Player Matchup

Thanatos
Thanatos
ItsKptnKrunch
Thanatos
Level 80
God Stats
8W - 4L
1,589 SR
Queue Stats
11W - 8L
1,570 Elo+
Party 3
Nut
Nut
TheJinux
Nut
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
557W - 468L
1,560 Elo+
Solo
Sobek
Sobek
VENOMOUS__PB
Sobek
Level 57
God Stats
4W - 4L
1,429 SR
Queue Stats
130W - 125L
1,425 Elo+
Party 2
Janus
Janus
YungSaying
Janus
Level 45
God Stats
4W - 5L
1,533 SR
Queue Stats
90W - 109L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
h4wk3y3xXx
Gilgamesh
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,570 Elo+
Party 3
Team Averages
Level 57
1,510 SR
1,506 Elo+

VS

Team Averages
Level 60
1,528 SR
1,500 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
CindellaTDS
Charon
Level 29
God Stats
11W - 6L
1,702 SR
Queue Stats
54W - 49L
1,496 Elo+
Party 1
Lancelot
Lancelot
FusedHydran
Lancelot
Level 67
God Stats
5W - 3L
1,656 SR
Queue Stats
92W - 96L
1,502 Elo+
Party 1
Chronos
Chronos
LongLivedCube
Chronos
Level 109
God Stats
1W - 4L
1,299 SR
Queue Stats
284W - 277L
1,490 Elo+
Solo
Janus
Janus
YoOkayItzFine
Janus
Level 65
God Stats
5W - 9L
1,481 SR
Queue Stats
170W - 168L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsKptnKrunch
Thanatos
9
1 / 2 / 3
5,036
560
2,004
7,780
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
7 / 0 / 0
5,812
646
8,925
5,467
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 2 / 5
5,135
571
5,219
8,866
7,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
8
1 / 1 / 0
4,653
517
750
2,755
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
h4wk3y3xXx
Gilgamesh
10
2 / 1 / 1
5,726
636
5,265
8,603
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 3 / 1
4,275
475
4,459
7,215
2,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
8
1 / 3 / 1
4,999
555
3,264
11,587
6,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
FusedHydran
Lancelot
10
2 / 2 / 1
5,503
611
3,680
7,903
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
9
0 / 3 / 2
5,381
598
3,929
7,690
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 0 / 0
5,099
567
2,077
1,146
292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
6
6
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
1
0.5
L
Charon
1
3
1
0.5
L
Lancelot
FusedHydran
Lancelot
2
2
1
1.25
W
Thanatos
ItsKptnKrunch
Thanatos
1
2
3
1.25
L
Chronos
0
3
2
0.33
W
7
0
0
7
W
0
2
5
1.25
L
2
0
0
2
W
Janus
1
1
0
1
W
Gilgamesh
h4wk3y3xXx
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,163
Damage
17,409
33,471
Taken
35,541
18,941
Mitigated
14,182
11,104
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,459
2,893
0
1,360
7,215
2,447
0
1,647
5,568
0
27,040
L
Charon
3,264
1,216
1,098
2,874
11,587
6,107
0
2,451
9,136
12,592
0
L
Lancelot
FusedHydran
Lancelot
3,680
752
0
4,479
7,903
3,057
0
472
7,275
0
41,717
W
Thanatos
ItsKptnKrunch
Thanatos
2,004
328
0
5,764
7,780
3,146
0
720
6,960
0
32,032
L
Chronos
3,929
910
0
2,010
7,690
2,279
0
0
7,168
30,971
1,103
W
8,925
5,423
0
503
5,467
2,042
0
1,175
4,292
0
41,338
W
5,219
308
0
2,578
8,866
7,352
0
2,089
6,777
15,985
2,604
L
2,077
196
0
390
1,146
292
0
123
985
26,486
2,003
W
Janus
750
0
0
639
2,755
755
0
1,266
1,327
20,250
0
W
Gilgamesh
h4wk3y3xXx
Gilgamesh
5,265
1,566
0
1,620
8,603
5,646
0
3,201
4,886
0
35,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,362
Gold Earned
25,257
245
Minions Killed
259
0
Camps Cleared
0
873,424
Distance Traveled
845,476
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,275
475
40
4
0
167,276
0
L
Charon
4,999
555
12
1
0
169,171
1
L
Lancelot
5,503
611
72
8
0
227,139
0
W
Thanatos
5,036
560
55
6
0
208,292
0
L
Chronos
5,381
598
69
8
0
175,306
0
W
Nut
5,812
646
54
6
0
176,906
0
W
Sobek
5,135
571
33
4
0
183,119
0
L
Janus
5,099
567
66
7
0
106,584
0
W
Janus
4,653
517
44
5
0
115,165
0
W
Gilgamesh
5,726
636
59
7
0
189,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role