Player Matchup

Medusa
Medusa
Gold V
MadameGotham
Medusa
Gold V
Level 168
God Stats
16W - 15L
1,663 SR
Queue Stats
335W - 352L
1,332 MMR
Party 1
Geb
Geb
Gold III
NCzMoZtWantD
Geb
Gold III
Level 157
God Stats
386W - 321L
1,571 SR
Queue Stats
1,271W - 1,262L
1,534 MMR
Solo
Scylla
Scylla
Gold I
RaG3xLORDBEERUS
Scylla
Gold I
Level 188
God Stats
47W - 58L
1,598 SR
Queue Stats
575W - 622L
1,667 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 171
1,611 SR
1,511 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,552 SR
1,519 MMR
Freya
Freya
Bronze III
Driipytachi-
Freya
Bronze III
Level 136
God Stats
1W - 0L
1,592 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Fat Kid4438
King Arthur
Gold IV
Level 80
God Stats
3W - 3L
1,552 SR
Queue Stats
24W - 23L
1,563 MMR
Solo
Hou Yi
Hou Yi
Gold IV
tfooZe
Hou Yi
Gold IV
Level 106
God Stats
82W - 64L
1,513 SR
Queue Stats
130W - 128L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 0 / 1
7,013
701
6,287
7,283
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 2
6,087
609
7,061
10,504
6,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 1
7,085
709
5,819
6,253
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CharonNe ZhaKuzenboAchillesOdin

VS

Bans
BacchusCthulhuNeithDanzaburouAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,111
711
4,136
8,675
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
Fat Kid4438
King Arthur
12
0 / 0 / 6
7,098
710
4,865
9,086
7,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
tfooZe
Hou Yi
13
5 / 0 / 1
7,726
773
11,509
6,024
2,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
6
6
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
King Arthur
Fat Kid4438
King Arthur
0
0
6
3
L
Medusa
2
0
1
2.5
L
0
3
2
0.33
L
1
3
1
0.5
W
Hou Yi
tfooZe
Hou Yi
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,167
Damage
20,510
24,040
Taken
23,785
11,973
Mitigated
12,996
5,304
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,136
1,465
0
2,255
8,675
3,343
0
4,260
4,168
20,776
3,462
W
King Arthur
Fat Kid4438
King Arthur
4,865
437
0
480
9,086
7,337
0
4,051
4,835
0
25,236
L
Medusa
6,287
1,768
0
2,011
7,283
2,996
0
635
6,572
0
22,871
L
7,061
418
0
3,078
10,504
6,789
0
2,390
8,058
11,209
1,907
L
5,819
608
0
215
6,253
2,188
0
794
5,406
28,245
0
W
Hou Yi
tfooZe
Hou Yi
11,509
6,385
0
2,428
6,024
2,316
38
3,136
2,652
0
34,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,185
Gold Earned
21,935
109
Minions Killed
139
0
Camps Cleared
0
573,672
Distance Traveled
575,909
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,111
711
48
5
0
176,421
0
W
King Arthur
7,098
710
57
6
0
201,965
0
L
Medusa
7,013
701
33
3
0
208,025
0
L
Geb
6,087
609
23
2
0
194,451
0
L
Scylla
7,085
709
53
5
0
171,196
0
W
Hou Yi
7,726
773
34
3
0
197,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role