Player Matchup

Bastet
Bastet
Platinum V
Buckeyes43
Bastet
Platinum V
Level 156
God Stats
7W - 5L
1,698 SR
Queue Stats
74W - 70L
1,824 MMR
Party 1
Janus
Janus
Platinum III
JAMuth
Janus
Platinum III
Level 142
God Stats
0W - 3L
1,355 SR
Queue Stats
87W - 84L
1,900 MMR
Party 2
Xing Tian
Xing Tian
Platinum III
Ohnoitsscho33
Xing Tian
Platinum III
Level 156
God Stats
2W - 3L
1,676 SR
Queue Stats
243W - 240L
1,871 MMR
Solo
Hachiman
Hachiman
Platinum IV
Sleepless114
Hachiman
Platinum IV
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 44L
1,817 MMR
Party 2
Geb
Geb
Gold I
ostrovskybison1
Geb
Gold I
Level 156
God Stats
5W - 4L
1,493 SR
Queue Stats
56W - 62L
1,911 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,544 SR
1,865 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 163
1,495 SR
1,724 MMR
Chronos
Chronos
Diamond V
 
Chronos
Diamond V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum I
 
Tyr
Platinum I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
jessejpen
Thoth
Platinum I
Level 158
God Stats
5W - 12L
1,256 SR
Queue Stats
310W - 276L
1,879 MMR
Solo
Ne Zha
Ne Zha
Platinum I
skurtSKURT74
Ne Zha
Platinum I
Level 176
God Stats
13W - 14L
1,566 SR
Queue Stats
253W - 247L
1,877 MMR
Solo
Cerberus
Cerberus
Platinum V
vBPandemonioBv
Cerberus
Platinum V
Level 193
God Stats
3W - 2L
1,652 SR
Queue Stats
115W - 115L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Buckeyes43
Bastet
14
1 / 3 / 2
7,694
453
7,935
14,841
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
JAMuth
Janus
16
1 / 3 / 2
8,729
513
8,168
9,259
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
Ohnoitsscho33
Xing Tian
15
0 / 2 / 2
8,545
503
12,228
15,424
15,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Sleepless114
Hachiman
14
0 / 3 / 0
7,806
459
4,588
11,423
3,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 1
7,851
462
7,093
20,259
12,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LokiAresOdinAwilix

VS

Bans
Sun WukongCthulhuRavanaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
1 / 0 / 4
10,926
643
6,734
9,073
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
 
Tyr
17
3 / 2 / 2
10,883
640
8,986
18,888
18,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
jessejpen
Thoth
17
3 / 0 / 8
10,873
640
15,487
8,204
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
17
5 / 2 / 8
9,992
588
12,246
16,938
8,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
15
3 / 0 / 6
9,499
559
8,220
17,912
19,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
3
Kills
15
15
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
4
3
W
Tyr
 
Tyr
3
2
2
2
L
Bastet
Buckeyes43
Bastet
1
3
2
0.67
L
Janus
JAMuth
Janus
1
3
2
0.67
L
Xing Tian
Ohnoitsscho33
Xing Tian
0
2
2
0.5
L
Hachiman
Sleepless114
Hachiman
0
3
0
0
W
Thoth
jessejpen
Thoth
3
0
8
7
L
1
4
1
0.38
W
Ne Zha
5
2
8
4.5
W
Cerberus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,012
Damage
51,673
71,206
Taken
71,015
38,853
Mitigated
54,768
16,813
Healing
29,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,734
2,331
0
4,985
9,073
5,204
4,821
2,476
6,591
106,880
6,675
W
Tyr
 
Tyr
8,986
800
0
10,284
18,888
18,599
0
8,390
9,208
0
90,630
L
Bastet
Buckeyes43
Bastet
7,935
2,612
0
6,350
14,841
4,707
0
3,896
10,761
0
67,179
L
Janus
JAMuth
Janus
8,168
269
0
629
9,259
2,714
0
4,597
4,326
70,642
0
L
Xing Tian
Ohnoitsscho33
Xing Tian
12,228
553
0
2,496
15,424
15,606
0
3,172
12,066
57,821
1,092
L
Hachiman
Sleepless114
Hachiman
4,588
2,949
0
2,552
11,423
3,632
0
4,983
6,440
0
72,127
W
Thoth
jessejpen
Thoth
15,487
1,155
0
1,317
8,204
3,108
315
3,571
4,425
93,228
399
L
7,093
440
1,608
3,178
20,259
12,194
0
12,009
7,878
31,241
0
W
Ne Zha
12,246
3,747
0
8,437
16,938
8,184
0
4,403
12,139
0
87,528
W
Cerberus
8,220
321
0
4,521
17,912
19,673
0
6,409
11,063
35,690
1,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,625
Gold Earned
52,173
537
Minions Killed
732
0
Camps Cleared
0
1,726,058
Distance Traveled
1,790,857
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,926
643
202
12
0
341,958
2
W
Tyr
10,883
640
137
8
0
328,229
4
L
Bastet
7,694
453
95
6
0
395,225
4
L
Janus
8,729
513
157
9
0
359,707
2
L
Xing Tian
8,545
503
132
8
0
317,319
1
L
Hachiman
7,806
459
123
7
0
295,904
2
W
Thoth
10,873
640
167
10
0
363,333
4
L
Geb
7,851
462
30
2
0
357,903
6
W
Ne Zha
9,992
588
118
7
0
389,127
5
W
Cerberus
9,499
559
108
6
0
368,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role