Player Matchup

Neith
Neith
AngelCrossroads
Neith
Level 28
God Stats
9W - 2L
1,644 SR
Queue Stats
38W - 39L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KayTheGreat
Morgan Le Fay
Level 149
God Stats
1W - 1L
1,319 SR
Queue Stats
38W - 25L
1,620 Elo+
Solo
Geb
Geb
SaucyKibbles
Geb
Level 26
God Stats
17W - 19L
1,478 SR
Queue Stats
105W - 147L
1,403 Elo+
Solo
Nu Wa
Nu Wa
VictoriaVixx
Nu Wa
Level 62
God Stats
41W - 31L
1,637 SR
Queue Stats
257W - 346L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
flexuos
Cu Chulainn
Level 104
God Stats
9W - 4L
1,510 SR
Queue Stats
64W - 76L
1,495 Elo+
Solo
Team Averages
Level 74
1,518 SR
1,480 Elo+

VS

Team Averages
Level 129
1,541 SR
1,464 Elo+
Chang'e
Chang'e
Ganjaprenure
Chang'e
Level 124
God Stats
91W - 81L
1,691 SR
Queue Stats
237W - 235L
1,585 Elo+
Solo
Chaac
Chaac
Mr Skeleton2165
Chaac
Level 100
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 73L
1,436 Elo+
Solo
He Bo
He Bo
ObeyMaurice9
He Bo
Level 134
God Stats
13W - 12L
1,633 SR
Queue Stats
172W - 186L
1,436 Elo+
Solo
Athena
Athena
RuthlessSally
Athena
Level 134
God Stats
8W - 17L
1,381 SR
Queue Stats
115W - 122L
1,398 Elo+
Solo
Surtr
Surtr
eXGonnaGiveIt2Ya
Surtr
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 104L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
9,145
915
5,786
4,674
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
KayTheGreat
Morgan Le Fay
16
2 / 2 / 6
9,080
908
7,394
7,478
3,902
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
0 / 2 / 7
8,364
836
5,709
11,896
9,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 5
8,413
841
8,006
3,538
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
flexuos
Cu Chulainn
14
1 / 2 / 8
8,140
814
8,413
9,429
6,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ganjaprenure
Chang'e
14
0 / 2 / 3
7,529
753
6,611
7,038
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 2
7,689
769
5,670
12,330
11,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 1 / 1
7,516
752
4,451
6,836
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 2
7,045
705
2,210
8,679
6,839
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 2 / 0
7,983
798
7,776
10,845
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
11
Kills
6
6
Deaths
11
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Chang'e
Ganjaprenure
Chang'e
0
2
3
0.75
W
Morgan Le Fay
KayTheGreat
Morgan Le Fay
2
2
6
2.5
L
2
4
2
0.75
L
2
1
1
2.5
L
0
2
2
0.5
W
0
2
7
1.75
W
1
0
5
3.5
L
2
2
0
1
W
Cu Chulainn
flexuos
Cu Chulainn
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,308
Damage
26,718
37,015
Taken
45,728
22,703
Mitigated
30,494
8,904
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,786
2,164
0
695
4,674
1,898
805
2,194
2,393
0
15,711
L
Chang'e
Ganjaprenure
Chang'e
6,611
396
699
2,103
7,038
3,102
0
3,474
3,564
23,946
0
W
Morgan Le Fay
KayTheGreat
Morgan Le Fay
7,394
1,186
395
2,609
7,478
3,902
507
2,427
5,003
38,748
0
L
5,670
875
0
2,942
12,330
11,651
490
5,054
7,276
0
24,833
L
4,451
57
0
0
6,836
2,554
0
2,795
4,041
15,774
0
L
2,210
595
157
1,800
8,679
6,839
0
4,148
4,531
8,660
703
W
5,709
928
1,277
1,291
11,896
9,220
484
4,487
7,122
19,235
0
W
8,006
2,791
0
0
3,538
1,345
3,021
1,430
2,069
25,793
991
L
7,776
2,977
0
1,037
10,845
6,348
757
5,432
5,413
566
23,982
W
Cu Chulainn
flexuos
Cu Chulainn
8,413
993
187
2,450
9,429
6,338
0
2,916
6,310
0
24,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,142
Gold Earned
37,762
223
Minions Killed
163
0
Camps Cleared
0
1,003,788
Distance Traveled
936,078
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,145
915
33
3
0
182,042
0
L
Chang'e
7,529
753
51
5
0
218,331
0
W
Morgan Le Fay
9,080
908
87
9
0
198,894
2
L
Chaac
7,689
769
28
3
0
165,718
0
L
He Bo
7,516
752
24
2
0
196,171
0
L
Athena
7,045
705
19
2
0
169,792
0
W
Geb
8,364
836
21
2
0
212,335
0
W
Nu Wa
8,413
841
48
5
0
204,564
4
L
Surtr
7,983
798
41
4
0
186,066
0
W
Cu Chulainn
8,140
814
34
3
0
205,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role