Player Matchup

Thoth
Thoth
Diamond III
 
Thoth
Diamond III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
BATMAAO
He Bo
Masters
Level 169
God Stats
21W - 17L
1,546 SR
Queue Stats
146W - 135L
2,483 MMR
Solo
Ullr
Ullr
Masters
Boults
Ullr
Masters
Level 177
God Stats
20W - 17L
1,714 SR
Queue Stats
367W - 330L
2,496 MMR
Solo
Horus
Horus
Masters
JuninBoxeador
Horus
Masters
Level 102
God Stats
10W - 4L
1,630 SR
Queue Stats
105W - 81L
2,430 MMR
Solo
Xing Tian
Xing Tian
Masters
MercadoLívre
Xing Tian
Masters
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 74L
2,646 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,578 SR
2,311 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,528 SR
2,033 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Masters
 
Achilles
Masters
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond I
Muηia
Baba Yaga
Diamond I
Level 159
God Stats
27W - 28L
1,525 SR
Queue Stats
217W - 168L
2,369 MMR
Party 2
Cthulhu
Cthulhu
Diamond II
PhoenixT8790
Cthulhu
Diamond II
Level 62
God Stats
35W - 27L
1,614 SR
Queue Stats
242W - 236L
2,355 MMR
Solo
Tyr
Tyr
Diamond II
perequinho
Tyr
Diamond II
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
2,439 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
1 / 0 / 0
3,659
732
1,442
940
189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
BATMAAO
He Bo
6
1 / 0 / 2
3,562
712
1,942
2,641
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
Boults
Ullr
7
1 / 0 / 2
3,973
795
2,231
3,502
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 4
3,741
748
713
2,911
1,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
MercadoLívre
Xing Tian
6
2 / 0 / 1
3,810
762
2,689
4,056
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KuzenboAnhurBake KujiraVulcan

VS

Bans
SusanoChronosFenrirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 1 / 0
3,302
660
898
3,106
899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
 
Achilles
6
0 / 1 / 0
3,261
652
1,755
4,751
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baba Yaga
Muηia
Baba Yaga
6
0 / 1 / 0
3,440
688
1,911
2,333
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
PhoenixT8790
Cthulhu
5
0 / 2 / 0
3,176
635
1,556
4,618
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 0 / 0
2,545
509
0
500
173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
0
1
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
Achilles
 
Achilles
0
1
0
0
W
He Bo
BATMAAO
He Bo
1
0
2
2
W
Ullr
Boults
Ullr
1
0
2
2
W
0
0
4
2
W
Xing Tian
MercadoLívre
Xing Tian
2
0
1
2.5
L
Baba Yaga
Muηia
Baba Yaga
0
1
0
0
L
Cthulhu
PhoenixT8790
Cthulhu
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,017
Damage
6,120
14,050
Taken
15,308
5,617
Mitigated
5,640
6,150
Healing
2,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
1,442
270
0
613
940
189
0
0
940
22,528
0
L
Ah Muzen Cab
 
Ah Muzen Cab
898
277
0
470
3,106
899
0
719
2,247
0
25,053
L
Achilles
 
Achilles
1,755
546
0
705
4,751
1,910
0
1,427
3,284
0
17,210
W
He Bo
BATMAAO
He Bo
1,942
181
0
1,604
2,641
621
0
417
2,136
18,336
0
W
Ullr
Boults
Ullr
2,231
1,094
0
1,097
3,502
1,116
0
1,206
2,096
0
20,204
W
713
287
287
1,439
2,911
1,246
0
0
2,911
0
6,448
W
Xing Tian
MercadoLívre
Xing Tian
2,689
459
0
1,110
4,056
2,445
0
1,556
2,500
12,769
1,274
L
Baba Yaga
Muηia
Baba Yaga
1,911
165
0
443
2,333
659
0
518
1,815
15,265
0
L
Cthulhu
PhoenixT8790
Cthulhu
1,556
402
0
500
4,618
1,999
0
2,732
1,500
14,413
666
L
0
0
0
355
500
173
0
0
500
0
1,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,745
Gold Earned
15,724
172
Minions Killed
143
0
Camps Cleared
0
574,024
Distance Traveled
460,314
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
3,659
732
56
11
0
123,311
0
L
Ah Muzen Cab
3,302
660
33
7
0
102,167
0
L
Achilles
3,261
652
36
7
0
131,361
0
W
He Bo
3,562
712
37
7
0
126,050
1
W
Ullr
3,973
795
39
8
0
107,414
0
W
Horus
3,741
748
13
3
0
120,483
1
W
Xing Tian
3,810
762
27
5
0
96,766
0
L
Baba Yaga
3,440
688
40
8
0
99,750
0
L
Cthulhu
3,176
635
32
6
0
100,613
0
L
Tyr
2,545
509
2
0
0
26,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role