Player Matchup

Charon
Charon
Silver I
Noodles11999
Charon
Silver I
Level 155
God Stats
2W - 2L
1,660 SR
Queue Stats
61W - 72L
1,250 MMR
Party 1
Hera
Hera
Silver I
RaccMex
Hera
Silver I
Level 87
God Stats
19W - 22L
1,623 SR
Queue Stats
106W - 131L
1,253 MMR
Solo
Chang'e
Chang'e
Silver I
SharpLoud
Chang'e
Silver I
Level 127
God Stats
8W - 8L
1,516 SR
Queue Stats
61W - 72L
1,250 MMR
Party 1
Neith
Neith
Gold V
UnfortunateMonke
Neith
Gold V
Level 105
God Stats
48W - 57L
1,504 SR
Queue Stats
227W - 243L
1,270 MMR
Solo
Hun Batz
Hun Batz
Gold V
raicou32
Hun Batz
Gold V
Level 89
God Stats
9W - 6L
1,603 SR
Queue Stats
147W - 156L
1,262 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,581 SR
1,257 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,513 SR
1,266 MMR
Nu Wa
Nu Wa
Bronze IV
BEASTPOPER2828
Nu Wa
Bronze IV
Level 103
God Stats
3W - 5L
1,267 SR
Queue Stats
57W - 76L
1,247 MMR
Solo
Anhur
Anhur
Gold V
Drakodzila
Anhur
Gold V
Level 140
God Stats
9W - 3L
1,908 SR
Queue Stats
87W - 93L
1,263 MMR
Solo
Guan Yu
Guan Yu
Silver I
MónbaK
Guan Yu
Silver I
Level 75
God Stats
8W - 10L
1,365 SR
Queue Stats
83W - 97L
1,250 MMR
Solo
Da Ji
Da Ji
Bronze IV
RockyBalboa2416
Da Ji
Bronze IV
Level 89
God Stats
0W - 2L
1,641 SR
Queue Stats
16W - 21L
1,270 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
sshaffeR
Ah Muzen Cab
Silver I
Level 89
God Stats
29W - 36L
1,387 SR
Queue Stats
272W - 282L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 0 / 6
6,310
574
5,526
7,046
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
RaccMex
Hera
12
3 / 1 / 0
7,026
639
5,096
6,248
2,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
SharpLoud
Chang'e
10
1 / 1 / 6
6,244
568
6,531
10,954
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 3
6,680
607
7,081
6,494
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
raicou32
Hun Batz
12
7 / 4 / 2
7,109
646
5,342
11,408
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaKukulkanThanatos

VS

Bans
LokiBacchusSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,538
594
6,861
6,686
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
9
0 / 2 / 0
5,183
471
4,309
7,205
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
MónbaK
Guan Yu
9
0 / 3 / 2
5,516
501
2,629
10,584
7,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 3 / 1
5,602
509
6,498
10,064
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
sshaffeR
Ah Muzen Cab
10
1 / 4 / 0
6,191
563
1,897
8,946
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
6
6
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Anhur
0
2
0
0
L
Guan Yu
MónbaK
Guan Yu
0
3
2
0.33
W
Charon
1
0
6
4
W
Hera
RaccMex
Hera
3
1
0
3
L
2
3
1
0.83
W
Chang'e
SharpLoud
Chang'e
1
1
6
4
W
3
0
3
4.5
W
Hun Batz
raicou32
Hun Batz
7
4
2
2
L
Ah Muzen Cab
sshaffeR
Ah Muzen Cab
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,576
Damage
22,194
42,150
Taken
43,485
16,145
Mitigated
18,969
14,989
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,861
2,945
0
762
6,686
2,464
42
3,429
3,257
43,369
2,337
L
Anhur
4,309
1,767
0
1,695
7,205
2,202
0
2,152
5,053
0
39,627
L
Guan Yu
MónbaK
Guan Yu
2,629
614
935
2,753
10,584
7,103
0
3,550
7,034
0
12,449
W
Charon
5,526
910
0
1,261
7,046
4,569
379
693
6,353
20,255
1,927
W
Hera
RaccMex
Hera
5,096
1,543
0
2,248
6,248
2,876
2,523
173
6,075
52,946
1,506
L
6,498
1,797
0
3,259
10,064
3,974
0
2,537
7,527
0
36,918
W
Chang'e
SharpLoud
Chang'e
6,531
159
755
5,127
10,954
2,742
0
3,794
7,160
41,220
1,037
W
7,081
2,517
0
1,875
6,494
2,062
605
370
6,124
0
57,752
W
Hun Batz
raicou32
Hun Batz
5,342
941
0
3,723
11,408
3,896
0
1,469
9,939
0
39,826
L
Ah Muzen Cab
sshaffeR
Ah Muzen Cab
1,897
516
0
916
8,946
3,226
0
4,842
4,104
0
38,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,369
Gold Earned
29,030
336
Minions Killed
275
0
Camps Cleared
0
1,119,721
Distance Traveled
1,059,707
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,538
594
67
6
0
189,316
0
L
Anhur
5,183
471
75
7
0
205,785
0
L
Guan Yu
5,516
501
12
1
0
230,833
1
W
Charon
6,310
574
25
2
0
215,581
4
W
Hera
7,026
639
90
8
0
197,820
2
L
Da Ji
5,602
509
58
5
0
256,145
0
W
Chang'e
6,244
568
69
6
0
240,813
0
W
Neith
6,680
607
84
8
0
207,954
0
W
Hun Batz
7,109
646
68
6
0
257,553
0
L
Ah Muzen Cab
6,191
563
63
6
0
177,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role