Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Dama-pintada
Apollo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 164L
1,592 Elo+
Solo
Medusa
Medusa
FAH_Mazza
Medusa
Level 154
God Stats
0W - 2L
1,704 SR
Queue Stats
231W - 217L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
Heimdellas
Kuzenbo
Level 86
God Stats
3W - 3L
1,686 SR
Queue Stats
71W - 51L
1,578 Elo+
Solo
Fenrir
Fenrir
Ninety90
Fenrir
Level 223
God Stats
9W - 13L
1,408 SR
Queue Stats
200W - 199L
1,507 Elo+
Party 1
Team Averages
Level 145
1,559 SR
1,545 Elo+

VS

Team Averages
Level 107
1,456 SR
1,495 Elo+
Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ChapaMatt
Pele
Level 60
God Stats
2W - 2L
1,426 SR
Queue Stats
7W - 7L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Nonailli
Cthulhu
Level 207
God Stats
21W - 15L
1,584 SR
Queue Stats
328W - 373L
1,504 Elo+
Party 2
Jing Wei
Jing Wei
akeno123xd
Jing Wei
Level 2
God Stats
1W - 6L
1,269 SR
Queue Stats
2W - 7L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 5 / 0
5,944
594
4,290
8,397
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
10
1 / 0 / 0
5,323
532
3,171
4,302
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
FAH_Mazza
Medusa
2
0 / 1 / 0
3,609
361
380
1,483
345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Heimdellas
Kuzenbo
10
0 / 0 / 1
5,769
577
2,166
4,461
3,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Ninety90
Fenrir
11
1 / 3 / 1
5,476
548
4,731
11,191
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
4 / 1 / 1
6,888
689
6,224
5,927
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
 
Martichoras
11
3 / 0 / 1
6,710
671
3,346
4,170
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
11
2 / 1 / 2
6,272
627
2,795
7,818
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Nonailli
Cthulhu
9
0 / 0 / 1
5,458
546
1,703
5,895
4,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
akeno123xd
Jing Wei
9
0 / 1 / 0
4,602
460
722
3,448
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
9
9
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
0
0.2
W
Vulcan
 
Vulcan
4
1
1
4.5
W
Martichoras
 
Martichoras
3
0
1
3.5
W
Pele
2
1
2
3
L
Apollo
1
0
0
1
L
Medusa
FAH_Mazza
Medusa
0
1
0
0
L
Kuzenbo
Heimdellas
Kuzenbo
0
0
1
0.5
L
Fenrir
Ninety90
Fenrir
1
3
1
0.5
W
Cthulhu
Nonailli
Cthulhu
0
0
1
0.5
W
Jing Wei
akeno123xd
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,738
Damage
14,790
29,834
Taken
27,258
13,566
Mitigated
12,394
10,815
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,290
80
0
1,400
8,397
3,150
0
4,648
3,373
40,963
0
W
Vulcan
 
Vulcan
6,224
1,195
0
1,925
5,927
2,181
0
2,659
3,192
42,916
1,489
W
Martichoras
 
Martichoras
3,346
922
0
1,168
4,170
1,556
619
1,533
2,637
0
40,438
W
Pele
2,795
834
0
1,943
7,818
3,307
283
22
7,796
0
53,196
L
Apollo
3,171
1,845
0
2,262
4,302
1,573
0
712
3,544
0
41,668
L
Medusa
FAH_Mazza
Medusa
380
0
0
246
1,483
345
0
0
1,483
0
6,313
L
Kuzenbo
Heimdellas
Kuzenbo
2,166
1,263
0
1,758
4,461
3,845
28
1,036
3,425
18,730
0
L
Fenrir
Ninety90
Fenrir
4,731
1,414
0
5,149
11,191
4,653
0
875
10,252
0
43,695
W
Cthulhu
Nonailli
Cthulhu
1,703
91
0
1,702
5,895
4,154
0
1,012
4,883
28,287
0
W
Jing Wei
akeno123xd
Jing Wei
722
574
0
715
3,448
1,196
0
1,154
2,294
0
13,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
29,930
281
Minions Killed
315
0
Camps Cleared
0
834,388
Distance Traveled
1,021,965
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,944
594
88
9
0
185,708
0
W
Vulcan
6,888
689
82
8
0
199,447
0
W
Martichoras
6,710
671
71
7
0
189,235
3
W
Pele
6,272
627
85
9
0
233,226
0
L
Apollo
5,323
532
78
8
0
183,127
1
L
Medusa
3,609
361
11
1
0
39,396
0
L
Kuzenbo
5,769
577
29
3
0
203,199
1
L
Fenrir
5,476
548
75
8
0
222,958
0
W
Cthulhu
5,458
546
46
5
0
221,326
2
W
Jing Wei
4,602
460
31
3
0
178,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role