Player Matchup

Cthulhu
Cthulhu
LokiLaufeys0
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 37L
1,523 Elo+
Party 3
Serqet
Serqet
Rodolhrex
Serqet
Level 56
God Stats
4W - 2L
1,535 SR
Queue Stats
7W - 3L
1,633 Elo+
Party 3
Ares
Ares
TheShieldguard
Ares
Level 45
God Stats
6W - 4L
1,455 SR
Queue Stats
77W - 100L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wildsirlef11
Tsukuyomi
Level 29
God Stats
1W - 1L
1,313 SR
Queue Stats
12W - 7L
1,456 Elo+
Party 3
Neith
Neith
carloroger
Neith
Level 25
God Stats
2W - 1L
1,498 SR
Queue Stats
9W - 9L
1,456 Elo+
Party 3
Team Averages
Level 39
1,460 SR
1,507 Elo+

VS

Team Averages
Level 101
1,556 SR
1,544 Elo+
Neith
Neith
Boss Baby101910
Neith
Level 129
God Stats
25W - 18L
1,562 SR
Queue Stats
135W - 124L
1,510 Elo+
Party 2
Aphrodite
Aphrodite
CorsairShill
Aphrodite
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 99L
1,502 Elo+
Party 2
Bacchus
Bacchus
Deadman011
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 211L
1,594 Elo+
Solo
Hercules
Hercules
Grenelian
Hercules
Level 123
God Stats
4W - 8L
1,542 SR
Queue Stats
191W - 171L
1,569 Elo+
Party 1
Susano
Susano
lukke123
Susano
Level 108
God Stats
2W - 2L
1,676 SR
Queue Stats
191W - 187L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LokiLaufeys0
Cthulhu
15
1 / 0 / 3
9,126
652
11,337
8,870
9,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
Rodolhrex
Serqet
14
10 / 0 / 2
8,568
612
10,224
11,211
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 1
6,208
443
3,890
11,568
9,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
Wildsirlef11
Tsukuyomi
14
2 / 1 / 5
7,969
569
10,534
9,867
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
0 / 1 / 0
7,298
521
3,672
10,527
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
7,638
546
7,809
7,568
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
CorsairShill
Aphrodite
11
1 / 4 / 0
6,304
450
4,997
9,625
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Deadman011
Bacchus
11
0 / 1 / 1
6,806
486
6,652
11,871
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Grenelian
Hercules
12
0 / 3 / 0
6,970
498
2,573
15,997
9,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
lukke123
Susano
12
0 / 5 / 1
6,182
442
5,154
17,443
7,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
2
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Aphrodite
CorsairShill
Aphrodite
1
4
0
0.25
L
Bacchus
Deadman011
Bacchus
0
1
1
0.5
L
Hercules
Grenelian
Hercules
0
3
0
0
W
Cthulhu
LokiLaufeys0
Cthulhu
1
0
3
2.5
W
Serqet
Rodolhrex
Serqet
10
0
2
11
W
0
0
1
0.5
W
Tsukuyomi
Wildsirlef11
Tsukuyomi
2
1
5
4.5
W
Neith
0
1
0
0
L
Susano
lukke123
Susano
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,657
Damage
27,185
52,043
Taken
62,504
33,093
Mitigated
36,192
16,628
Healing
24,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,809
3,736
0
3,404
7,568
3,536
0
159
7,409
0
75,310
L
Aphrodite
CorsairShill
Aphrodite
4,997
1,032
3,303
4,045
9,625
3,882
0
1,513
7,582
32,578
0
L
Bacchus
Deadman011
Bacchus
6,652
873
0
2,976
11,871
12,106
0
1,687
9,742
27,986
2,154
L
Hercules
Grenelian
Hercules
2,573
612
0
5,136
15,997
9,590
0
7,085
7,430
0
49,828
W
Cthulhu
LokiLaufeys0
Cthulhu
11,337
754
83
778
8,870
9,168
0
0
8,870
64,235
5,058
W
Serqet
Rodolhrex
Serqet
10,224
2,039
0
6,425
11,211
5,392
0
1,961
9,120
0
67,991
W
3,890
226
0
3,637
11,568
9,317
0
4,189
7,139
18,143
0
W
Tsukuyomi
Wildsirlef11
Tsukuyomi
10,534
2,579
0
1,805
9,867
4,788
0
3,581
6,022
0
67,358
W
Neith
3,672
1,378
0
3,900
10,527
4,428
100
691
9,836
0
54,510
L
Susano
lukke123
Susano
5,154
699
0
5,276
17,443
7,078
0
2,186
15,056
0
55,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,169
Gold Earned
33,900
457
Minions Killed
407
0
Camps Cleared
0
1,542,917
Distance Traveled
1,427,243
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,638
546
116
8
0
249,073
4
L
Aphrodite
6,304
450
69
5
0
256,463
4
L
Bacchus
6,806
486
40
3
0
294,418
1
L
Hercules
6,970
498
101
7
0
297,144
8
W
Cthulhu
9,126
652
136
10
0
306,293
4
W
Serqet
8,568
612
99
7
0
368,532
0
W
Ares
6,208
443
14
1
0
291,211
5
W
Tsukuyomi
7,969
569
114
8
0
319,640
0
W
Neith
7,298
521
94
7
0
257,241
0
L
Susano
6,182
442
81
6
0
330,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role