Player Matchup

Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
TerminatorHeli
Anubis
Gold IV
Level 115
God Stats
12W - 8L
1,755 SR
Queue Stats
77W - 79L
1,459 MMR
Solo
Ravana
Ravana
Silver III
kerricito
Ravana
Silver III
Level 106
God Stats
1W - 0L
1,535 SR
Queue Stats
7W - 9L
1,428 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,558 SR
1,478 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,471 SR
1,434 MMR
Maui
Maui
Bronze III
GrizzledJedi
Maui
Bronze III
Level 48
God Stats
0W - 2L
1,324 SR
Queue Stats
2W - 4L
1,465 MMR
Party 1
King Arthur
King Arthur
Silver III
MrCrazies
King Arthur
Silver III
Level 146
God Stats
0W - 4L
1,240 SR
Queue Stats
20W - 23L
1,419 MMR
Solo
Thoth
Thoth
Gold IV
UNAVERSE
Thoth
Gold IV
Level 148
God Stats
33W - 32L
1,602 SR
Queue Stats
139W - 133L
1,448 MMR
Solo
Hachiman
Hachiman
Silver III
XIBeamz
Hachiman
Silver III
Level 110
God Stats
0W - 2L
1,621 SR
Queue Stats
2W - 5L
1,419 MMR
Party 1
Cupid
Cupid
Gold III
lilbari123
Cupid
Gold III
Level 126
God Stats
11W - 10L
1,568 SR
Queue Stats
272W - 272L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
2 / 0 / 1
4,047
809
2,648
1,248
388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
 
Sylvanus
6
1 / 0 / 2
3,450
690
1,771
3,223
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
 
Chaac
5
0 / 1 / 0
3,096
619
698
4,258
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,780
756
925
1,543
623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
kerricito
Ravana
5
1 / 0 / 0
3,165
633
971
2,192
866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
LancelotBacchusBake KujiraKuzenbo

VS

Bans
AgniSun WukongUllrOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,027
605
818
3,517
2,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
MrCrazies
King Arthur
6
1 / 1 / 0
3,633
727
3,186
4,000
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
UNAVERSE
Thoth
6
0 / 0 / 0
3,203
641
1,140
2,179
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
XIBeamz
Hachiman
5
0 / 1 / 0
2,808
562
1,835
2,272
605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cupid
1
0 / 0 / 0
2,415
483
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
1
2.5
W
Sylvanus
 
Sylvanus
1
0
2
2
W
Chaac
 
Chaac
0
1
0
0
L
0
2
0
0
L
King Arthur
MrCrazies
King Arthur
1
1
0
1
W
0
0
0
0
L
Thoth
UNAVERSE
Thoth
0
0
0
0
L
Hachiman
XIBeamz
Hachiman
0
1
0
0
W
Ravana
kerricito
Ravana
1
0
0
1
L
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,013
Damage
6,979
12,464
Taken
11,968
4,724
Mitigated
5,220
5,331
Healing
3,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,648
1,819
0
500
1,248
388
0
376
872
0
18,789
W
Sylvanus
 
Sylvanus
1,771
940
315
1,249
3,223
1,279
0
442
2,781
12,090
5,896
W
Chaac
 
Chaac
698
47
0
1,391
4,258
1,568
0
0
4,258
0
12,552
L
818
298
0
831
3,517
2,058
0
714
2,803
7,180
0
L
King Arthur
MrCrazies
King Arthur
3,186
678
0
908
4,000
2,150
0
0
4,000
0
20,077
W
925
86
0
1,244
1,543
623
0
1,036
507
23,387
431
L
Thoth
UNAVERSE
Thoth
1,140
38
0
869
2,179
407
0
854
1,325
15,419
227
L
Hachiman
XIBeamz
Hachiman
1,835
1,013
0
537
2,272
605
0
847
1,425
0
9,887
W
Ravana
kerricito
Ravana
971
377
0
632
2,192
866
0
104
2,088
0
16,428
L
Cupid
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,538
Gold Earned
15,086
160
Minions Killed
92
0
Camps Cleared
0
498,752
Distance Traveled
404,139
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,047
809
30
6
0
89,323
0
W
Sylvanus
3,450
690
33
7
0
106,158
1
W
Chaac
3,096
619
21
4
0
101,463
0
L
Maui
3,027
605
16
3
0
94,894
0
L
King Arthur
3,633
727
33
7
0
106,069
0
W
Anubis
3,780
756
45
9
0
97,222
0
L
Thoth
3,203
641
29
6
0
93,379
0
L
Hachiman
2,808
562
14
3
0
91,634
0
W
Ravana
3,165
633
31
6
0
104,586
0
L
Cupid
2,415
483
0
0
0
18,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role