Player Matchup

Ao Kuang
Ao Kuang
Fugin1
Ao Kuang
Level 106
God Stats
33W - 6L
1,797 SR
Queue Stats
96W - 77L
1,398 Elo+
Party 2
Poseidon
Poseidon
Molotov_Mistress
Poseidon
Level 81
God Stats
5W - 1L
1,500 SR
Queue Stats
156W - 162L
1,518 Elo+
Solo
Pele
Pele
Trilioqy
Pele
Level 41
God Stats
12W - 8L
1,544 SR
Queue Stats
96W - 125L
1,328 Elo+
Party 2
Loki
Loki
lemonchem28
Loki
Level 65
God Stats
7W - 14L
1,063 SR
Queue Stats
62W - 56L
1,422 Elo+
Party 1
Bacchus
Bacchus
mαdψ
Bacchus
Level 84
God Stats
24W - 16L
1,590 SR
Queue Stats
120W - 109L
1,435 Elo+
Party 1
Team Averages
Level 75
1,499 SR
1,420 Elo+

VS

Team Averages
Level 64
1,399 SR
1,314 Elo+
Skadi
Skadi
Alpaks119
Skadi
Level 46
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 3L
1,194 Elo+
Party 3
Nike
Nike
DoubtingThomas23
Nike
Level 98
God Stats
435W - 390L
1,548 SR
Queue Stats
497W - 487L
1,492 Elo+
Solo
Fafnir
Fafnir
PaulWoodstock
Fafnir
Level 85
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 3L
1,194 Elo+
Party 3
Poseidon
Poseidon
TatsuX09
Poseidon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,194 Elo+
Solo
Thor
Thor
TheAutisticPope
Thor
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fugin1
Ao Kuang
14
7 / 0 / 2
9,710
647
10,196
13,721
7,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 6
8,813
588
7,246
3,765
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
14
3 / 2 / 2
8,659
577
4,428
11,122
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 2 / 3
9,575
638
9,211
12,050
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
mαdψ
Bacchus
12
1 / 2 / 4
8,172
545
3,509
11,855
10,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alpaks119
Skadi
9
1 / 5 / 3
6,560
437
8,012
9,715
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
5,504
367
1,932
3,344
1,117
10
0 / 1 / 4
6,950
463
3,264
11,066
12,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
TatsuX09
Poseidon
13
1 / 7 / 0
7,704
514
2,138
10,383
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 7 / 0
6,943
463
6,995
15,090
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
22
Kills
6
6
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
Alpaks119
Skadi
1
5
3
0.5
L
0
2
0
0
W
Ao Kuang
Fugin1
Ao Kuang
7
0
2
8
W
3
0
6
6
L
0
1
4
2
L
Poseidon
TatsuX09
Poseidon
1
7
0
0.14
L
4
7
0
0.57
W
Pele
3
2
2
2
W
8
2
3
4.75
W
Bacchus
mαdψ
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,590
Damage
22,341
52,513
Taken
49,598
28,956
Mitigated
24,917
16,024
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Alpaks119
Skadi
8,012
3,510
0
123
9,715
3,011
465
3,979
5,736
0
33,310
L
1,932
266
0
501
3,344
1,117
0
1,954
1,390
0
12,807
W
Ao Kuang
Fugin1
Ao Kuang
10,196
3,452
0
8,376
13,721
7,498
4,549
656
13,065
69,164
1,843
W
7,246
728
0
1,364
3,765
1,167
325
1,435
2,330
53,299
1,119
L
3,264
974
0
2,081
11,066
12,262
0
4,505
6,561
18,631
1,709
L
Poseidon
TatsuX09
Poseidon
2,138
414
0
992
10,383
3,243
0
5,598
4,785
44,479
0
L
6,995
2,468
0
3,280
15,090
5,284
0
4,849
10,241
0
43,293
W
Pele
4,428
1,423
0
2,863
11,122
4,377
463
823
10,299
0
59,192
W
9,211
3,584
0
1,454
12,050
5,332
52
1,233
10,817
0
83,378
W
Bacchus
mαdψ
Bacchus
3,509
344
161
1,806
11,855
10,582
112
1,342
10,513
26,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,929
Gold Earned
33,661
409
Minions Killed
231
0
Camps Cleared
0
1,531,160
Distance Traveled
1,165,061
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,560
437
47
3
0
283,636
0
L
Nike
5,504
367
21
1
0
62,116
0
W
Ao Kuang
9,710
647
102
7
0
291,861
0
W
Poseidon
8,813
588
73
5
0
320,330
0
L
Fafnir
6,950
463
22
1
0
287,330
2
L
Poseidon
7,704
514
68
5
0
242,923
0
L
Thor
6,943
463
73
5
0
289,056
0
W
Pele
8,659
577
103
7
0
318,114
0
W
Loki
9,575
638
107
7
0
306,771
0
W
Bacchus
8,172
545
24
2
0
294,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role