Player Matchup

Yemoja
Yemoja
GringaQueen
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
H23JAY
Surtr
Level 25
God Stats
4W - 5L
1,349 SR
Queue Stats
12W - 18L
1,489 Elo+
Party 3
Ix Chel
Ix Chel
TTvWoopPoop
Ix Chel
Level 53
God Stats
1W - 1L
1,720 SR
Queue Stats
37W - 43L
1,466 Elo+
Party 3
Bellona
Bellona
Zelarous
Bellona
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,237 Elo+
Party 1
Nemesis
Nemesis
ixbloodedgexi
Nemesis
Level 45
God Stats
0W - 3L
1,214 SR
Queue Stats
5W - 7L
1,237 Elo+
Party 1
Team Averages
Level 26
1,456 SR
1,386 Elo+

VS

Team Averages
Level 44
1,575 SR
1,361 Elo+
Chronos
Chronos
ChemicRock
Chronos
Level 64
God Stats
12W - 6L
1,631 SR
Queue Stats
76W - 93L
1,403 Elo+
Party 2
Fenrir
Fenrir
Dosty 2000
Fenrir
Level 69
God Stats
5W - 2L
1,675 SR
Queue Stats
69W - 89L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
GokuPUI
Danzaburou
Level 25
God Stats
7W - 7L
1,510 SR
Queue Stats
63W - 77L
1,320 Elo+
Party 2
Terra
Terra
LuculentEel5604
Terra
Level 44
God Stats
5W - 2L
1,499 SR
Queue Stats
52W - 74L
1,424 Elo+
Solo
Cerberus
Cerberus
TheMegalodon619
Cerberus
Level 20
God Stats
11W - 7L
1,560 SR
Queue Stats
46W - 67L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 1 / 0
4,943
494
955
3,184
1,877
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
H23JAY
Surtr
5
0 / 1 / 0
3,995
400
4,522
6,377
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
TTvWoopPoop
Ix Chel
10
2 / 3 / 0
5,627
563
6,226
7,642
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Zelarous
Bellona
10
2 / 2 / 2
5,993
599
5,412
6,430
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
9
2 / 2 / 2
5,132
513
3,121
9,446
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChemicRock
Chronos
11
1 / 2 / 3
6,593
659
5,959
10,401
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Dosty 2000
Fenrir
10
5 / 0 / 2
6,096
610
4,387
9,210
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
GokuPUI
Danzaburou
9
1 / 0 / 1
5,016
502
3,577
4,402
1,490
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 0 / 1
5,584
558
1,353
6,321
3,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
8
0 / 4 / 1
4,663
466
1,536
9,579
5,854
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
8
9
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
ChemicRock
Chronos
1
2
3
1.25
W
Fenrir
Dosty 2000
Fenrir
5
0
2
6
W
Danzaburou
GokuPUI
Danzaburou
1
0
1
1.5
L
Yemoja
0
1
0
0
L
Surtr
H23JAY
Surtr
0
1
0
0
W
1
0
1
1.5
L
Ix Chel
TTvWoopPoop
Ix Chel
2
3
0
0.67
W
Cerberus
0
4
1
0.13
L
Bellona
Zelarous
Bellona
2
2
2
1.5
L
Nemesis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,236
Damage
16,812
33,079
Taken
39,913
16,743
Mitigated
19,040
10,888
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ChemicRock
Chronos
5,959
1,497
0
4,080
10,401
4,010
1,030
5,763
4,638
46,105
1,650
W
Fenrir
Dosty 2000
Fenrir
4,387
1,377
0
2,894
9,210
3,973
0
675
8,469
0
30,628
W
Danzaburou
GokuPUI
Danzaburou
3,577
1,873
0
160
4,402
1,490
626
104
4,298
0
34,193
L
Yemoja
955
721
1,247
191
3,184
1,877
0
426
2,758
8,757
0
L
Surtr
H23JAY
Surtr
4,522
2,300
0
2,221
6,377
2,962
0
927
5,450
506
19,616
W
1,353
336
50
1,983
6,321
3,713
162
886
5,435
13,562
0
L
Ix Chel
TTvWoopPoop
Ix Chel
6,226
1,013
255
1,836
7,642
2,939
0
4,090
3,552
34,188
0
W
Cerberus
1,536
90
0
984
9,579
5,854
0
0
9,158
17,797
0
L
Bellona
Zelarous
Bellona
5,412
2,108
0
1,746
6,430
5,927
0
1,536
4,894
0
31,940
L
Nemesis
3,121
1,578
0
3,392
9,446
3,038
0
1,535
7,911
0
32,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,690
Gold Earned
27,952
227
Minions Killed
262
0
Camps Cleared
0
783,601
Distance Traveled
949,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,593
659
75
8
0
192,345
0
W
Fenrir
6,096
610
56
6
0
223,356
0
W
Danzaburou
5,016
502
56
6
0
172,312
0
L
Yemoja
4,943
494
15
2
0
152,230
0
L
Surtr
3,995
400
33
3
0
112,666
0
W
Terra
5,584
558
20
2
0
187,828
0
L
Ix Chel
5,627
563
63
6
0
163,748
0
W
Cerberus
4,663
466
55
6
0
173,895
0
L
Bellona
5,993
599
63
6
0
169,268
0
L
Nemesis
5,132
513
53
5
0
185,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role