Player Matchup

Guan Yu
Guan Yu
BootyRampager
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,676 Elo+
Party 1
Athena
Athena
Keigokami
Athena
Level 129
God Stats
12W - 8L
1,279 SR
Queue Stats
255W - 234L
1,582 Elo+
Party 2
Nemesis
Nemesis
NoxiousNacht
Nemesis
Level 101
God Stats
15W - 10L
1,618 SR
Queue Stats
240W - 233L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
PorkBunsDottCom
Kukulkan
Level 127
God Stats
2W - 1L
1,685 SR
Queue Stats
23W - 11L
1,677 Elo+
Party 1
Charybdis
Charybdis
Scrubdoughnut
Charybdis
Level 135
God Stats
3W - 3L
1,489 SR
Queue Stats
21W - 10L
1,681 Elo+
Party 1
Team Averages
Level 100
1,514 SR
1,634 Elo+

VS

Team Averages
Level 148
1,550 SR
1,511 Elo+
Heimdallr
Heimdallr
EvoStorm
Heimdallr
Level 156
God Stats
1W - 0L
1,694 SR
Queue Stats
13W - 19L
1,471 Elo+
Party 3
Mulan
Mulan
FuZion RewindZ
Mulan
Level 146
God Stats
2W - 0L
1,404 SR
Queue Stats
9W - 15L
1,418 Elo+
Party 3
Eset
Eset
TheBurningPyro
Eset
Level 139
God Stats
1W - 2L
1,296 SR
Queue Stats
128W - 93L
1,574 Elo+
Solo
Anubis
Anubis
kevankavman
Anubis
Level 141
God Stats
3W - 1L
1,603 SR
Queue Stats
31W - 31L
1,551 Elo+
Party 3
Surtr
Surtr
swimrelic77
Surtr
Level 159
God Stats
3W - 1L
1,754 SR
Queue Stats
41W - 42L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
2 / 1 / 1
6,382
638
6,744
7,872
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Athena
Keigokami
Athena
8
0 / 1 / 1
4,831
483
1,345
7,451
5,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
NoxiousNacht
Nemesis
10
3 / 3 / 0
5,725
573
2,908
8,978
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
11
0 / 1 / 1
5,876
588
2,161
5,639
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Scrubdoughnut
Charybdis
9
0 / 2 / 1
5,080
508
2,935
6,259
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EvoStorm
Heimdallr
11
4 / 1 / 0
6,248
625
7,931
5,416
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
4,948
495
4,319
9,864
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 3
6,173
617
3,559
6,967
4,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
10
1 / 1 / 1
5,582
558
4,947
4,266
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 0 / 1
5,629
563
3,393
6,516
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
8
8
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
1
1
2.5
W
Heimdallr
EvoStorm
Heimdallr
4
1
0
4
W
0
3
1
0.17
L
Athena
Keigokami
Athena
0
1
1
0.5
L
Nemesis
NoxiousNacht
Nemesis
3
3
0
1
L
Kukulkan
0
1
1
0.5
L
Charybdis
Scrubdoughnut
Charybdis
0
2
1
0.25
W
1
0
3
2.5
W
Anubis
1
1
1
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,093
Damage
24,149
36,199
Taken
33,029
20,120
Mitigated
15,934
10,103
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
6,744
973
0
3,974
7,872
7,205
0
282
6,981
1,851
40,915
W
Heimdallr
EvoStorm
Heimdallr
7,931
5,124
0
2,475
5,416
2,252
43
613
4,803
0
51,422
W
4,319
1,177
0
2,401
9,864
4,576
0
669
8,521
0
31,459
L
Athena
Keigokami
Athena
1,345
599
0
2,122
7,451
5,708
0
2,364
5,048
8,611
0
L
Nemesis
NoxiousNacht
Nemesis
2,908
1,200
0
1,398
8,978
3,792
0
1,807
7,171
0
44,811
L
Kukulkan
2,161
183
0
500
5,639
1,600
0
3,988
1,651
47,928
612
L
Charybdis
Scrubdoughnut
Charybdis
2,935
1,557
0
2,109
6,259
1,815
0
398
5,861
0
35,202
W
3,559
408
0
2,713
6,967
4,177
0
657
6,310
25,015
0
W
Anubis
4,947
102
0
1,099
4,266
2,096
420
2,183
2,083
36,311
0
W
3,393
1,504
0
4,860
6,516
2,833
585
408
6,067
1,500
40,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,894
Gold Earned
28,580
314
Minions Killed
321
0
Camps Cleared
0
1,088,399
Distance Traveled
979,772
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,382
638
67
7
0
199,013
0
W
Heimdallr
6,248
625
95
10
0
165,208
1
W
Mulan
4,948
495
48
5
0
188,409
0
L
Athena
4,831
483
9
1
0
240,968
3
L
Nemesis
5,725
573
79
8
0
241,009
2
L
Kukulkan
5,876
588
98
10
0
202,355
1
L
Charybdis
5,080
508
61
6
0
205,054
0
W
Eset
6,173
617
22
2
0
191,467
2
W
Anubis
5,582
558
76
8
0
198,901
2
W
Surtr
5,629
563
80
8
0
235,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role