Player Matchup

Janus
Janus
ExoMikaze
Janus
Level 46
God Stats
2W - 2L
1,937 SR
Queue Stats
69W - 44L
1,578 Elo+
Solo
Fafnir
Fafnir
GiornoGiomama
Fafnir
Level 25
God Stats
2W - 1L
1,894 SR
Queue Stats
24W - 19L
1,571 Elo+
Party 1
Chaac
Chaac
IRefuseToWipe
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,535 Elo+
Party 1
Izanami
Izanami
JonathanMK
Izanami
Level 65
God Stats
2W - 1L
1,878 SR
Queue Stats
47W - 43L
1,537 Elo+
Party 1
Hun Batz
Hun Batz
Wormeee-
Hun Batz
Level 51
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 60L
1,535 Elo+
Solo
Team Averages
Level 59
1,742 SR
1,551 Elo+

VS

Team Averages
Level 89
1,501 SR
1,457 Elo+
Tiamat
Tiamat
AverageeVee
Tiamat
Level 130
God Stats
2W - 4L
1,649 SR
Queue Stats
246W - 230L
1,534 Elo+
Solo
Poseidon
Poseidon
Jurassicker
Poseidon
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,378 Elo+
Party 2
Terra
Terra
Jurasspicker
Terra
Level 34
God Stats
5W - 4L
1,480 SR
Queue Stats
14W - 25L
1,358 Elo+
Party 2
Neith
Neith
Off a Blizzy
Neith
Level 118
God Stats
15W - 8L
1,451 SR
Queue Stats
293W - 268L
1,500 Elo+
Solo
Loki
Loki
cobra_spitter
Loki
Level 121
God Stats
4W - 6L
1,423 SR
Queue Stats
95W - 107L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ExoMikaze
Janus
13
1 / 0 / 0
6,279
571
2,859
4,001
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
5,677
516
2,509
5,415
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
5,965
542
4,674
8,522
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
JonathanMK
Izanami
9
0 / 2 / 1
4,795
436
2,189
6,228
1,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Wormeee-
Hun Batz
10
0 / 1 / 0
5,086
462
3,306
9,164
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 0 / 3
6,173
561
4,830
8,790
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Jurassicker
Poseidon
12
1 / 1 / 0
6,297
572
3,537
4,888
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 0 / 1
5,782
526
2,742
9,377
5,822
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 0 / 1
5,332
485
5,079
3,851
1,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 0
6,536
594
4,060
7,838
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
5
5
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
0
3
1.5
L
Janus
ExoMikaze
Janus
1
0
0
1
L
0
0
1
0.5
L
0
2
0
0
L
Izanami
JonathanMK
Izanami
0
2
1
0.25
W
Poseidon
Jurassicker
Poseidon
1
1
0
1
W
0
0
1
0.5
W
0
0
1
0.5
L
Hun Batz
Wormeee-
Hun Batz
0
1
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,537
Damage
20,248
33,330
Taken
34,744
15,713
Mitigated
16,692
10,216
Healing
17,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,830
618
0
5,118
8,790
4,738
0
305
8,449
34,113
2,429
L
Janus
ExoMikaze
Janus
2,859
173
0
1,051
4,001
1,400
0
1,294
2,521
48,113
0
L
2,509
347
0
2,537
5,415
4,725
0
581
4,762
11,817
0
L
4,674
663
0
2,384
8,522
4,234
0
3,917
4,023
0
45,832
L
Izanami
JonathanMK
Izanami
2,189
1,274
0
1,606
6,228
1,735
0
1,325
4,903
0
36,117
W
Poseidon
Jurassicker
Poseidon
3,537
452
0
727
4,888
1,824
0
1,731
3,007
51,473
970
W
2,742
166
1,596
3,255
9,377
5,822
0
994
8,383
19,328
1,550
W
5,079
791
0
813
3,851
1,519
0
1,445
2,406
0
48,348
L
Hun Batz
Wormeee-
Hun Batz
3,306
690
0
2,638
9,164
3,619
0
2,419
6,460
0
36,920
W
4,060
1,191
0
5,540
7,838
2,789
0
627
7,131
0
52,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,802
Gold Earned
30,120
347
Minions Killed
378
0
Camps Cleared
0
1,131,571
Distance Traveled
1,147,794
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,173
561
77
7
0
193,179
0
L
Janus
6,279
571
111
10
0
219,880
1
L
Fafnir
5,677
516
19
2
0
236,419
0
L
Chaac
5,965
542
89
8
0
223,203
2
L
Izanami
4,795
436
71
6
0
201,470
1
W
Poseidon
6,297
572
105
10
0
230,508
2
W
Terra
5,782
526
31
3
0
250,929
0
W
Neith
5,332
485
73
7
0
208,401
2
L
Hun Batz
5,086
462
57
5
0
250,599
0
W
Loki
6,536
594
92
8
0
264,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role