Player Matchup

Serqet
Serqet
Arte_Twitch
Serqet
Level 157
God Stats
2W - 6L
1,268 SR
Queue Stats
124W - 125L
1,495 Elo+
Solo
Izanami
Izanami
Bahamut303
Izanami
Level 71
God Stats
0W - 6L
1,084 SR
Queue Stats
1W - 7L
1,268 Elo+
Party 1
Surtr
Surtr
OnIyJinx
Surtr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,551 Elo+
Solo
Thoth
Thoth
bammbamm44
Thoth
Level 100
God Stats
10W - 8L
1,559 SR
Queue Stats
48W - 52L
1,470 Elo+
Party 1
Maui
Maui
bigjbird665
Maui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,411 Elo+
Party 1
Team Averages
Level 100
1,382 SR
1,439 Elo+

VS

Team Averages
Level 130
1,519 SR
1,507 Elo+
Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FrostyG96
Janus
Level 164
God Stats
3W - 4L
1,400 SR
Queue Stats
87W - 86L
1,542 Elo+
Solo
Hou Yi
Hou Yi
PartyFurra
Hou Yi
Level 116
God Stats
1W - 1L
1,340 SR
Queue Stats
127W - 100L
1,531 Elo+
Solo
Bacchus
Bacchus
Theshadow067378
Bacchus
Level 99
God Stats
2W - 2L
1,680 SR
Queue Stats
81W - 79L
1,535 Elo+
Solo
Bellona
Bellona
ll-Drexzy-ll
Bellona
Level 129
God Stats
17W - 12L
1,675 SR
Queue Stats
147W - 130L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
4 / 2 / 0
5,980
544
3,950
8,729
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Bahamut303
Izanami
9
0 / 5 / 0
5,135
467
3,822
9,437
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Surtr
OnIyJinx
Surtr
10
0 / 3 / 1
5,786
526
5,349
8,362
4,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thoth
11
0 / 2 / 0
5,646
513
3,080
6,190
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
0 / 5 / 0
4,749
432
1,963
9,096
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
9 / 1 / 0
7,168
652
6,097
9,681
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
FrostyG96
Janus
12
1 / 1 / 1
6,352
577
3,689
6,047
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
PartyFurra
Hou Yi
11
4 / 0 / 4
6,658
605
6,561
5,574
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 0 / 5
6,862
624
6,748
6,951
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
ll-Drexzy-ll
Bellona
11
1 / 2 / 2
6,722
611
3,934
8,024
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
17
17
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
1
0
9
L
Serqet
4
2
0
2
L
Izanami
Bahamut303
Izanami
0
5
0
0
W
Janus
FrostyG96
Janus
1
1
1
1.5
L
Surtr
OnIyJinx
Surtr
0
3
1
0.17
W
Hou Yi
PartyFurra
Hou Yi
4
0
4
6
W
2
0
5
4.5
L
Thoth
0
2
0
0
L
0
5
0
0
W
Bellona
ll-Drexzy-ll
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,164
Damage
27,029
41,814
Taken
36,277
20,751
Mitigated
21,462
6,112
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,097
2,540
0
4,880
9,681
3,459
0
632
8,972
0
51,087
L
Serqet
3,950
860
0
652
8,729
3,760
0
1,753
6,885
0
37,767
L
Izanami
Bahamut303
Izanami
3,822
2,566
0
2,251
9,437
3,442
0
2,659
6,778
0
42,627
W
Janus
FrostyG96
Janus
3,689
0
0
486
6,047
1,844
0
2,726
2,717
49,304
759
L
Surtr
OnIyJinx
Surtr
5,349
2,333
0
1,769
8,362
4,659
0
0
7,732
670
36,796
W
Hou Yi
PartyFurra
Hou Yi
6,561
2,864
0
1,610
5,574
1,988
733
741
4,833
0
41,282
W
6,748
866
186
2,078
6,951
6,052
192
986
5,965
28,899
2,665
L
Thoth
3,080
91
0
490
6,190
1,984
0
3,119
2,825
44,507
0
L
1,963
611
0
950
9,096
6,906
0
2,199
6,897
9,595
0
W
Bellona
ll-Drexzy-ll
Bellona
3,934
1,216
0
1,539
8,024
8,119
0
320
7,072
0
43,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,296
Gold Earned
33,762
287
Minions Killed
372
0
Camps Cleared
0
1,076,496
Distance Traveled
1,121,033
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,168
652
88
8
0
260,740
0
L
Serqet
5,980
544
66
6
0
253,395
0
L
Izanami
5,135
467
77
7
0
199,256
4
W
Janus
6,352
577
77
7
0
237,060
3
L
Surtr
5,786
526
62
6
0
198,971
4
W
Hou Yi
6,658
605
66
6
0
207,142
0
W
Bacchus
6,862
624
44
4
0
221,801
6
L
Thoth
5,646
513
72
7
0
205,288
0
L
Maui
4,749
432
10
1
0
219,586
0
W
Bellona
6,722
611
97
9
0
194,290
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role