Player Matchup

Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CrippledNARWHAL
Janus
Level 107
God Stats
18W - 17L
1,677 SR
Queue Stats
254W - 255L
1,456 Elo+
Solo
Da Ji
Da Ji
Duhjayy_
Da Ji
Level 159
God Stats
18W - 17L
1,477 SR
Queue Stats
924W - 838L
1,547 Elo+
Solo
Chaac
Chaac
cepillo1104
Chaac
Level 154
God Stats
2W - 0L
1,525 SR
Queue Stats
33W - 41L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
munchmysquid
Baron Samedi
Level 129
God Stats
2W - 1L
1,519 SR
Queue Stats
7W - 3L
1,560 Elo+
Party 1
Team Averages
Level 138
1,540 SR
1,514 Elo+

VS

Team Averages
Level 138
1,642 SR
1,535 Elo+
Olorun
Olorun
CroakiAesir
Olorun
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,485 Elo+
Party 3
Cu Chulainn
Cu Chulainn
EdgedMicrowave
Cu Chulainn
Level 144
God Stats
0W - 1L
1,266 SR
Queue Stats
77W - 71L
1,569 Elo+
Party 2
Maui
Maui
MrMooCow143
Maui
Level 122
God Stats
6W - 1L
2,054 SR
Queue Stats
53W - 56L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nero31dmc
Morgan Le Fay
Level 148
God Stats
5W - 3L
1,722 SR
Queue Stats
24W - 23L
1,570 Elo+
Party 3
Anubis
Anubis
vvv_ZODIAC77_vvv
Anubis
Level 194
God Stats
12W - 6L
1,666 SR
Queue Stats
77W - 81L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 1 / 3
6,519
652
7,190
6,496
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 1 / 1
6,568
657
4,565
5,738
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Duhjayy_
Da Ji
10
5 / 0 / 2
5,982
598
5,899
7,722
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
5 / 1 / 0
7,255
726
5,784
7,737
9,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
munchmysquid
Baron Samedi
10
1 / 2 / 5
5,226
523
3,697
6,593
3,511
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 5 / 1
4,761
476
1,422
8,774
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cu Chulainn
EdgedMicrowave
Cu Chulainn
10
1 / 5 / 0
5,790
579
4,603
10,336
5,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 1
5,331
533
2,342
7,039
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
nero31dmc
Morgan Le Fay
10
1 / 2 / 0
5,446
545
3,155
6,320
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 2
5,062
506
5,687
9,577
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
5
5
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
3
5.5
W
2
1
1
2.5
L
Olorun
0
5
1
0.1
W
Da Ji
Duhjayy_
Da Ji
5
0
2
6
L
Cu Chulainn
EdgedMicrowave
Cu Chulainn
1
5
0
0.2
L
2
0
1
2.5
W
5
1
0
5
W
Baron Samedi
munchmysquid
Baron Samedi
1
2
5
1.75
L
Morgan Le Fay
nero31dmc
Morgan Le Fay
1
2
0
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,135
Damage
17,209
34,286
Taken
42,046
20,227
Mitigated
20,085
10,686
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,190
2,345
0
2,708
6,496
2,116
0
2,606
3,890
0
54,471
W
4,565
362
0
1,291
5,738
2,031
0
4,078
1,660
43,800
1,563
L
Olorun
1,422
360
120
2,165
8,774
3,329
0
1,595
7,179
25,177
0
W
Da Ji
Duhjayy_
Da Ji
5,899
1,615
0
2,261
7,722
3,014
0
2,609
5,113
0
48,191
L
Cu Chulainn
EdgedMicrowave
Cu Chulainn
4,603
1,288
0
1,063
10,336
5,734
0
136
10,200
0
41,138
L
2,342
916
0
3,146
7,039
5,103
0
1,879
5,160
20,784
834
W
5,784
816
0
2,378
7,737
9,555
0
159
7,578
216
52,121
W
Baron Samedi
munchmysquid
Baron Samedi
3,697
504
169
1,879
6,593
3,511
0
3,134
3,459
20,024
2,020
L
Morgan Le Fay
nero31dmc
Morgan Le Fay
3,155
118
0
1,253
6,320
2,234
0
3,935
2,066
33,292
0
L
5,687
364
0
2,374
9,577
3,685
0
360
9,177
38,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
26,390
376
Minions Killed
278
0
Camps Cleared
0
1,022,580
Distance Traveled
972,359
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,519
652
74
7
0
190,220
0
W
Janus
6,568
657
103
10
0
200,900
2
L
Olorun
4,761
476
49
5
0
179,735
2
W
Da Ji
5,982
598
66
7
0
247,372
0
L
Cu Chulainn
5,790
579
69
7
0
169,957
0
L
Maui
5,331
533
39
4
0
215,304
3
W
Chaac
7,255
726
92
9
0
193,843
2
W
Baron Samedi
5,226
523
41
4
0
190,245
4
L
Morgan Le Fay
5,446
545
58
6
0
197,077
0
L
Anubis
5,062
506
63
6
0
210,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role