Player Matchup

Khepri
Khepri
Bronze III
DrizzIe42
Khepri
Bronze III
Level 38
God Stats
1W - 0L
1,496 SR
Queue Stats
2W - 7L
1,467 MMR
Solo
Thoth
Thoth
Gold IV
ImpulseStride
Thoth
Gold IV
Level 129
God Stats
4W - 8L
1,700 SR
Queue Stats
124W - 127L
1,453 MMR
Solo
Thor
Thor
Gold I
LeinerKS
Thor
Gold I
Level 144
God Stats
46W - 56L
1,606 SR
Queue Stats
221W - 257L
1,457 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,601 SR
1,459 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,573 SR
1,480 MMR
Surtr
Surtr
Bronze III
 
Surtr
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
Frankster386
Ah Puch
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Nut
Nut
Bronze III
MrGl0cKK8855
Nut
Bronze III
Level 70
God Stats
0W - 2L
1,720 SR
Queue Stats
0W - 3L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DrizzIe42
Khepri
17
1 / 3 / 13
10,819
676
7,793
17,404
23,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
12 / 1 / 5
13,116
820
20,312
9,960
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
18
5 / 2 / 9
11,665
729
14,038
16,023
12,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Ix ChelBacchusGilgameshCerberusMedusa

VS

Bans
DanzaburouAnhurChronosNe ZhaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
4 / 5 / 2
11,413
713
14,481
21,464
18,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Frankster386
Ah Puch
15
0 / 6 / 4
9,846
615
12,635
13,134
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 4
10,127
633
8,898
14,195
4,892
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
18
Kills
6
6
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
4
5
2
1
W
Khepri
DrizzIe42
Khepri
1
3
13
2.5
L
Ah Puch
Frankster386
Ah Puch
0
6
4
0.33
W
12
1
5
14.5
W
Thor
5
2
9
4.75
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,143
Damage
36,014
43,387
Taken
48,793
41,963
Mitigated
27,880
9,296
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
14,481
4,474
0
2,459
21,464
18,139
225
9,482
10,945
1,631
38,671
W
Khepri
DrizzIe42
Khepri
7,793
1,450
0
4,354
17,404
23,137
0
5,810
11,591
22,281
3,320
L
Ah Puch
Frankster386
Ah Puch
12,635
620
0
2,537
13,134
4,849
0
7,295
5,065
46,564
445
W
20,312
1,019
0
1,560
9,960
6,327
1,135
3,858
6,102
64,736
0
W
Thor
14,038
2,237
0
3,382
16,023
12,499
360
4,347
11,664
0
60,890
L
8,898
3,888
0
0
14,195
4,892
1,139
8,724
4,878
0
26,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
31,386
253
Minions Killed
169
0
Camps Cleared
0
847,087
Distance Traveled
781,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
11,413
713
47
3
0
300,148
0
W
Khepri
10,819
676
33
2
0
287,319
0
L
Ah Puch
9,846
615
73
5
0
240,262
0
W
Thoth
13,116
820
147
9
0
286,267
0
W
Thor
11,665
729
73
5
0
273,501
0
L
Nut
10,127
633
49
3
0
241,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role