Player Matchup

Gilgamesh
Gilgamesh
Platinum II
Denver126
Gilgamesh
Platinum II
Level 127
God Stats
62W - 53L
1,665 SR
Queue Stats
222W - 234L
1,900 MMR
Party 2
Arachne
Arachne
Gold I
HELL0M0T0
Arachne
Gold I
Level 106
God Stats
5W - 3L
1,706 SR
Queue Stats
163W - 173L
1,630 MMR
Party 2
Aphrodite
Aphrodite
Platinum III
OhhGeeDAOE
Aphrodite
Platinum III
Level 191
God Stats
2W - 3L
1,739 SR
Queue Stats
253W - 254L
1,736 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,704 SR
1,756 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 95
1,644 SR
1,752 MMR
Vulcan
Vulcan
Platinum IV
AveryYellow
Vulcan
Platinum IV
Level 56
God Stats
4W - 5L
1,500 SR
Queue Stats
94W - 87L
1,853 MMR
Party 1
Lancelot
Lancelot
Platinum IV
Warchiwarxbox
Lancelot
Platinum IV
Level 127
God Stats
2W - 2L
1,502 SR
Queue Stats
27W - 28L
1,647 MMR
Solo
Ares
Ares
Gold III
jlafine
Ares
Gold III
Level 103
God Stats
9W - 6L
1,931 SR
Queue Stats
57W - 54L
1,757 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Denver126
Gilgamesh
15
1 / 3 / 2
9,744
609
8,936
17,553
16,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
HELL0M0T0
Arachne
16
2 / 3 / 1
9,955
622
7,509
16,052
11,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
OhhGeeDAOE
Aphrodite
14
0 / 4 / 2
9,109
569
4,704
12,342
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
KuzenboNe ZhaAchillesOdinMartichoras

VS

Bans
PersephoneAnhurCthulhuNutBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 2 / 5
11,386
712
15,857
7,577
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Warchiwarxbox
Lancelot
17
2 / 1 / 7
11,383
711
13,094
12,120
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
jlafine
Ares
16
5 / 0 / 5
10,989
687
8,258
10,557
15,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
2
5
2.75
L
Gilgamesh
Denver126
Gilgamesh
1
3
2
0.67
L
Arachne
HELL0M0T0
Arachne
2
3
1
0.83
L
Aphrodite
OhhGeeDAOE
Aphrodite
0
4
2
0.25
W
Lancelot
Warchiwarxbox
Lancelot
2
1
7
5.5
W
Ares
jlafine
Ares
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
37,209
45,947
Taken
30,254
34,269
Mitigated
30,358
16,411
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
15,857
4,779
0
425
7,577
4,692
1,320
889
6,459
72,363
0
L
Gilgamesh
Denver126
Gilgamesh
8,936
1,579
0
2,082
17,553
16,595
0
9,827
7,067
0
33,020
L
Arachne
HELL0M0T0
Arachne
7,509
3,822
0
3,660
16,052
11,018
0
8,250
7,364
0
34,091
L
Aphrodite
OhhGeeDAOE
Aphrodite
4,704
556
6,058
4,611
12,342
6,656
0
6,120
5,648
37,515
0
W
Lancelot
Warchiwarxbox
Lancelot
13,094
2,005
0
1,340
12,120
9,786
395
2,472
9,429
0
59,937
W
Ares
jlafine
Ares
8,258
737
0
1,847
10,557
15,880
707
1,403
8,859
22,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
33,758
159
Minions Killed
254
0
Camps Cleared
0
848,538
Distance Traveled
1,019,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,386
712
124
8
0
334,466
0
L
Gilgamesh
9,744
609
43
3
0
268,685
0
L
Arachne
9,955
622
52
3
0
310,231
0
L
Aphrodite
9,109
569
64
4
0
269,622
0
W
Lancelot
11,383
711
95
6
0
363,237
0
W
Ares
10,989
687
35
2
0
321,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role