Player Matchup

Kukulkan
Kukulkan
Gold I
BarberLounge
Kukulkan
Gold I
Level 116
God Stats
0W - 3L
1,161 SR
Queue Stats
94W - 90L
1,718 MMR
Solo
Anhur
Anhur
Gold I
ELITEinDIAPERZ
Anhur
Gold I
Level 258
God Stats
8W - 13L
1,601 SR
Queue Stats
649W - 684L
1,754 MMR
Party 2
Shiva
Shiva
Gold IV
MфuТh
Shiva
Gold IV
Level 179
God Stats
13W - 10L
1,693 SR
Queue Stats
175W - 181L
1,575 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 184
1,485 SR
1,682 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 92
1,601 SR
1,676 MMR
Geb
Geb
Platinum V
JOK3R1320
Geb
Platinum V
Level 108
God Stats
16W - 12L
1,673 SR
Queue Stats
79W - 75L
1,761 MMR
Party 1
Fafnir
Fafnir
Gold I
Jallen22
Fafnir
Gold I
Level 86
God Stats
18W - 13L
1,632 SR
Queue Stats
86W - 77L
1,604 MMR
Solo
Ishtar
Ishtar
Platinum V
R3LENTLESS42
Ishtar
Platinum V
Level 82
God Stats
10W - 11L
1,498 SR
Queue Stats
122W - 119L
1,665 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BarberLounge
Kukulkan
19
5 / 2 / 4
13,897
731
19,689
12,956
7,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 4 / 3
12,755
671
21,171
18,451
9,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
MфuТh
Shiva
19
1 / 3 / 7
12,268
646
12,483
22,433
29,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ne ZhaAchillesKuzenboOdinBastet

VS

Bans
ThothPersephoneBacchusMorgan Le FayXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 6
12,482
657
16,794
26,577
27,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
Jallen22
Fafnir
19
2 / 3 / 5
13,350
703
10,552
22,486
28,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
20
5 / 2 / 3
14,246
750
19,366
16,512
6,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
9
Kills
9
9
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BarberLounge
Kukulkan
5
2
4
3.5
L
3
4
3
1.13
W
2
4
6
1.25
W
Fafnir
Jallen22
Fafnir
2
3
5
1.5
L
Shiva
MфuТh
Shiva
1
3
7
1.5
W
Ishtar
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,343
Damage
46,712
53,840
Taken
65,575
47,020
Mitigated
62,584
10,865
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BarberLounge
Kukulkan
19,689
1,040
0
2,393
12,956
7,386
0
6,719
5,879
81,265
0
L
21,171
10,192
0
3,575
18,451
9,641
2,178
8,175
9,599
0
64,335
W
16,794
762
0
6,791
26,577
27,868
231
6,103
18,940
46,444
2,041
W
Fafnir
Jallen22
Fafnir
10,552
2,977
0
7,755
22,486
28,004
510
5,584
15,623
34,854
481
L
Shiva
MфuТh
Shiva
12,483
1,449
1,413
3,484
22,433
29,993
385
8,811
12,852
0
32,897
W
Ishtar
19,366
12,320
0
5,704
16,512
6,712
2,688
6,078
9,585
0
93,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
40,078
248
Minions Killed
238
0
Camps Cleared
0
1,016,419
Distance Traveled
1,082,116
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,897
731
128
7
0
349,086
0
L
Anhur
12,755
671
83
4
0
306,716
4
W
Geb
12,482
657
35
2
0
374,150
3
W
Fafnir
13,350
703
45
2
0
368,143
1
L
Shiva
12,268
646
37
2
0
360,617
6
W
Ishtar
14,246
750
158
8
0
339,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role