Player Matchup

Charon
Charon
CancerousOreo
Charon
Level 126
God Stats
1W - 0L
1,524 SR
Queue Stats
6W - 2L
1,601 Elo+
Party 1
Sun Wukong
Sun Wukong
MephostopheIes
Sun Wukong
Level 148
God Stats
2W - 1L
1,976 SR
Queue Stats
31W - 32L
1,513 Elo+
Party 1
Ra
Ra
deathbreath96
Ra
Level 125
God Stats
3W - 2L
1,609 SR
Queue Stats
23W - 30L
1,484 Elo+
Party 1
Team Averages
Level 133
1,703 SR
1,533 Elo+

VS

Team Averages
Level 145
1,470 SR
1,617 Elo+
Shiva
Shiva
BRAN16R
Shiva
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,442 Elo+
Solo
Tiamat
Tiamat
KingMercii
Tiamat
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 11L
1,876 Elo+
Solo
Camazotz
Camazotz
ismaelmg363
Camazotz
Level 157
God Stats
18W - 30L
1,410 SR
Queue Stats
360W - 374L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,341
734
5,269
6,381
5,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
MephostopheIes
Sun Wukong
11
1 / 1 / 3
6,990
699
10,636
9,644
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 0 / 4
7,207
721
4,484
5,911
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BRAN16R
Shiva
10
0 / 4 / 1
6,523
652
4,554
11,740
7,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
KingMercii
Tiamat
13
0 / 0 / 0
6,695
670
6,871
3,884
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
ismaelmg363
Camazotz
12
1 / 1 / 0
6,784
678
5,891
11,145
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Shiva
BRAN16R
Shiva
0
4
1
0.13
W
3
0
1
3.5
L
Tiamat
KingMercii
Tiamat
0
0
0
0
W
Sun Wukong
MephostopheIes
Sun Wukong
1
1
3
2.5
W
1
0
4
3
L
Camazotz
ismaelmg363
Camazotz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,389
Damage
17,316
21,936
Taken
26,769
15,264
Mitigated
13,951
7,673
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BRAN16R
Shiva
4,554
618
43
2,619
11,740
7,357
0
3,780
7,150
0
19,454
W
5,269
1,521
0
942
6,381
5,526
0
2,230
4,125
11,160
0
L
Tiamat
KingMercii
Tiamat
6,871
348
0
1,228
3,884
2,500
0
1,365
2,380
29,713
847
W
Sun Wukong
MephostopheIes
Sun Wukong
10,636
2,838
0
2,458
9,644
7,097
18
2,499
7,083
290
30,759
W
4,484
494
1,623
2,650
5,911
2,641
0
2,066
3,798
24,354
0
L
Camazotz
ismaelmg363
Camazotz
5,891
400
0
2,266
11,145
4,094
0
4,282
6,299
0
26,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,538
Gold Earned
20,002
130
Minions Killed
139
0
Camps Cleared
0
609,130
Distance Traveled
591,355
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,523
652
41
4
0
155,656
1
W
Charon
7,341
734
16
2
0
195,152
0
L
Tiamat
6,695
670
54
5
0
211,547
0
W
Sun Wukong
6,990
699
52
5
0
200,538
0
W
Ra
7,207
721
62
6
0
213,440
4
L
Camazotz
6,784
678
44
4
0
224,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role