Player Matchup

Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
DatBoiFrmDa3
Kali
Level 67
God Stats
4W - 7L
1,512 SR
Queue Stats
231W - 253L
1,412 Elo+
Party 2
Set
Set
FedeBlock
Set
Level 82
God Stats
3W - 1L
1,794 SR
Queue Stats
25W - 34L
1,427 Elo+
Solo
Poseidon
Poseidon
OV3RLORD26011986
Poseidon
Level 84
God Stats
1W - 3L
1,512 SR
Queue Stats
53W - 57L
1,558 Elo+
Solo
Mulan
Mulan
crazyblase
Mulan
Level 61
God Stats
4W - 2L
1,690 SR
Queue Stats
21W - 16L
1,582 Elo+
Solo
Team Averages
Level 82
1,602 SR
1,496 Elo+

VS

Team Averages
Level 124
1,636 SR
1,738 Elo+
Hun Batz
Hun Batz
ChatterboxBH
Hun Batz
Level 122
God Stats
11W - 0L
1,987 SR
Queue Stats
101W - 20L
1,828 Elo+
Party 1
Cerberus
Cerberus
ItzMePity
Cerberus
Level 123
God Stats
5W - 2L
1,523 SR
Queue Stats
144W - 40L
1,743 Elo+
Party 1
Odin
Odin
OnlineSoul
Odin
Level 148
God Stats
14W - 2L
1,822 SR
Queue Stats
262W - 47L
1,826 Elo+
Solo
Martichoras
Martichoras
Unwarypath
Martichoras
Level 100
God Stats
2W - 2L
1,551 SR
Queue Stats
142W - 40L
1,751 Elo+
Party 1
Ra
Ra
Yo__DoNsOn
Ra
Level 127
God Stats
2W - 3L
1,298 SR
Queue Stats
96W - 90L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 0 / 0
4,925
985
0
93
24
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 0
4,984
997
236
2,169
662
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 4 / 0
5,424
1,085
5,282
6,733
3,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,208
1,042
2,503
3,639
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
10
0 / 4 / 0
5,324
1,065
2,552
7,814
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

312

VS

Team 2 Tickets

429

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChatterboxBH
Hun Batz
11
4 / 0 / 6
6,576
1,315
3,389
3,395
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ItzMePity
Cerberus
11
1 / 0 / 9
6,373
1,275
3,211
5,152
4,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
4 / 0 / 8
6,601
1,320
5,271
2,343
1,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
Unwarypath
Martichoras
11
1 / 0 / 7
6,185
1,237
2,797
1,914
826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 9
6,079
1,216
2,510
638
193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
12
12
Deaths
0
0
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
Hun Batz
ChatterboxBH
Hun Batz
4
0
6
7
L
0
1
0
0
L
0
4
0
0
W
Cerberus
ItzMePity
Cerberus
1
0
9
5.5
L
0
3
0
0
W
4
0
8
8
W
Martichoras
Unwarypath
Martichoras
1
0
7
4.5
W
2
0
9
6.5
L
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,573
Damage
17,178
20,448
Taken
13,442
11,543
Mitigated
8,749
711
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
0
0
0
0
93
24
0
15
78
522
230
W
Hun Batz
ChatterboxBH
Hun Batz
3,389
1,200
0
39
3,395
1,637
0
176
3,086
0
11,575
L
236
117
0
98
2,169
662
0
784
1,385
0
1,708
L
5,282
1,696
0
404
6,733
3,752
0
2,229
4,468
0
16,793
W
Cerberus
ItzMePity
Cerberus
3,211
285
0
1,228
5,152
4,154
0
1,295
3,614
8,824
468
L
2,503
325
0
0
3,639
1,234
0
744
2,895
12,995
0
W
5,271
1,533
0
410
2,343
1,939
0
318
1,852
2,257
11,860
W
Martichoras
Unwarypath
Martichoras
2,797
692
0
238
1,914
826
0
333
1,533
0
15,571
W
2,510
175
654
0
638
193
0
29
569
10,341
0
L
Mulan
2,552
176
0
209
7,814
5,871
0
2,561
4,929
0
7,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,865
Gold Earned
31,814
70
Minions Killed
107
5
Camps Cleared
6
300,081
Distance Traveled
472,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,925
985
1
0
1
22,231
0
W
Hun Batz
6,576
1,315
19
4
0
98,334
0
L
Kali
4,984
997
6
1
0
51,481
0
L
Set
5,424
1,085
26
5
2
74,820
0
W
Cerberus
6,373
1,275
18
4
1
86,740
0
L
Poseidon
5,208
1,042
25
5
2
64,178
0
W
Odin
6,601
1,320
23
5
3
96,835
0
W
Martichoras
6,185
1,237
29
6
1
92,272
0
W
Ra
6,079
1,216
18
4
1
97,827
0
L
Mulan
5,324
1,065
12
2
0
87,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role