Player Matchup

Artemis
Artemis
Alyimm
Artemis
Level 106
God Stats
13W - 8L
1,791 SR
Queue Stats
78W - 69L
1,466 Elo+
Solo
Achilles
Achilles
EMFxSHINOBI
Achilles
Level 79
God Stats
1W - 7L
1,222 SR
Queue Stats
335W - 299L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
KingofHearts_06
Zhong Kui
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 162L
1,394 Elo+
Solo
Bastet
Bastet
Wolfswift3030
Bastet
Level 107
God Stats
1W - 3L
1,404 SR
Queue Stats
266W - 260L
1,432 Elo+
Solo
Hades
Hades
XxShadowXx423
Hades
Level 82
God Stats
1W - 2L
1,490 SR
Queue Stats
67W - 68L
1,472 Elo+
Solo
Team Averages
Level 96
1,481 SR
1,445 Elo+

VS

Team Averages
Level 114
1,418 SR
1,468 Elo+
Izanami
Izanami
Bahblu
Izanami
Level 113
God Stats
1W - 1L
1,291 SR
Queue Stats
112W - 122L
1,468 Elo+
Party 1
Da Ji
Da Ji
RB_AJOG_14
Da Ji
Level 107
God Stats
4W - 3L
1,587 SR
Queue Stats
149W - 163L
1,428 Elo+
Solo
Sylvanus
Sylvanus
WilliamFiappin
Sylvanus
Level 126
God Stats
22W - 19L
1,405 SR
Queue Stats
869W - 847L
1,462 Elo+
Solo
Amaterasu
Amaterasu
marcelodemonn
Amaterasu
Level 108
God Stats
32W - 35L
1,436 SR
Queue Stats
165W - 140L
1,542 Elo+
Solo
Chronos
Chronos
xMrsBabaloo99
Chronos
Level 117
God Stats
3W - 1L
1,371 SR
Queue Stats
83W - 80L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alyimm
Artemis
7
1 / 0 / 0
3,602
720
2,279
1,805
526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
EMFxSHINOBI
Achilles
2
0 / 1 / 0
2,590
518
119
1,100
700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
KingofHearts_06
Zhong Kui
6
0 / 2 / 0
3,176
635
1,980
2,899
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 0 / 0
2,760
552
0
1,115
251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,409
682
1,636
2,658
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bahblu
Izanami
7
1 / 0 / 2
4,324
865
1,294
3,090
898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
7
1 / 0 / 0
3,525
705
556
3,841
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
5
1 / 0 / 1
3,961
792
1,190
3,659
1,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
marcelodemonn
Amaterasu
7
0 / 0 / 0
3,899
780
366
3,683
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
7
0 / 1 / 0
3,578
716
550
3,392
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alyimm
Artemis
1
0
0
1
W
Izanami
Bahblu
Izanami
1
0
2
2
L
Achilles
EMFxSHINOBI
Achilles
0
1
0
0
L
Zhong Kui
KingofHearts_06
Zhong Kui
0
2
0
0
W
Da Ji
1
0
0
1
W
Sylvanus
1
0
1
1.5
L
0
0
0
0
L
0
0
0
0
W
Amaterasu
marcelodemonn
Amaterasu
0
0
0
0
W
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,014
Damage
3,956
9,577
Taken
17,665
3,954
Mitigated
6,389
2,686
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alyimm
Artemis
2,279
369
0
206
1,805
526
0
473
1,264
0
19,690
W
Izanami
Bahblu
Izanami
1,294
1,133
0
1,023
3,090
898
0
295
2,795
0
28,632
L
Achilles
EMFxSHINOBI
Achilles
119
0
0
0
1,100
700
0
201
899
0
1,667
L
Zhong Kui
KingofHearts_06
Zhong Kui
1,980
888
0
577
2,899
1,564
0
989
1,910
11,498
4,053
W
Da Ji
556
0
0
2,714
3,841
1,145
0
0
3,841
0
17,076
W
Sylvanus
1,190
748
1,353
2,350
3,659
1,936
0
1,425
2,234
9,937
0
L
0
0
0
670
1,115
251
0
0
1,115
0
3,833
L
1,636
197
0
1,233
2,658
913
0
0
2,658
15,843
0
W
Amaterasu
marcelodemonn
Amaterasu
366
59
0
2,676
3,683
1,440
0
1,299
2,047
0
23,184
W
Chronos
550
0
0
1,123
3,392
970
0
0
3,392
15,900
888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,537
Gold Earned
19,287
104
Minions Killed
189
0
Camps Cleared
0
336,681
Distance Traveled
510,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,602
720
23
5
0
93,876
0
W
Izanami
4,324
865
59
12
0
82,629
0
L
Achilles
2,590
518
4
1
0
18,747
0
L
Zhong Kui
3,176
635
31
6
0
95,320
0
W
Da Ji
3,525
705
40
8
0
116,538
0
W
Sylvanus
3,961
792
8
2
0
102,437
0
L
Bastet
2,760
552
9
2
0
26,502
0
L
Hades
3,409
682
37
7
0
102,236
0
W
Amaterasu
3,899
780
38
8
0
103,422
0
W
Chronos
3,578
716
44
9
0
105,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role