Player Matchup

Cthulhu
Cthulhu
Modak666
Cthulhu
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 64L
1,339 Elo+
Party 3
Ra
Ra
MrWii420
Ra
Level 41
God Stats
2W - 2L
1,439 SR
Queue Stats
101W - 118L
1,360 Elo+
Solo
Fenrir
Fenrir
SENPAI x117x
Fenrir
Level 66
God Stats
76W - 73L
1,541 SR
Queue Stats
386W - 397L
1,381 Elo+
Party 3
Chiron
Chiron
tnGRIZZLY615
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Hachiman
Hachiman
vandorini
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Team Averages
Level 24
1,496 SR
1,416 Elo+

VS

Team Averages
Level 57
1,481 SR
1,409 Elo+
Surtr
Surtr
LoUTaRaiN
Surtr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,457 Elo+
Solo
Thanatos
Thanatos
Waaaaaay2ez
Thanatos
Level 102
God Stats
7W - 4L
1,461 SR
Queue Stats
103W - 103L
1,374 Elo+
Party 1
Nike
Nike
byronssamx
Nike
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,449 Elo+
Party 2
Neith
Neith
luKe WArM 4L
Neith
Level 25
God Stats
19W - 24L
1,493 SR
Queue Stats
109W - 124L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
luis_maldo
Nu Wa
Level 102
God Stats
15W - 17L
1,453 SR
Queue Stats
50W - 74L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Modak666
Cthulhu
9
0 / 3 / 0
5,440
389
3,854
11,169
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 1
7,561
540
5,005
6,999
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
10
1 / 4 / 3
6,279
449
5,085
13,857
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
11
2 / 3 / 0
6,519
466
3,568
10,249
5,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hachiman
vandorini
Hachiman
9
0 / 4 / 0
5,346
382
2,836
7,864
2,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
LoUTaRaiN
Surtr
15
4 / 2 / 1
9,240
660
9,302
11,023
8,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Waaaaaay2ez
Thanatos
14
2 / 2 / 3
7,670
548
6,025
13,155
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
3 / 0 / 1
7,118
508
4,663
6,782
4,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 1
7,679
549
7,635
8,293
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
14
3 / 2 / 2
8,762
626
6,025
5,176
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
15
15
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
LoUTaRaiN
Surtr
4
2
1
2.25
L
Cthulhu
Modak666
Cthulhu
0
3
0
0
L
3
1
1
3.5
L
Fenrir
1
4
3
0.63
W
Thanatos
Waaaaaay2ez
Thanatos
2
2
3
1.75
W
3
0
1
3.5
W
3
0
1
3.5
W
Nu Wa
3
2
2
2
L
Chiron
2
3
0
0.67
L
Hachiman
vandorini
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,348
Damage
33,650
50,138
Taken
44,429
21,758
Mitigated
25,236
8,278
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
LoUTaRaiN
Surtr
9,302
3,318
0
2,695
11,023
8,756
377
0
10,533
2,935
65,613
L
Cthulhu
Modak666
Cthulhu
3,854
369
0
730
11,169
5,600
0
511
10,658
35,894
0
L
5,005
168
384
2,144
6,999
2,682
92
2,319
4,680
70,614
284
L
Fenrir
5,085
1,618
0
1,011
13,857
5,602
0
2,534
11,152
0
37,563
W
Thanatos
Waaaaaay2ez
Thanatos
6,025
1,225
0
8,447
13,155
6,310
0
2,999
10,156
0
60,999
W
4,663
544
0
1,758
6,782
4,961
0
1,869
4,913
0
29,916
W
7,635
2,873
0
2,896
8,293
3,401
96
2,171
6,122
0
58,329
W
Nu Wa
6,025
1,081
0
430
5,176
1,808
884
1,644
3,419
59,352
1,177
L
Chiron
3,568
1,218
145
2,715
10,249
5,806
0
875
8,854
0
37,077
L
Hachiman
vandorini
Hachiman
2,836
2,003
0
1,149
7,864
2,068
0
533
7,331
0
20,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
40,469
300
Minions Killed
440
0
Camps Cleared
0
1,227,181
Distance Traveled
1,313,025
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,240
660
114
8
0
230,586
0
L
Cthulhu
5,440
389
37
3
0
265,217
0
L
Ra
7,561
540
123
9
0
268,162
0
L
Fenrir
6,279
449
45
3
0
295,261
0
W
Thanatos
7,670
548
92
7
0
309,692
3
W
Nike
7,118
508
43
3
0
280,955
0
W
Neith
7,679
549
90
6
0
236,347
0
W
Nu Wa
8,762
626
101
7
0
255,445
0
L
Chiron
6,519
466
60
4
0
203,550
0
L
Hachiman
5,346
382
35
3
0
194,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role