Player Matchup

Mercury
Mercury
Gold I
FossilFueling
Mercury
Gold I
Level 145
God Stats
5W - 4L
1,723 SR
Queue Stats
109W - 100L
1,633 MMR
Solo
Maui
Maui
Gold V
OG_Humble_Ghost
Maui
Gold V
Level 66
God Stats
6W - 3L
1,511 SR
Queue Stats
12W - 9L
1,689 MMR
Party 2
Anhur
Anhur
Gold III
Petrified123
Anhur
Gold III
Level 151
God Stats
12W - 4L
1,845 SR
Queue Stats
32W - 24L
1,639 MMR
Party 1
Maman Brigitte
Maman Brigitte
Silver I
SewerSIvtDoma
Maman Brigitte
Silver I
Level 198
God Stats
6W - 2L
1,696 SR
Queue Stats
16W - 10L
1,608 MMR
Party 2
Scylla
Scylla
Gold IV
VlPERcat
Scylla
Gold IV
Level 157
God Stats
2W - 0L
1,175 SR
Queue Stats
31W - 24L
1,610 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,590 SR
1,636 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,611 SR
1,607 MMR
Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold II
MommysGoodBoy
Odin
Gold II
Level 88
God Stats
3W - 1L
1,718 SR
Queue Stats
76W - 73L
1,622 MMR
Solo
Bastet
Bastet
Gold III
Sukhi1998
Bastet
Gold III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,622 MMR
Solo
Bacchus
Bacchus
Gold V
gerraffe
Bacchus
Gold V
Level 45
God Stats
2W - 2L
1,880 SR
Queue Stats
8W - 9L
1,647 MMR
Solo
Janus
Janus
Gold II
sebtugo
Janus
Gold II
Level 155
God Stats
18W - 25L
1,456 SR
Queue Stats
163W - 160L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
2 / 0 / 2
5,593
559
2,892
5,585
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 0 / 3
5,854
585
988
3,829
2,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 2
5,920
592
3,255
5,011
1,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
SewerSIvtDoma
Maman Brigitte
12
5 / 0 / 0
7,167
717
6,266
6,275
2,057
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
VlPERcat
Scylla
11
1 / 0 / 1
6,144
614
2,635
2,985
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThanatosAgniThor

VS

Bans
LokiPoseidonSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 1 / 0
5,634
563
4,309
4,729
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
4,654
465
3,084
8,587
4,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Sukhi1998
Bastet
8
0 / 3 / 1
4,682
468
2,135
9,507
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
gerraffe
Bacchus
8
0 / 1 / 0
4,762
476
1,335
5,568
4,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
sebtugo
Janus
12
0 / 0 / 0
6,052
605
890
1,832
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
0
1
W
Mercury
2
0
2
3
L
0
5
0
0
W
1
0
3
2.5
W
1
1
2
2
W
Maman Brigitte
SewerSIvtDoma
Maman Brigitte
5
0
0
5
L
Bastet
Sukhi1998
Bastet
0
3
1
0.17
W
Scylla
VlPERcat
Scylla
1
0
1
1.5
L
Bacchus
gerraffe
Bacchus
0
1
0
0
L
Janus
sebtugo
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,036
Damage
11,753
23,685
Taken
30,223
9,649
Mitigated
13,354
9,469
Healing
10,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,309
2,210
0
1,861
4,729
1,475
0
175
4,554
0
49,831
W
Mercury
2,892
1,255
0
492
5,585
2,274
0
534
5,051
0
40,915
L
3,084
420
0
1,816
8,587
4,030
0
5,474
2,671
0
24,647
W
988
161
0
1,359
3,829
2,619
52
419
3,410
13,880
0
W
3,255
2,442
0
2,876
5,011
1,773
0
382
4,629
0
51,222
W
Maman Brigitte
SewerSIvtDoma
Maman Brigitte
6,266
340
0
4,127
6,275
2,057
226
0
5,903
44,662
2,916
L
Bastet
Sukhi1998
Bastet
2,135
548
0
4,091
9,507
3,051
0
2,213
7,172
0
31,579
W
Scylla
VlPERcat
Scylla
2,635
146
0
615
2,985
926
0
715
2,148
46,006
311
L
Bacchus
gerraffe
Bacchus
1,335
184
0
1,665
5,568
4,228
0
494
5,043
8,022
0
L
Janus
sebtugo
Janus
890
0
0
750
1,832
570
0
487
1,247
48,743
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
25,784
364
Minions Killed
310
0
Camps Cleared
0
1,025,891
Distance Traveled
963,870
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,634
563
101
10
0
187,617
2
W
Mercury
5,593
559
55
6
0
252,518
0
L
Odin
4,654
465
36
4
0
151,101
0
W
Maui
5,854
585
28
3
0
205,508
2
W
Anhur
5,920
592
91
9
0
175,508
0
W
Maman Brigitte
7,167
717
95
10
0
202,629
2
L
Bastet
4,682
468
52
5
0
204,573
0
W
Scylla
6,144
614
95
10
0
189,728
0
L
Bacchus
4,762
476
7
1
0
226,205
2
L
Janus
6,052
605
114
11
0
194,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role