot
Ix Chel
Level 163
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 75L
1,475 Elo+
Solo
Odin
Odin
GreenFlagB
Odin
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,448 Elo+
Solo
Bastet
Bastet
RedLabel8
Bastet
Level 265
God Stats
5W - 1L
2,017 SR
Queue Stats
237W - 226L
1,533 Elo+
Solo
Mulan
Mulan
jpcanella
Mulan
Level 146
God Stats
0W - 1L
1,831 SR
Queue Stats
27W - 23L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 2 / 14
8,193
910
5,119
14,582
17,334
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
 
Sol
13
1 / 1 / 9
7,364
818
6,594
7,534
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
DenTTola
Tsukuyomi
15
7 / 1 / 6
8,493
944
13,766
10,280
6,895
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Ryōta
Ix Chel
16
4 / 0 / 6
8,684
965
9,034
8,081
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
nnog
Persephone
13
3 / 2 / 8
7,907
879
13,923
8,065
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 3 / 2
6,203
689
4,938
6,812
2,608
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ix Chel
Gedyot
Ix Chel
13
2 / 3 / 0
6,931
770
8,912
9,721
8,942
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
0 / 3 / 5
6,631
737
3,838
9,445
10,257
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bastet
RedLabel8
Bastet
14
2 / 3 / 3
7,421
825
8,039
14,772
7,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
jpcanella
Mulan
12
1 / 4 / 2
6,526
725
9,126
15,947
11,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
15
Kills
5
6
Deaths
16
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
14
3.5
W
Sol
 
Sol
1
1
9
5.5
L
Chronos
 
Chronos
0
3
2
0.33
W
Tsukuyomi
DenTTola
Tsukuyomi
7
1
6
10
L
Ix Chel
Gedyot
Ix Chel
2
3
0
0.67
L
0
3
5
0.83
L
Bastet
RedLabel8
Bastet
2
3
3
1.17
W
Ix Chel
Ryōta
Ix Chel
4
0
6
7
L
Mulan
jpcanella
Mulan
1
4
2
0.5
W
Persephone
nnog
Persephone
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,436
Damage
34,853
48,542
Taken
56,697
35,536
Mitigated
40,973
22,292
Healing
18,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,119
228
478
2,861
14,582
17,334
286
4,087
10,495
10,791
0
W
Sol
 
Sol
6,594
1,843
610
2,687
7,534
3,365
344
2,821
4,713
13,038
706
L
Chronos
 
Chronos
4,938
720
0
546
6,812
2,608
0
5,384
1,428
14,819
0
W
Tsukuyomi
DenTTola
Tsukuyomi
13,766
2,574
1,634
1,786
10,280
6,895
871
2,539
7,741
0
21,654
L
Ix Chel
Gedyot
Ix Chel
8,912
705
3,174
3,336
9,721
8,942
0
5,004
4,717
15,077
0
L
3,838
85
822
2,120
9,445
10,257
0
5,973
3,472
0
6,874
L
Bastet
RedLabel8
Bastet
8,039
1,228
603
4,908
14,772
7,237
0
6,590
7,822
0
17,570
W
Ix Chel
Ryōta
Ix Chel
9,034
1,716
5,912
4,414
8,081
4,096
237
1,542
6,539
17,215
929
L
Mulan
jpcanella
Mulan
9,126
270
110
3,360
15,947
11,929
0
10,710
5,237
0
13,513
W
Persephone
nnog
Persephone
13,923
1,379
211
1,699
8,065
3,846
0
2,861
5,201
26,020
801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,641
Gold Earned
33,712
125
Minions Killed
81
0
Camps Cleared
0
877,607
Distance Traveled
814,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,193
910
0
0
0
153,587
0
W
Sol
7,364
818
21
2
0
157,114
0
L
Chronos
6,203
689
22
2
0
119,609
0
W
Tsukuyomi
8,493
944
28
3
0
199,726
0
L
Ix Chel
6,931
770
7
1
0
157,989
0
L
Odin
6,631
737
12
1
0
174,421
0
L
Bastet
7,421
825
23
3
0
214,322
0
W
Ix Chel
8,684
965
36
4
0
184,860
0
L
Mulan
6,526
725
17
2
0
147,676
0
W
Persephone
7,907
879
40
4
0
182,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role