Player Matchup

Ymir
Ymir
 
Ymir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CamsChili
Chaac
Level 56
God Stats
7W - 4L
1,299 SR
Queue Stats
223W - 221L
1,449 Elo+
Party 1
Zeus
Zeus
Diogeknees
Zeus
Level 144
God Stats
5W - 6L
1,563 SR
Queue Stats
366W - 361L
1,487 Elo+
Party 1
Odin
Odin
HankNasty14
Odin
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
258W - 259L
1,521 Elo+
Party 1
Ix Chel
Ix Chel
jodamil91
Ix Chel
Level 108
God Stats
7W - 5L
1,380 SR
Queue Stats
232W - 209L
1,475 Elo+
Party 1
Team Averages
Level 92
1,449 SR
1,487 Elo+

VS

Team Averages
Level 123
1,578 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Asderal
Anubis
Level 115
God Stats
3W - 2L
1,715 SR
Queue Stats
51W - 59L
1,513 Elo+
Solo
Agni
Agni
JJ-BYRD
Agni
Level 128
God Stats
4W - 2L
1,676 SR
Queue Stats
241W - 263L
1,496 Elo+
Solo
Janus
Janus
fishybruce
Janus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 6
5,861
1,172
1,626
7,187
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
CamsChili
Chaac
11
1 / 2 / 2
5,557
1,111
3,723
5,232
4,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 4
6,419
1,284
3,676
4,833
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 6
5,662
1,132
1,749
5,051
3,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
jodamil91
Ix Chel
9
2 / 2 / 1
5,617
1,123
2,664
4,768
1,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 2 / 3
5,800
1,160
5,288
4,157
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
 
Ix Chel
5
0 / 0 / 0
4,324
865
0
0
0
Anubis
Asderal
Anubis
13
3 / 3 / 3
6,450
1,290
4,451
5,165
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
JJ-BYRD
Agni
11
3 / 2 / 5
5,784
1,157
4,005
4,281
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
1
0 / 0 / 0
1,324
265
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
7
Kills
8
9
Deaths
7
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
6
2
L
Neith
 
Neith
2
2
3
1.75
L
Ix Chel
 
Ix Chel
0
0
0
0
L
Anubis
Asderal
Anubis
3
3
3
1.5
W
Chaac
CamsChili
Chaac
1
2
2
1
W
3
2
4
2.5
W
0
1
6
3
L
Agni
JJ-BYRD
Agni
3
2
5
2.75
L
Janus
0
0
0
0
W
Ix Chel
jodamil91
Ix Chel
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,438
Damage
13,744
27,071
Taken
13,603
15,686
Mitigated
6,263
8,646
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,626
31
124
719
7,187
5,411
0
2,272
4,789
5,504
0
L
Neith
 
Neith
5,288
840
364
958
4,157
1,745
0
2,649
1,418
0
10,571
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Asderal
Anubis
4,451
226
0
1,239
5,165
2,762
0
3,279
1,724
13,127
0
W
Chaac
CamsChili
Chaac
3,723
0
0
930
5,232
4,164
0
1,241
3,866
0
6,361
W
3,676
97
0
500
4,833
1,498
103
963
3,754
12,498
0
W
1,749
229
987
2,051
5,051
3,309
0
1,187
3,802
0
7,081
L
Agni
JJ-BYRD
Agni
4,005
288
61
1,056
4,281
1,756
0
2,038
2,163
7,172
0
L
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
jodamil91
Ix Chel
2,664
124
1,963
1,372
4,768
1,304
186
2,178
2,404
5,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
23,682
58
Minions Killed
48
0
Camps Cleared
0
558,538
Distance Traveled
299,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,861
1,172
7
1
0
103,989
0
L
Neith
5,800
1,160
14
3
0
110,122
0
L
Ix Chel
4,324
865
0
0
0
0
0
L
Anubis
6,450
1,290
27
5
0
94,423
0
W
Chaac
5,557
1,111
7
1
0
113,466
0
W
Zeus
6,419
1,284
22
4
0
110,041
0
W
Odin
5,662
1,132
19
4
0
130,544
0
L
Agni
5,784
1,157
7
1
0
95,424
0
L
Janus
1,324
265
0
0
0
0
0
W
Ix Chel
5,617
1,123
3
1
0
100,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role