Player Matchup

Artemis
Artemis
Bronze III
DustyRedshot
Artemis
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,386 MMR
Solo
Thor
Thor
Bronze III
Wajeebles
Thor
Bronze III
Level 64
God Stats
0W - 1L
1,478 SR
Queue Stats
3W - 9L
1,400 MMR
Party 2
Persephone
Persephone
Bronze III
soggytoasts
Persephone
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,400 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,493 SR
1,395 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,571 SR
1,366 MMR
Baron Samedi
Baron Samedi
Silver IV
Bag It 1st
Baron Samedi
Silver IV
Level 129
God Stats
5W - 3L
1,581 SR
Queue Stats
23W - 23L
1,317 MMR
Party 1
Chaac
Chaac
Silver V
BigDaddyT251
Chaac
Silver V
Level 117
God Stats
16W - 16L
1,624 SR
Queue Stats
23W - 23L
1,269 MMR
Party 1
Medusa
Medusa
Gold V
SneakyLovin
Medusa
Gold V
Level 85
God Stats
16W - 15L
1,508 SR
Queue Stats
25W - 22L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DustyRedshot
Artemis
12
0 / 2 / 1
6,819
682
4,082
7,561
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
10
1 / 3 / 0
6,040
604
3,542
8,753
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
soggytoasts
Persephone
9
0 / 7 / 0
5,941
594
2,086
8,576
2,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesAnubisNe ZhaAh Muzen Cab

VS

Bans
KuzenboHerculesThothDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bag It 1st
Baron Samedi
13
5 / 0 / 7
8,339
834
4,923
3,978
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 6
7,934
793
6,156
8,472
6,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
14
2 / 1 / 9
8,339
834
9,092
7,921
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
11
12
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bag It 1st
Baron Samedi
5
0
7
8.5
W
4
0
6
7
L
Artemis
DustyRedshot
Artemis
0
2
1
0.25
W
Medusa
2
1
9
6.5
L
Thor
1
3
0
0.33
L
Persephone
soggytoasts
Persephone
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,710
Damage
20,171
24,890
Taken
20,371
9,975
Mitigated
12,457
3,311
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bag It 1st
Baron Samedi
4,923
616
601
1,773
3,978
2,380
451
440
3,538
26,695
537
W
6,156
783
272
3,609
8,472
6,929
306
596
7,876
0
22,472
L
Artemis
DustyRedshot
Artemis
4,082
824
0
1,089
7,561
3,008
0
1,328
5,936
0
32,483
W
Medusa
9,092
3,144
0
3,176
7,921
3,148
1,357
1,715
6,206
0
45,210
L
Thor
3,542
915
0
1,567
8,753
4,118
0
1,448
7,021
0
13,056
L
Persephone
soggytoasts
Persephone
2,086
84
0
655
8,576
2,849
0
2,154
6,231
9,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,800
Gold Earned
24,612
100
Minions Killed
143
0
Camps Cleared
0
442,822
Distance Traveled
562,545
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,339
834
36
4
0
180,701
4
W
Chaac
7,934
793
31
3
0
188,676
2
L
Artemis
6,819
682
55
6
0
153,662
0
W
Medusa
8,339
834
76
8
0
193,168
0
L
Thor
6,040
604
31
3
0
145,533
0
L
Persephone
5,941
594
14
1
0
143,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role