Player Matchup

Pele
Pele
 
Pele
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Bapho-met-
Surtr
Level 106
God Stats
7W - 16L
1,223 SR
Queue Stats
85W - 86L
1,113 Elo+
Party 1
Anhur
Anhur
HoOkSeTtEr-_-937
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 236L
1,104 Elo+
Party 1
Anubis
Anubis
LIL_BillyBobby
Anubis
Level 85
God Stats
1W - 3L
1,266 SR
Queue Stats
180W - 184L
1,490 Elo+
Solo
Janus
Janus
ugh__ugh__
Janus
Level 103
God Stats
0W - 2L
1,268 SR
Queue Stats
8W - 9L
1,371 Elo+
Solo
Team Averages
Level 85
1,351 SR
1,316 Elo+

VS

Team Averages
Level 93
1,562 SR
1,434 Elo+
Ra
Ra
HAMID_REXAR
Ra
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 58L
1,444 Elo+
Solo
Chernobog
Chernobog
JerryZheng
Chernobog
Level 119
God Stats
35W - 25L
1,762 SR
Queue Stats
316W - 311L
1,477 Elo+
Solo
Chaac
Chaac
JohnnyReaper02
Chaac
Level 112
God Stats
14W - 8L
1,592 SR
Queue Stats
124W - 124L
1,516 Elo+
Solo
Arachne
Arachne
bravest kid399
Arachne
Level 60
God Stats
23W - 20L
1,387 SR
Queue Stats
59W - 62L
1,348 Elo+
Solo
Hades
Hades
xXxelectricDogx
Hades
Level 65
God Stats
6W - 4L
1,569 SR
Queue Stats
55W - 55L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 3 / 0
5,585
430
1,206
9,949
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Surtr
10
1 / 2 / 1
6,211
478
5,734
12,143
6,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 5 / 0
5,432
418
3,096
11,213
3,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 1 / 2
6,512
501
7,961
6,418
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
11
2 / 4 / 1
6,567
505
8,848
7,852
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,195
553
1,869
7,482
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
JerryZheng
Chernobog
16
7 / 0 / 1
9,381
722
9,550
8,372
3,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 1 / 3
7,925
610
7,448
7,750
5,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 2
7,535
580
4,857
12,532
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 6
8,208
631
6,535
9,338
7,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
0
0
L
Surtr
1
2
1
0.75
W
2
2
2
1.5
L
0
5
0
0
W
Chernobog
JerryZheng
Chernobog
7
0
1
7.5
W
1
1
3
2.5
L
2
1
2
3
W
4
2
2
2.5
L
Janus
2
4
1
0.63
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,845
Damage
30,259
47,575
Taken
45,474
20,234
Mitigated
23,503
9,571
Healing
21,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,206
205
0
1,778
9,949
4,044
0
1,612
8,337
0
36,056
L
Surtr
5,734
2,379
0
2,554
12,143
6,473
0
548
11,228
658
40,172
W
1,869
202
1,028
3,164
7,482
2,385
751
5,359
1,653
39,247
839
L
3,096
982
51
2,141
11,213
3,733
0
1,120
10,093
0
29,758
W
Chernobog
JerryZheng
Chernobog
9,550
5,117
0
5,007
8,372
3,173
1,792
882
7,490
0
89,178
W
7,448
1,179
0
2,863
7,750
5,793
0
1,094
6,632
0
60,510
L
7,961
178
0
2,637
6,418
3,085
0
1,236
5,137
45,824
901
W
4,857
3,585
0
4,741
12,532
5,135
0
4,466
7,920
0
54,701
L
Janus
8,848
864
0
410
7,852
2,899
0
3,776
4,027
48,026
1,178
W
6,535
496
217
4,471
9,338
7,017
549
4,106
4,977
36,351
1,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
40,244
343
Minions Killed
450
0
Camps Cleared
0
1,224,307
Distance Traveled
1,262,749
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,585
430
58
4
0
278,588
4
L
Surtr
6,211
478
71
5
0
223,809
0
W
Ra
7,195
553
73
6
0
216,303
0
L
Anhur
5,432
418
51
4
0
263,754
0
W
Chernobog
9,381
722
139
11
0
230,865
0
W
Chaac
7,925
610
100
8
0
277,087
0
L
Anubis
6,512
501
82
6
0
235,123
0
W
Arachne
7,535
580
84
6
0
286,860
0
L
Janus
6,567
505
81
6
0
223,033
4
W
Hades
8,208
631
54
4
0
251,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role