Player Matchup

Medusa
Medusa
CompactDisc
Medusa
Level 67
God Stats
5W - 3L
1,655 SR
Queue Stats
13W - 10L
1,566 Elo+
Solo
Sobek
Sobek
DaniDans__
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,437 Elo+
Party 1
Ra
Ra
El_gordit00_o3
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
Teslas Will
Sun Wukong
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,545 Elo+
Solo
Thor
Thor
phucterpuss
Thor
Level 65
God Stats
1W - 4L
1,460 SR
Queue Stats
18W - 25L
1,469 Elo+
Solo
Team Averages
Level 64
1,523 SR
1,495 Elo+

VS

Team Averages
Level 56
1,584 SR
1,574 Elo+
Xing Tian
Xing Tian
Daddyscousin
Xing Tian
Level 52
God Stats
14W - 12L
1,618 SR
Queue Stats
31W - 36L
1,692 Elo+
Party 2
Bakasura
Bakasura
Krathos7802
Bakasura
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 115L
1,480 Elo+
Solo
Neith
Neith
Leucistic
Neith
Level 83
God Stats
6W - 4L
1,625 SR
Queue Stats
283W - 241L
1,483 Elo+
Solo
Surtr
Surtr
SOLJAHRU
Surtr
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 55L
1,710 Elo+
Party 2
Janus
Janus
jeannsss
Janus
Level 17
God Stats
11W - 9L
1,676 SR
Queue Stats
48W - 59L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 3 / 2
5,775
481
6,761
7,470
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
9
0 / 1 / 2
5,844
487
4,459
9,266
7,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 4 / 0
6,117
510
2,843
6,287
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Teslas Will
Sun Wukong
12
2 / 3 / 1
6,893
574
8,218
13,079
7,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 3 / 0
6,756
563
5,332
10,501
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Daddyscousin
Xing Tian
9
0 / 2 / 5
5,902
492
4,262
12,175
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Krathos7802
Bakasura
14
8 / 0 / 2
7,950
663
9,155
11,274
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Leucistic
Neith
11
2 / 1 / 3
6,073
506
5,385
7,334
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
SOLJAHRU
Surtr
12
2 / 3 / 4
7,019
585
8,227
12,092
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
jeannsss
Janus
12
2 / 1 / 5
6,655
555
4,728
4,978
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
14
14
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
2
0.33
W
Xing Tian
Daddyscousin
Xing Tian
0
2
5
1.25
L
Sobek
0
1
2
1
L
0
4
0
0
W
Bakasura
Krathos7802
Bakasura
8
0
2
9
W
Neith
Leucistic
Neith
2
1
3
3.5
W
Surtr
SOLJAHRU
Surtr
2
3
4
1.33
L
Sun Wukong
Teslas Will
Sun Wukong
2
3
1
0.83
W
Janus
jeannsss
Janus
2
1
5
4.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,613
Damage
31,757
46,603
Taken
47,853
24,445
Mitigated
26,555
14,292
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,761
2,475
0
984
7,470
2,513
320
1,409
5,819
0
44,889
W
Xing Tian
Daddyscousin
Xing Tian
4,262
32
0
2,687
12,175
8,942
130
2,498
9,677
15,768
860
L
Sobek
4,459
232
0
4,157
9,266
7,922
0
2,019
6,730
21,796
0
L
2,843
414
132
931
6,287
2,069
0
2,459
3,140
40,063
764
W
Bakasura
Krathos7802
Bakasura
9,155
5,591
0
3,283
11,274
5,407
458
1,414
9,702
0
57,359
W
Neith
Leucistic
Neith
5,385
1,434
0
1,775
7,334
2,558
0
924
6,410
0
45,295
W
Surtr
SOLJAHRU
Surtr
8,227
3,171
0
5,071
12,092
8,044
365
597
11,451
956
46,075
L
Sun Wukong
Teslas Will
Sun Wukong
8,218
1,097
0
4,225
13,079
7,799
0
1,652
9,835
0
54,333
W
Janus
jeannsss
Janus
4,728
169
0
1,264
4,978
1,604
255
1,380
3,396
46,950
0
L
5,332
1,100
0
3,863
10,501
4,142
0
1,358
8,444
0
48,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,385
Gold Earned
33,599
351
Minions Killed
385
0
Camps Cleared
0
1,128,481
Distance Traveled
1,237,579
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,775
481
67
6
0
229,384
0
W
Xing Tian
5,902
492
15
1
0
250,507
4
L
Sobek
5,844
487
26
2
0
227,901
2
L
Ra
6,117
510
84
7
0
193,209
0
W
Bakasura
7,950
663
113
9
0
307,240
0
W
Neith
6,073
506
94
8
0
214,575
0
W
Surtr
7,019
585
80
7
0
223,917
4
L
Sun Wukong
6,893
574
88
7
0
239,760
0
W
Janus
6,655
555
83
7
0
241,340
6
L
Thor
6,756
563
86
7
0
238,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role