Player Matchup

Hera
Hera
T4nK-070
Hera
Level 122
God Stats
2W - 1L
1,918 SR
Queue Stats
46W - 43L
1,432 Elo+
Party 2
Chaac
Chaac
TURBOCRYSTAL
Chaac
Level 119
God Stats
1W - 0L
1,685 SR
Queue Stats
47W - 42L
1,430 Elo+
Party 2
Ganesha
Ganesha
el_wn_con_lag
Ganesha
Level 84
God Stats
4W - 4L
1,011 SR
Queue Stats
30W - 35L
1,330 Elo+
Party 2
Team Averages
Level 108
1,538 SR
1,397 Elo+

VS

Team Averages
Level 67
1,559 SR
1,431 Elo+
Thoth
Thoth
GBigz10
Thoth
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,394 Elo+
Solo
Lancelot
Lancelot
succmyNJPP
Lancelot
Level 63
God Stats
32W - 23L
1,585 SR
Queue Stats
60W - 55L
1,429 Elo+
Party 1
King Arthur
King Arthur
theguy-nex-door
King Arthur
Level 106
God Stats
27W - 22L
1,592 SR
Queue Stats
56W - 47L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 0 / 0
7,549
755
6,719
3,388
1,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 2
7,242
724
7,560
7,544
6,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
12
0 / 0 / 2
6,619
662
4,678
3,426
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GBigz10
Thoth
13
0 / 2 / 0
7,271
727
3,896
7,430
2,742
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
succmyNJPP
Lancelot
11
0 / 0 / 0
6,748
675
3,525
6,159
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
theguy-nex-door
King Arthur
12
0 / 0 / 0
6,670
667
3,626
9,462
7,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thoth
GBigz10
Thoth
0
2
0
0
W
Hera
2
0
0
2
W
0
0
2
1
W
Ganesha
0
0
2
1
L
Lancelot
succmyNJPP
Lancelot
0
0
0
0
L
King Arthur
theguy-nex-door
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,957
Damage
11,047
14,358
Taken
23,051
9,885
Mitigated
13,601
4,614
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
GBigz10
Thoth
3,896
379
0
1,852
7,430
2,742
0
3,862
3,221
30,446
0
W
Hera
6,719
1,465
249
175
3,388
1,240
0
900
2,471
25,577
0
W
7,560
516
0
3,395
7,544
6,902
0
2,233
5,218
0
36,555
W
Ganesha
4,678
137
338
457
3,426
1,743
0
749
2,644
12,509
500
L
Lancelot
succmyNJPP
Lancelot
3,525
547
0
396
6,159
2,879
0
2,854
3,119
0
28,093
L
King Arthur
theguy-nex-door
King Arthur
3,626
290
120
1,874
9,462
7,980
0
4,453
4,606
0
21,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,410
Gold Earned
20,689
135
Minions Killed
150
0
Camps Cleared
0
620,245
Distance Traveled
654,656
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,271
727
70
7
0
185,007
0
W
Hera
7,549
755
56
6
0
208,179
3
W
Chaac
7,242
724
75
8
0
225,004
0
W
Ganesha
6,619
662
4
0
0
187,062
0
L
Lancelot
6,748
675
45
5
0
236,776
0
L
King Arthur
6,670
667
35
4
0
232,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role