Player Matchup

Freya
Freya
 
Freya
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Asuryan
Chiron
Level 146
God Stats
2W - 4L
1,195 SR
Queue Stats
112W - 107L
1,589 Elo+
Party 2
Atlas
Atlas
SpodesV2
Atlas
Level 147
God Stats
15W - 15L
1,478 SR
Queue Stats
88W - 111L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
beaginator
Tsukuyomi
Level 146
God Stats
6W - 6L
1,476 SR
Queue Stats
115W - 116L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
dbing
Sylvanus
Level 142
God Stats
28W - 21L
1,575 SR
Queue Stats
130W - 134L
1,571 Elo+
Party 1
Team Averages
Level 150
1,445 SR
1,543 Elo+

VS

Team Averages
Level 150
1,658 SR
1,589 Elo+
Izanami
Izanami
DJEsquivel
Izanami
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 80L
1,473 Elo+
Party 3
Geb
Geb
LordDoinkSlapper
Geb
Level 184
God Stats
3W - 6L
1,510 SR
Queue Stats
303W - 288L
1,562 Elo+
Solo
Hel
Hel
Scheubski
Hel
Level 128
God Stats
6W - 3L
1,863 SR
Queue Stats
133W - 136L
1,629 Elo+
Party 3
Horus
Horus
Tickledu
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 130L
1,566 Elo+
Solo
Charon
Charon
Visesheron
Charon
Level 155
God Stats
5W - 7L
1,916 SR
Queue Stats
102W - 82L
1,718 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
3 / 0 / 3
8,508
608
6,783
9,859
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Asuryan
Chiron
13
4 / 1 / 2
7,678
548
8,993
11,272
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
SpodesV2
Atlas
13
2 / 2 / 6
7,501
536
8,477
14,609
14,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
beaginator
Tsukuyomi
16
4 / 0 / 4
8,363
597
9,126
12,862
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
dbing
Sylvanus
15
0 / 0 / 0
9,295
664
4,634
6,167
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJEsquivel
Izanami
13
1 / 2 / 1
7,685
549
5,473
8,100
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,216
444
6,019
13,061
6,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 1
7,104
507
13,553
11,398
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Tickledu
Horus
11
0 / 4 / 1
6,769
484
4,358
18,298
17,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charon
Visesheron
Charon
13
1 / 1 / 0
7,338
524
4,391
9,837
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
0
3
4.5
W
Chiron
Asuryan
Chiron
4
1
2
5
L
Izanami
DJEsquivel
Izanami
1
2
1
0.75
L
0
3
0
0
L
1
3
1
0.5
W
Atlas
SpodesV2
Atlas
2
2
6
2.5
L
Horus
Tickledu
Horus
0
4
1
0.13
L
Charon
Visesheron
Charon
1
1
0
1
W
Tsukuyomi
beaginator
Tsukuyomi
4
0
4
6
W
Sylvanus
dbing
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,013
Damage
33,794
54,769
Taken
60,694
32,327
Mitigated
37,700
23,699
Healing
21,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,783
2,035
0
4,673
9,859
4,152
644
2,437
7,360
67,538
0
W
Chiron
Asuryan
Chiron
8,993
3,037
383
2,977
11,272
4,586
0
7,221
4,005
0
52,397
L
Izanami
DJEsquivel
Izanami
5,473
3,657
0
1,480
8,100
3,184
483
3,768
3,982
0
69,590
L
6,019
495
0
897
13,061
6,894
0
3,306
9,723
49,710
1,036
L
13,553
854
2,510
5,798
11,398
4,426
76
2,771
8,575
67,381
682
W
Atlas
SpodesV2
Atlas
8,477
4,086
0
2,419
14,609
14,313
0
6,304
8,273
28,034
175
L
Horus
Tickledu
Horus
4,358
2,308
761
6,559
18,298
17,678
72
4,786
13,178
0
23,107
L
Charon
Visesheron
Charon
4,391
577
0
3,902
9,837
5,518
0
3,793
6,004
46,309
0
W
Tsukuyomi
beaginator
Tsukuyomi
9,126
2,224
0
9,141
12,862
5,632
0
4,800
8,042
0
82,943
W
Sylvanus
dbing
Sylvanus
4,634
1,823
152
3,954
6,167
3,644
720
2,470
3,215
59,433
26,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,345
Gold Earned
35,112
536
Minions Killed
436
0
Camps Cleared
0
1,389,186
Distance Traveled
1,376,843
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,508
608
124
9
0
283,119
6
W
Chiron
7,678
548
92
7
0
277,812
3
L
Izanami
7,685
549
114
8
0
250,740
2
L
Geb
6,216
444
71
5
0
322,742
0
L
Hel
7,104
507
114
8
0
262,729
0
W
Atlas
7,501
536
29
2
0
252,898
3
L
Horus
6,769
484
36
3
0
290,246
0
L
Charon
7,338
524
101
7
0
250,386
0
W
Tsukuyomi
8,363
597
124
9
0
360,407
2
W
Sylvanus
9,295
664
167
12
0
214,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role