Player Matchup

Bacchus
Bacchus
Gold III
EL_JoeMama
Bacchus
Gold III
Level 128
God Stats
11W - 12L
1,694 SR
Queue Stats
124W - 136L
1,530 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
JOK3R1320
Zhong Kui
Platinum III
Level 108
God Stats
10W - 6L
1,621 SR
Queue Stats
79W - 75L
1,881 MMR
Party 1
Neith
Neith
Platinum IV
R3LENTLESS42
Neith
Platinum IV
Level 82
God Stats
5W - 2L
1,834 SR
Queue Stats
122W - 119L
1,785 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,716 SR
1,732 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,487 SR
1,554 MMR
Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold II
Luilly
Agni
Gold II
Level 156
God Stats
3W - 5L
1,298 SR
Queue Stats
183W - 200L
1,652 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
prolapsednussy
Sun Wukong
Platinum II
Level 173
God Stats
6W - 9L
1,662 SR
Queue Stats
479W - 478L
1,510 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EL_JoeMama
Bacchus
15
1 / 1 / 4
9,836
703
10,003
15,590
21,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
JOK3R1320
Zhong Kui
15
2 / 2 / 2
10,018
716
11,618
16,792
13,815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 2
10,224
730
10,959
10,843
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AchillesKuzenboNe ZhaCharonThoth

VS

Bans
AtlasCthulhuKukulkanOdinMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 1 / 1
9,425
673
7,804
11,343
5,016
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Luilly
Agni
14
1 / 3 / 3
9,049
646
9,856
11,438
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
prolapsednussy
Sun Wukong
14
0 / 1 / 4
8,248
589
10,799
14,512
14,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
4
4
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
1
1
3.5
W
Bacchus
EL_JoeMama
Bacchus
1
1
4
3
W
Zhong Kui
JOK3R1320
Zhong Kui
2
2
2
1.5
L
Agni
Luilly
Agni
1
3
3
0.83
W
2
1
2
3
L
Sun Wukong
prolapsednussy
Sun Wukong
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,580
Damage
28,459
43,225
Taken
37,293
40,123
Mitigated
23,842
19,692
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,804
5,180
0
3,080
11,343
5,016
0
6,484
4,548
0
44,918
W
Bacchus
EL_JoeMama
Bacchus
10,003
661
0
5,266
15,590
21,413
206
3,763
11,471
25,020
4,297
W
Zhong Kui
JOK3R1320
Zhong Kui
11,618
2,257
0
9,885
16,792
13,815
2,100
4,093
12,222
57,619
0
L
Agni
Luilly
Agni
9,856
479
305
3,693
11,438
4,602
0
6,059
4,726
34,442
1,208
W
10,959
4,812
0
4,541
10,843
4,895
2,450
1,848
8,365
0
61,676
L
Sun Wukong
prolapsednussy
Sun Wukong
10,799
1,133
0
3,403
14,512
14,224
0
6,356
7,623
0
21,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
26,722
216
Minions Killed
166
0
Camps Cleared
0
826,042
Distance Traveled
792,391
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,425
673
76
5
0
260,149
0
W
Bacchus
9,836
703
31
2
0
301,903
0
W
Zhong Kui
10,018
716
83
6
0
254,940
1
L
Agni
9,049
646
69
5
0
247,069
0
W
Neith
10,224
730
102
7
0
269,199
0
L
Sun Wukong
8,248
589
21
2
0
285,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role