Player Matchup

Zhong Kui
Zhong Kui
Diamond III
BrownBrazilian
Zhong Kui
Diamond III
Level 157
God Stats
4W - 3L
1,629 SR
Queue Stats
127W - 103L
2,141 MMR
Solo
Chernobog
Chernobog
Platinum I
Lilаc
Chernobog
Platinum I
Level 157
God Stats
2W - 2L
1,610 SR
Queue Stats
98W - 87L
2,064 MMR
Party 2
Ullr
Ullr
Diamond I
Rengokú
Ullr
Diamond I
Level 100
God Stats
26W - 21L
1,785 SR
Queue Stats
72W - 49L
2,301 MMR
Party 2
Hun Batz
Hun Batz
Diamond III
UPSDeliversMMR
Hun Batz
Diamond III
Level 220
God Stats
3W - 2L
1,719 SR
Queue Stats
159W - 148L
2,184 MMR
Party 1
Xing Tian
Xing Tian
Diamond III
niamaru
Xing Tian
Diamond III
Level 224
God Stats
9W - 16L
1,625 SR
Queue Stats
253W - 244L
2,088 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 172
1,674 SR
2,156 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,521 SR
2,030 MMR
Bastet
Bastet
Diamond III
 
Bastet
Diamond III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
AquaticApe
Rama
Diamond V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 117L
2,158 MMR
Solo
Agni
Agni
Platinum III
DiscountLeague
Agni
Platinum III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 11L
2,182 MMR
Solo
Sylvanus
Sylvanus
Diamond V
DqbillosPC
Sylvanus
Diamond V
Level 174
God Stats
0W - 2L
1,312 SR
Queue Stats
88W - 84L
2,143 MMR
Solo
Cerberus
Cerberus
Diamond IV
jänüß
Cerberus
Diamond IV
Level 87
God Stats
3W - 2L
1,793 SR
Queue Stats
183W - 173L
2,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BrownBrazilian
Zhong Kui
14
2 / 0 / 3
8,648
721
8,507
6,525
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Chernobog
Lilаc
Chernobog
14
2 / 3 / 1
8,053
671
4,522
8,625
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
14
3 / 0 / 4
8,324
694
4,668
7,986
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
15
5 / 1 / 5
8,138
678
5,826
10,870
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
niamaru
Xing Tian
13
1 / 0 / 9
7,864
655
6,070
9,885
7,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CharonThothKuzenboLoki

VS

Bans
AwilixAh Muzen CabOdinThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 2 / 2
6,406
534
5,601
10,592
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 3 / 1
7,008
584
7,592
8,726
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 0
6,466
539
4,993
6,842
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sylvanus
DqbillosPC
Sylvanus
11
0 / 3 / 4
6,214
518
3,970
11,603
10,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
jänüß
Cerberus
10
0 / 2 / 0
6,046
504
1,539
8,751
6,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
2
1
L
3
3
1
1.17
W
Zhong Kui
BrownBrazilian
Zhong Kui
2
0
3
3.5
L
0
3
0
0
L
Sylvanus
DqbillosPC
Sylvanus
0
3
4
0.67
W
Chernobog
Lilаc
Chernobog
2
3
1
0.83
W
Ullr
3
0
4
5
W
Hun Batz
5
1
5
7.5
L
Cerberus
jänüß
Cerberus
0
2
0
0
W
Xing Tian
niamaru
Xing Tian
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,593
Damage
23,695
43,891
Taken
46,514
22,347
Mitigated
26,519
17,895
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,601
1,311
0
6,173
10,592
4,243
0
1,477
9,115
0
47,561
L
7,592
6,238
0
3,210
8,726
3,467
0
1,335
7,391
0
60,522
W
Zhong Kui
BrownBrazilian
Zhong Kui
8,507
2,079
0
4,963
6,525
4,501
2,346
2,449
3,846
56,791
13,065
L
4,993
306
0
750
6,842
2,719
0
1,426
5,416
56,442
591
L
Sylvanus
DqbillosPC
Sylvanus
3,970
677
757
2,577
11,603
10,052
0
4,824
6,779
19,864
0
W
Chernobog
Lilаc
Chernobog
4,522
2,497
0
2,546
8,625
3,006
322
1,261
7,364
0
69,409
W
Ullr
4,668
2,050
0
3,175
7,986
3,023
1,956
3,567
4,419
0
68,607
W
Hun Batz
5,826
2,134
0
5,113
10,870
4,287
0
1,107
9,763
0
67,131
L
Cerberus
jänüß
Cerberus
1,539
0
0
1,863
8,751
6,038
0
4,414
4,337
35,885
0
W
Xing Tian
niamaru
Xing Tian
6,070
462
0
2,098
9,885
7,530
90
2,074
7,811
19,775
1,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,027
Gold Earned
32,140
481
Minions Killed
429
0
Camps Cleared
0
1,356,996
Distance Traveled
1,118,493
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,406
534
92
8
0
290,414
2
L
Rama
7,008
584
109
9
0
200,648
0
W
Zhong Kui
8,648
721
115
10
0
232,957
2
L
Agni
6,466
539
107
9
0
222,083
0
L
Sylvanus
6,214
518
15
1
0
228,877
2
W
Chernobog
8,053
671
116
10
0
271,153
0
W
Ullr
8,324
694
110
9
0
270,205
3
W
Hun Batz
8,138
678
106
9
0
306,627
1
L
Cerberus
6,046
504
106
9
0
176,471
0
W
Xing Tian
7,864
655
34
3
0
276,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role