Player Matchup

Thor
Thor
ArticVoidz
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,414 Elo+
Party 2
Jing Wei
Jing Wei
BonusBean
Jing Wei
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 2
Geb
Geb
CopingMechanism
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 2
Tyr
Tyr
Damnjam19
Tyr
Level 83
God Stats
0W - 2L
1,875 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 2
Agni
Agni
GlazedSalmon
Agni
Level 153
God Stats
0W - 2L
1,251 SR
Queue Stats
2W - 5L
1,405 Elo+
Party 2
Team Averages
Level 119
1,525 SR
1,334 Elo+

VS

Team Averages
Level 128
1,630 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
Brought2U
Morgan Le Fay
Level 124
God Stats
6W - 4L
1,518 SR
Queue Stats
284W - 244L
1,569 Elo+
Solo
Rama
Rama
ECashh
Rama
Level 80
God Stats
1W - 1L
1,853 SR
Queue Stats
5W - 3L
1,546 Elo+
Party 1
Mulan
Mulan
EvadeAllu
Mulan
Level 92
God Stats
125W - 93L
1,608 SR
Queue Stats
383W - 334L
1,574 Elo+
Solo
Loki
Loki
Kaitamita
Loki
Level 157
God Stats
12W - 15L
1,673 SR
Queue Stats
324W - 331L
1,520 Elo+
Solo
Nike
Nike
KoolieOh
Nike
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,198
520
4,128
9,620
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
BonusBean
Jing Wei
10
0 / 2 / 0
5,268
527
4,232
6,763
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 0
5,238
524
2,454
6,651
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 2
5,606
561
4,950
9,405
6,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 0
4,739
474
2,973
6,393
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brought2U
Morgan Le Fay
12
5 / 0 / 1
6,506
651
5,637
4,861
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
ECashh
Rama
11
1 / 0 / 0
6,326
633
3,099
5,806
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
EvadeAllu
Mulan
11
2 / 1 / 1
6,630
663
7,288
9,860
6,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
11
5 / 2 / 2
6,136
614
4,313
8,053
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
8
1 / 0 / 4
5,397
540
3,853
8,020
4,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
14
15
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Jing Wei
BonusBean
Jing Wei
0
2
0
0
W
Morgan Le Fay
Brought2U
Morgan Le Fay
5
0
1
5.5
L
0
2
0
0
L
0
2
2
0.5
W
Rama
ECashh
Rama
1
0
0
1
W
Mulan
EvadeAllu
Mulan
2
1
1
2.5
L
0
4
0
0
W
Loki
5
2
2
3
W
Nike
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,737
Damage
24,190
38,832
Taken
36,600
18,589
Mitigated
17,449
9,005
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,128
1,349
0
2,552
9,620
3,224
0
638
8,982
0
27,510
L
Jing Wei
BonusBean
Jing Wei
4,232
3,678
0
1,746
6,763
2,199
216
0
6,763
0
46,194
W
Morgan Le Fay
Brought2U
Morgan Le Fay
5,637
795
0
727
4,861
1,961
0
2,514
2,347
47,158
0
L
2,454
636
0
1,947
6,651
4,474
0
1,058
5,593
20,733
0
L
4,950
1,090
0
2,301
9,405
6,475
0
0
9,405
0
38,044
W
Rama
ECashh
Rama
3,099
2,534
0
2,731
5,806
2,104
825
454
5,352
0
52,055
W
Mulan
EvadeAllu
Mulan
7,288
1,672
0
3,550
9,860
6,559
0
0
9,860
0
50,538
L
2,973
279
0
459
6,393
2,217
0
3,941
2,452
29,450
0
W
Loki
4,313
1,159
0
750
8,053
2,793
0
263
7,790
0
46,171
W
Nike
3,853
1,072
934
2,035
8,020
4,032
0
2,196
5,824
0
17,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
30,995
284
Minions Killed
375
0
Camps Cleared
0
1,013,559
Distance Traveled
1,016,338
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,198
520
50
5
0
207,880
0
L
Jing Wei
5,268
527
92
9
0
206,849
0
W
Morgan Le Fay
6,506
651
90
9
0
213,491
2
L
Geb
5,238
524
26
3
0
203,739
2
L
Tyr
5,606
561
61
6
0
207,823
0
W
Rama
6,326
633
111
11
0
171,022
1
W
Mulan
6,630
663
91
9
0
192,596
0
L
Agni
4,739
474
55
6
0
187,268
0
W
Loki
6,136
614
71
7
0
227,041
2
W
Nike
5,397
540
12
1
0
212,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role