Player Matchup

Achilles
Achilles
Gold I
MonkeyManiac103
Achilles
Gold I
Level 143
God Stats
1W - 1L
1,367 SR
Queue Stats
12W - 4L
1,768 MMR
Party 1
Cthulhu
Cthulhu
Gold II
SteakandOats
Cthulhu
Gold II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,785 MMR
Party 1
Merlin
Merlin
Gold I
xLikelyProdigy
Merlin
Gold I
Level 117
God Stats
8W - 8L
1,464 SR
Queue Stats
43W - 39L
1,735 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,444 SR
1,763 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,601 SR
1,582 MMR
Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
mickey2slick
Nemesis
Gold II
Level 102
God Stats
3W - 2L
1,802 SR
Queue Stats
40W - 42L
1,747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 0 / 4
7,881
788
6,510
9,815
10,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SteakandOats
Cthulhu
12
3 / 0 / 5
7,510
751
7,748
7,555
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 6
7,287
729
4,642
4,087
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AgniNe Zha

VS

Bans
Ah Muzen CabThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 1 / 0
6,718
672
8,100
4,245
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
 
Fafnir
10
0 / 2 / 0
5,985
599
3,338
7,677
7,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
mickey2slick
Nemesis
11
0 / 5 / 0
6,236
624
4,814
10,196
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Fafnir
 
Fafnir
0
2
0
0
W
Achilles
4
0
4
6
W
Cthulhu
SteakandOats
Cthulhu
3
0
5
5.5
L
Nemesis
mickey2slick
Nemesis
0
5
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,900
Damage
16,252
21,457
Taken
22,118
18,415
Mitigated
12,729
8,649
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,100
607
0
0
4,245
1,714
0
2,391
1,412
40,847
0
L
Fafnir
 
Fafnir
3,338
502
0
1,685
7,677
7,160
0
3,797
2,989
4,049
1,166
W
Achilles
6,510
1,199
0
3,950
9,815
10,203
316
3,715
5,948
0
23,949
W
Cthulhu
SteakandOats
Cthulhu
7,748
803
351
3,184
7,555
6,422
329
4,455
2,906
18,676
1,215
L
Nemesis
mickey2slick
Nemesis
4,814
1,410
0
1,204
10,196
3,855
0
3,978
5,065
0
20,009
W
4,642
79
0
1,164
4,087
1,790
589
2,614
1,346
24,874
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,678
Gold Earned
18,939
128
Minions Killed
119
0
Camps Cleared
0
640,367
Distance Traveled
511,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,718
672
83
8
0
170,842
0
L
Fafnir
5,985
599
2
0
0
138,114
0
W
Achilles
7,881
788
31
3
0
214,672
0
W
Cthulhu
7,510
751
28
3
0
211,859
0
L
Nemesis
6,236
624
34
3
0
202,245
0
W
Merlin
7,287
729
69
7
0
213,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role