Player Matchup

Ishtar
Ishtar
ColdBoar7871
Ishtar
Level 82
God Stats
6W - 12L
1,500 SR
Queue Stats
187W - 211L
1,388 Elo+
Party 2
Thoth
Thoth
UnknownError824
Thoth
Level 144
God Stats
0W - 2L
1,120 SR
Queue Stats
67W - 63L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
iSit2Peee
Cthulhu
Level 118
God Stats
8W - 10L
1,320 SR
Queue Stats
663W - 665L
1,447 Elo+
Solo
Team Averages
Level 115
1,313 SR
1,443 Elo+

VS

Team Averages
Level 99
1,620 SR
1,242 Elo+
Eset
Eset
Gabe GSF
Eset
Level 119
God Stats
10W - 3L
1,861 SR
Queue Stats
45W - 35L
1,504 Elo+
Solo
Hachiman
Hachiman
IMATKINS
Hachiman
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,100 Elo+
Party 1
Hel
Hel
OGxWOODY
Hel
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 4 / 3
9,053
647
7,455
13,683
6,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 2
9,562
683
11,413
10,893
4,511
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
iSit2Peee
Cthulhu
15
2 / 4 / 0
9,437
674
12,739
14,995
13,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
8 / 3 / 4
11,507
822
16,892
14,443
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
IMATKINS
Hachiman
16
3 / 1 / 9
10,530
752
8,506
11,135
4,024
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 1 / 10
9,715
694
9,097
13,223
7,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
12
12
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
4
3
0.63
W
Eset
8
3
4
3.33
W
Hachiman
IMATKINS
Hachiman
3
1
9
7.5
W
1
1
10
6
L
2
4
2
0.75
L
Cthulhu
iSit2Peee
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,607
Damage
34,495
39,571
Taken
38,801
23,697
Mitigated
16,585
5,987
Healing
20,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
7,455
2,019
0
2,606
13,683
6,023
41
8,994
4,647
0
33,790
W
Eset
16,892
435
217
1,303
14,443
5,396
416
7,561
6,492
70,793
0
W
Hachiman
IMATKINS
Hachiman
8,506
6,895
0
1,642
11,135
4,024
2,007
6,873
4,002
0
30,766
W
9,097
737
8,875
8,465
13,223
7,165
190
7,827
4,867
22,257
62
L
11,413
114
0
1,090
10,893
4,511
18
8,010
2,823
45,369
413
L
Cthulhu
iSit2Peee
Cthulhu
12,739
497
219
2,072
14,995
13,163
0
8,826
6,098
32,499
2,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
31,752
177
Minions Killed
182
0
Camps Cleared
0
709,869
Distance Traveled
780,714
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,053
647
60
4
0
230,620
0
W
Eset
11,507
822
95
7
0
260,732
0
W
Hachiman
10,530
752
45
3
0
249,510
0
W
Hel
9,715
694
42
3
0
270,472
0
L
Thoth
9,562
683
68
5
0
244,771
0
L
Cthulhu
9,437
674
49
4
0
234,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role