Player Matchup

Kukulkan
Kukulkan
ArticVoidz
Kukulkan
Level 88
God Stats
1W - 1L
1,433 SR
Queue Stats
2W - 5L
1,456 Elo+
Party 3
Apollo
Apollo
BonusBean
Apollo
Level 146
God Stats
0W - 1L
1,630 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 3
Bakasura
Bakasura
CopingMechanism
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 3
Tyr
Tyr
Damnjam19
Tyr
Level 83
God Stats
0W - 2L
2,004 SR
Queue Stats
2W - 4L
1,506 Elo+
Party 3
Atlas
Atlas
GlazedSalmon
Atlas
Level 153
God Stats
0W - 1L
1,633 SR
Queue Stats
2W - 5L
1,458 Elo+
Party 3
Team Averages
Level 119
1,640 SR
1,385 Elo+

VS

Team Averages
Level 115
1,593 SR
1,569 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Drtreeguy
Gilgamesh
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,601 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ECashh
Cu Chulainn
Level 80
God Stats
1W - 0L
1,697 SR
Queue Stats
5W - 3L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
KoolieOh
Guan Yu
Level 188
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Janus
Janus
jman6542
Janus
Level 129
God Stats
7W - 1L
1,767 SR
Queue Stats
31W - 12L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArticVoidz
Kukulkan
9
1 / 3 / 0
5,083
508
4,207
4,810
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
BonusBean
Apollo
11
0 / 1 / 0
5,717
572
3,656
7,393
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
10
0 / 4 / 1
5,241
524
2,086
11,705
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 0
6,115
612
5,098
9,501
6,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 4 / 0
5,079
508
4,035
10,766
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 2
6,462
646
5,827
5,592
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Drtreeguy
Gilgamesh
11
3 / 1 / 5
6,245
625
4,015
10,175
4,619
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cu Chulainn
ECashh
Cu Chulainn
10
2 / 2 / 1
6,300
630
5,831
7,601
5,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
KoolieOh
Guan Yu
10
4 / 0 / 3
6,551
655
5,018
8,547
6,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
jman6542
Janus
12
4 / 1 / 2
6,809
681
6,746
4,690
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
14
14
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
2
2
L
Kukulkan
ArticVoidz
Kukulkan
1
3
0
0.33
L
Apollo
BonusBean
Apollo
0
1
0
0
L
Bakasura
0
4
1
0.13
L
2
2
0
1
W
Gilgamesh
Drtreeguy
Gilgamesh
3
1
5
5.5
W
Cu Chulainn
ECashh
Cu Chulainn
2
2
1
1.25
L
1
4
0
0.25
W
Guan Yu
KoolieOh
Guan Yu
4
0
3
5.5
W
Janus
jman6542
Janus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,082
Damage
27,437
44,175
Taken
36,605
21,827
Mitigated
20,445
10,315
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,827
3,062
0
3,423
5,592
1,975
0
616
4,976
59,246
0
L
Kukulkan
ArticVoidz
Kukulkan
4,207
379
0
495
4,810
1,541
0
1,823
2,765
31,150
848
L
Apollo
BonusBean
Apollo
3,656
2,317
0
2,504
7,393
2,796
11
3,857
3,536
0
48,023
L
Bakasura
2,086
1,294
0
2,381
11,705
5,144
10
773
10,872
0
29,186
L
5,098
626
0
2,841
9,501
6,927
13
460
9,041
0
44,194
W
Gilgamesh
Drtreeguy
Gilgamesh
4,015
1,400
0
4,149
10,175
4,619
0
1,788
7,967
0
45,784
W
Cu Chulainn
ECashh
Cu Chulainn
5,831
714
0
2,351
7,601
5,530
0
0
7,436
4,520
38,249
L
4,035
1,674
88
2,006
10,766
5,419
0
5,125
5,395
18,962
0
W
Guan Yu
KoolieOh
Guan Yu
5,018
978
516
2,944
8,547
6,512
0
2,678
5,869
0
20,223
W
Janus
jman6542
Janus
6,746
285
0
750
4,690
1,809
372
3,155
1,479
50,190
2,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,235
Gold Earned
32,367
326
Minions Killed
369
0
Camps Cleared
0
1,037,091
Distance Traveled
1,054,136
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,462
646
92
9
0
190,123
2
L
Kukulkan
5,083
508
55
6
0
188,852
0
L
Apollo
5,717
572
96
10
0
203,472
0
L
Bakasura
5,241
524
74
7
0
220,266
2
L
Tyr
6,115
612
88
9
0
223,826
0
W
Gilgamesh
6,245
625
68
7
0
211,457
0
W
Cu Chulainn
6,300
630
79
8
0
194,938
2
L
Atlas
5,079
508
13
1
0
200,675
0
W
Guan Yu
6,551
655
19
2
0
242,696
0
W
Janus
6,809
681
111
11
0
214,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role