Player Matchup

Thanatos
Thanatos
DerEine92
Thanatos
Level 29
God Stats
8W - 10L
1,731 SR
Queue Stats
313W - 320L
1,423 Elo+
Party 1
Bacchus
Bacchus
FIKO_126_69
Bacchus
Level 118
God Stats
7W - 8L
1,556 SR
Queue Stats
652W - 626L
1,491 Elo+
Party 1
Olorun
Olorun
X-KAOS-
Olorun
Level 155
God Stats
151W - 96L
1,621 SR
Queue Stats
921W - 882L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
cancelledude
Gilgamesh
Level 81
God Stats
120W - 109L
1,610 SR
Queue Stats
522W - 507L
1,591 Elo+
Solo
Anubis
Anubis
whyallthehoops
Anubis
Level 34
God Stats
25W - 22L
1,287 SR
Queue Stats
123W - 131L
1,296 Elo+
Solo
Team Averages
Level 83
1,561 SR
1,457 Elo+

VS

Team Averages
Level 86
1,553 SR
1,483 Elo+
Pele
Pele
CARLVII
Pele
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 66L
1,461 Elo+
Party 2
Merlin
Merlin
D1MMAX
Merlin
Level 18
God Stats
3W - 0L
1,776 SR
Queue Stats
36W - 25L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
Deraktheul
Sun Wukong
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,482 Elo+
Solo
Ishtar
Ishtar
SuperFufu
Ishtar
Level 102
God Stats
5W - 1L
1,369 SR
Queue Stats
192W - 176L
1,493 Elo+
Solo
Fafnir
Fafnir
ОлегЛюдмилович
Fafnir
Level 119
God Stats
4W - 5L
1,621 SR
Queue Stats
230W - 233L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DerEine92
Thanatos
12
4 / 5 / 1
7,029
439
4,472
14,190
6,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
FIKO_126_69
Bacchus
10
2 / 5 / 2
6,987
437
6,811
13,967
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
X-KAOS-
Olorun
14
1 / 3 / 4
7,762
485
9,147
14,836
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
cancelledude
Gilgamesh
9
0 / 3 / 0
6,337
396
2,898
9,656
8,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
1 / 5 / 1
7,842
490
9,206
12,115
5,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CARLVII
Pele
17
16 / 0 / 2
10,505
657
16,124
16,625
7,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
D1MMAX
Merlin
14
0 / 3 / 10
8,557
535
7,008
8,861
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Deraktheul
Sun Wukong
15
3 / 0 / 1
9,602
600
6,292
10,286
9,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
SuperFufu
Ishtar
12
1 / 4 / 6
7,103
444
9,839
12,476
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 11
8,223
514
6,671
11,204
12,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
21
21
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Pele
CARLVII
Pele
16
0
2
17
W
Merlin
D1MMAX
Merlin
0
3
10
1.67
L
Thanatos
DerEine92
Thanatos
4
5
1
0.9
W
Sun Wukong
Deraktheul
Sun Wukong
3
0
1
3.5
L
Bacchus
FIKO_126_69
Bacchus
2
5
2
0.6
W
Ishtar
SuperFufu
Ishtar
1
4
6
1
L
Olorun
X-KAOS-
Olorun
1
3
4
1
L
Gilgamesh
cancelledude
Gilgamesh
0
3
0
0
L
1
5
1
0.3
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,534
Damage
45,934
64,764
Taken
59,452
39,474
Mitigated
38,463
19,999
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
CARLVII
Pele
16,124
5,697
0
8,133
16,625
7,618
0
5,436
11,147
0
100,847
W
Merlin
D1MMAX
Merlin
7,008
492
0
250
8,861
2,954
2,177
5,549
3,312
58,798
653
L
Thanatos
DerEine92
Thanatos
4,472
999
0
6,292
14,190
6,356
0
1,678
12,512
0
40,527
W
Sun Wukong
Deraktheul
Sun Wukong
6,292
1,333
0
2,239
10,286
9,728
186
1,550
8,117
0
69,382
L
Bacchus
FIKO_126_69
Bacchus
6,811
2,204
0
2,643
13,967
13,088
0
4,001
9,966
29,031
0
W
Ishtar
SuperFufu
Ishtar
9,839
5,516
0
3,373
12,476
5,251
1,678
7,274
5,202
0
48,094
L
Olorun
X-KAOS-
Olorun
9,147
4,423
507
4,461
14,836
6,054
259
4,932
9,904
55,654
12,671
L
Gilgamesh
cancelledude
Gilgamesh
2,898
419
0
1,736
9,656
8,641
0
0
9,656
0
29,317
L
9,206
293
0
4,360
12,115
5,335
468
2,439
9,676
65,086
1,755
W
6,671
1,813
0
2,802
11,204
12,912
454
4,174
7,030
16,395
2,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
43,990
350
Minions Killed
434
0
Camps Cleared
0
1,383,542
Distance Traveled
1,590,117
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,505
657
137
9
0
394,878
1
W
Merlin
8,557
535
99
6
0
265,071
0
L
Thanatos
7,029
439
55
3
0
346,156
0
W
Sun Wukong
9,602
600
120
8
0
324,669
0
L
Bacchus
6,987
437
30
2
0
315,049
3
W
Ishtar
7,103
444
63
4
0
298,786
0
L
Olorun
7,762
485
110
7
0
255,648
0
L
Gilgamesh
6,337
396
51
3
0
189,418
0
L
Anubis
7,842
490
104
7
0
277,271
0
W
Fafnir
8,223
514
15
1
0
306,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role