Player Matchup

Arachne
Arachne
I Iremia I
Arachne
Level 15
God Stats
0W - 2L
1,235 SR
Queue Stats
27W - 22L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
Lean Eater
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SC4TT3RSH0T
Sun Wukong
Level 48
God Stats
1W - 6L
1,500 SR
Queue Stats
75W - 80L
1,457 Elo+
Party 4
Danzaburou
Danzaburou
iixale
Danzaburou
Level 35
God Stats
13W - 7L
1,539 SR
Queue Stats
96W - 80L
1,446 Elo+
Party 1
The Morrigan
The Morrigan
sweattywap
The Morrigan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,480 Elo+
Party 4
Team Averages
Level 37
1,455 SR
1,426 Elo+

VS

Team Averages
Level 52
1,403 SR
1,352 Elo+
Charybdis
Charybdis
Don_Franc
Charybdis
Level 29
God Stats
14W - 9L
1,589 SR
Queue Stats
53W - 60L
1,420 Elo+
Party 2
Bellona
Bellona
MagicKila
Bellona
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 59L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
RonaldElk1lla
Ah Puch
Level 102
God Stats
5W - 2L
1,433 SR
Queue Stats
20W - 18L
1,401 Elo+
Party 2
Ares
Ares
VoidXXii
Ares
Level 17
God Stats
1W - 2L
1,174 SR
Queue Stats
33W - 43L
1,256 Elo+
Party 3
Loki
Loki
redsoxaua
Loki
Level 35
God Stats
1W - 1L
1,318 SR
Queue Stats
26W - 37L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
I Iremia I
Arachne
7
0 / 1 / 0
4,621
420
2,350
7,252
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
Lean Eater
Cthulhu
7
0 / 6 / 0
4,610
419
2,569
10,530
4,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
SC4TT3RSH0T
Sun Wukong
10
1 / 1 / 0
5,348
486
5,703
9,397
5,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
iixale
Danzaburou
8
0 / 3 / 0
4,636
421
4,270
7,149
2,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
sweattywap
The Morrigan
9
0 / 4 / 0
5,135
467
1,601
6,748
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Don_Franc
Charybdis
11
6 / 0 / 2
6,530
594
8,242
6,195
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
MagicKila
Bellona
12
1 / 1 / 1
6,698
609
5,104
10,386
9,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
12
4 / 0 / 0
7,490
681
5,548
4,264
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
2 / 0 / 4
6,512
592
3,035
6,282
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
10
2 / 0 / 3
5,964
542
3,873
7,762
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
15
15
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Don_Franc
Charybdis
6
0
2
7
L
Arachne
I Iremia I
Arachne
0
1
0
0
L
Cthulhu
Lean Eater
Cthulhu
0
6
0
0
W
Bellona
MagicKila
Bellona
1
1
1
1.5
W
Ah Puch
4
0
0
4
L
Sun Wukong
SC4TT3RSH0T
Sun Wukong
1
1
0
1
W
Ares
2
0
4
4
L
Danzaburou
iixale
Danzaburou
0
3
0
0
W
Loki
2
0
3
3.5
L
The Morrigan
sweattywap
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,493
Damage
25,802
41,076
Taken
34,889
18,382
Mitigated
21,300
7,385
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Don_Franc
Charybdis
8,242
4,639
0
3,733
6,195
2,588
1,144
1,468
4,727
0
51,343
L
Arachne
I Iremia I
Arachne
2,350
1,732
0
640
7,252
2,725
0
1,171
6,081
0
22,662
L
Cthulhu
Lean Eater
Cthulhu
2,569
566
664
501
10,530
4,952
0
1,679
8,851
11,610
0
W
Bellona
MagicKila
Bellona
5,104
1,920
0
4,010
10,386
9,829
605
212
10,174
0
46,345
W
Ah Puch
5,548
237
0
1,924
4,264
1,569
116
1,451
2,813
48,915
1,309
L
Sun Wukong
SC4TT3RSH0T
Sun Wukong
5,703
1,212
0
2,418
9,397
5,743
0
500
8,897
1,187
31,976
W
Ares
3,035
385
0
1,347
6,282
4,859
324
832
5,450
17,878
3,770
L
Danzaburou
iixale
Danzaburou
4,270
1,739
0
1,716
7,149
2,463
0
994
6,155
0
26,228
W
Loki
3,873
477
280
3,827
7,762
2,455
49
269
7,493
0
29,751
L
The Morrigan
sweattywap
The Morrigan
1,601
317
0
1,446
6,748
2,499
0
3,877
2,871
30,280
954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,350
Gold Earned
33,194
206
Minions Killed
330
0
Camps Cleared
0
987,881
Distance Traveled
1,065,179
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,530
594
75
7
0
181,400
0
L
Arachne
4,621
420
41
4
0
226,867
0
L
Cthulhu
4,610
419
10
1
0
184,112
0
W
Bellona
6,698
609
81
7
0
211,044
0
W
Ah Puch
7,490
681
90
8
0
213,258
2
L
Sun Wukong
5,348
486
45
4
0
214,157
0
W
Ares
6,512
592
31
3
0
224,947
0
L
Danzaburou
4,636
421
37
3
0
175,211
0
W
Loki
5,964
542
53
5
0
234,530
0
L
The Morrigan
5,135
467
73
7
0
187,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role