Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
Cap_Derek30_PR
Tsukuyomi
Gold II
Level 183
God Stats
4W - 9L
1,460 SR
Queue Stats
209W - 203L
1,437 MMR
Solo
Sobek
Sobek
Bronze III
Fretdx
Sobek
Bronze III
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 46L
1,407 MMR
Solo
Apollo
Apollo
Bronze III
GrimBearded
Apollo
Bronze III
Level 69
God Stats
0W - 1L
1,674 SR
Queue Stats
3W - 6L
1,408 MMR
Solo
Cthulhu
Cthulhu
Gold IV
TotalEnigma_
Cthulhu
Gold IV
Level 142
God Stats
16W - 11L
1,623 SR
Queue Stats
207W - 208L
1,444 MMR
Solo
Raijin
Raijin
Gold III
bloodinbold
Raijin
Gold III
Level 253
God Stats
6W - 4L
1,951 SR
Queue Stats
281W - 268L
1,422 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,642 SR
1,424 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,564 SR
1,439 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold IV
DarkSaiyan70
Cerberus
Gold IV
Level 175
God Stats
9W - 8L
1,499 SR
Queue Stats
302W - 303L
1,412 MMR
Solo
Freya
Freya
Gold I
TMzLEGACY
Freya
Gold I
Level 187
God Stats
5W - 2L
1,509 SR
Queue Stats
115W - 108L
1,415 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
churros XD
Sun Wukong
Gold V
Level 157
God Stats
4W - 1L
1,763 SR
Queue Stats
109W - 115L
1,395 MMR
Solo
Neith
Neith
Gold IV
elmugel
Neith
Gold IV
Level 148
God Stats
15W - 8L
1,551 SR
Queue Stats
118W - 121L
1,473 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cap_Derek30_PR
Tsukuyomi
8
4 / 3 / 1
4,632
662
3,062
6,253
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Fretdx
Sobek
7
0 / 1 / 2
4,019
574
1,644
5,783
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
6
0 / 0 / 0
3,707
530
966
3,485
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
TotalEnigma_
Cthulhu
6
0 / 0 / 2
4,110
587
1,619
2,677
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
9
2 / 2 / 2
4,799
686
5,612
5,431
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Bake KujiraAwilixCharonAthena

VS

Bans
NutKaliJanusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 1 / 2
4,517
645
3,019
7,118
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
DarkSaiyan70
Cerberus
8
1 / 0 / 3
5,027
718
2,681
5,041
2,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
TMzLEGACY
Freya
9
1 / 0 / 0
4,896
699
2,271
2,433
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
churros XD
Sun Wukong
8
0 / 2 / 0
4,486
641
1,335
4,934
2,038
Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Neith
elmugel
Neith
8
2 / 3 / 1
4,368
624
2,804
5,595
1,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
6
6
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
2
3
L
Tsukuyomi
Cap_Derek30_PR
Tsukuyomi
4
3
1
1.5
W
Cerberus
DarkSaiyan70
Cerberus
1
0
3
2.5
L
Sobek
Fretdx
Sobek
0
1
2
1
L
Apollo
0
0
0
0
W
Freya
TMzLEGACY
Freya
1
0
0
1
L
Cthulhu
TotalEnigma_
Cthulhu
0
0
2
1
L
Raijin
2
2
2
1.5
W
Sun Wukong
churros XD
Sun Wukong
0
2
0
0
W
Neith
elmugel
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,903
Damage
12,110
23,629
Taken
25,121
10,628
Mitigated
10,046
6,307
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,019
438
0
2,488
7,118
2,425
0
1,405
5,483
0
20,746
L
Tsukuyomi
Cap_Derek30_PR
Tsukuyomi
3,062
825
0
2,073
6,253
1,939
0
865
5,388
0
21,756
W
Cerberus
DarkSaiyan70
Cerberus
2,681
204
0
1,696
5,041
2,845
0
1,848
3,086
15,113
0
L
Sobek
Fretdx
Sobek
1,644
62
34
1,977
5,783
4,221
0
1,821
3,780
13,056
0
L
Apollo
966
490
0
733
3,485
1,151
0
1,715
1,552
0
20,141
W
Freya
TMzLEGACY
Freya
2,271
664
0
1,216
2,433
932
0
505
1,928
26,795
2,978
L
Cthulhu
TotalEnigma_
Cthulhu
1,619
134
0
730
2,677
1,678
0
0
2,677
14,596
0
L
Raijin
5,612
722
0
760
5,431
1,639
0
0
5,431
24,904
1,697
W
Sun Wukong
churros XD
Sun Wukong
1,335
130
0
1,155
4,934
2,038
0
1,255
3,315
0
28,616
W
Neith
elmugel
Neith
2,804
556
0
1,095
5,595
1,806
0
2,702
2,653
0
26,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,267
Gold Earned
23,294
184
Minions Killed
231
0
Camps Cleared
0
658,485
Distance Traveled
709,954
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,517
645
39
6
0
167,001
0
L
Tsukuyomi
4,632
662
39
6
0
152,681
0
W
Cerberus
5,027
718
34
5
0
135,584
0
L
Sobek
4,019
574
18
3
0
158,052
2
L
Apollo
3,707
530
35
5
0
122,374
0
W
Freya
4,896
699
60
9
0
136,453
2
L
Cthulhu
4,110
587
33
5
0
102,816
1
L
Raijin
4,799
686
59
8
0
122,562
1
W
Sun Wukong
4,486
641
52
7
0
129,718
2
W
Neith
4,368
624
46
7
0
141,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role