Player Matchup

Mulan
Mulan
KingKlams
Mulan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 50L
1,572 Elo+
Party 2
Fenrir
Fenrir
OhVector-_-
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,555 Elo+
Solo
Sol
Sol
lvl21Glaceon
Sol
Level 159
God Stats
2W - 0L
1,666 SR
Queue Stats
121W - 121L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
ogvapor
Kuzenbo
Level 69
God Stats
7W - 4L
1,420 SR
Queue Stats
94W - 77L
1,532 Elo+
Party 2
Persephone
Persephone
xXxZombieKingxXx
Persephone
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,519 Elo+
Solo
Team Averages
Level 114
1,517 SR
1,544 Elo+

VS

Team Averages
Level 168
1,435 SR
1,524 Elo+
Bacchus
Bacchus
 
Bacchus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DirxtSce
Mercury
Level 147
God Stats
0W - 1L
1,381 SR
Queue Stats
50W - 60L
1,593 Elo+
Solo
Hachiman
Hachiman
DonkeyPound
Hachiman
Level 119
God Stats
7W - 6L
1,173 SR
Queue Stats
234W - 245L
1,482 Elo+
Solo
Fenrir
Fenrir
Hovering_Death
Fenrir
Level 264
God Stats
0W - 1L
1,609 SR
Queue Stats
90W - 89L
1,480 Elo+
Party 1
Chiron
Chiron
The510Hercules
Chiron
Level 159
God Stats
2W - 3L
1,510 SR
Queue Stats
48W - 45L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KingKlams
Mulan
14
4 / 3 / 3
7,860
786
4,221
9,498
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
2 / 1 / 3
7,069
707
4,095
5,896
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 6
7,277
728
8,627
6,294
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
ogvapor
Kuzenbo
14
2 / 1 / 3
7,259
726
5,741
7,684
9,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
xXxZombieKingxXx
Persephone
13
0 / 2 / 5
7,515
752
11,341
6,585
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 1 / 2
7,792
779
5,991
6,688
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
DirxtSce
Mercury
11
1 / 1 / 4
6,846
685
4,265
5,298
2,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
DonkeyPound
Hachiman
13
0 / 2 / 4
7,175
718
8,735
8,753
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 4
6,688
669
3,974
11,173
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 1
7,808
781
6,266
8,363
4,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
8
Kills
6
8
Deaths
9
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
2
2
L
Mercury
DirxtSce
Mercury
1
1
4
3
L
Hachiman
DonkeyPound
Hachiman
0
2
4
1
L
1
3
4
1
W
Mulan
KingKlams
Mulan
4
3
3
1.83
W
Fenrir
2
1
3
3.5
L
3
2
1
1.75
W
0
1
6
3
W
Kuzenbo
ogvapor
Kuzenbo
2
1
3
3.5
W
Persephone
xXxZombieKingxXx
Persephone
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,025
Damage
29,231
35,957
Taken
40,275
27,577
Mitigated
26,726
11,838
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,991
190
813
2,707
6,688
8,450
0
2,942
3,685
11,027
0
L
Mercury
DirxtSce
Mercury
4,265
339
179
720
5,298
2,421
0
2,757
2,439
0
7,509
L
Hachiman
DonkeyPound
Hachiman
8,735
4,014
727
3,205
8,753
4,231
0
5,707
2,844
0
23,611
L
3,974
397
497
3,397
11,173
6,974
0
6,084
4,811
0
6,430
W
Mulan
KingKlams
Mulan
4,221
162
995
1,955
9,498
7,266
0
1,856
7,522
0
10,615
W
Fenrir
4,095
186
935
512
5,896
4,690
0
1,306
4,513
0
6,011
L
6,266
1,394
813
2,436
8,363
4,650
0
6,299
1,994
0
26,352
W
8,627
1,342
0
2,415
6,294
2,879
854
864
5,386
20,964
0
W
Kuzenbo
ogvapor
Kuzenbo
5,741
1,380
1,479
1,836
7,684
9,538
150
1,050
6,589
11,089
880
W
Persephone
xXxZombieKingxXx
Persephone
11,341
316
86
1,625
6,585
3,204
21
908
5,508
25,536
1,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,980
Gold Earned
36,309
110
Minions Killed
111
0
Camps Cleared
0
866,831
Distance Traveled
835,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,792
779
9
1
0
175,681
0
L
Mercury
6,846
685
4
0
0
168,469
0
L
Hachiman
7,175
718
47
5
0
163,002
0
L
Fenrir
6,688
669
2
0
0
162,929
0
W
Mulan
7,860
786
14
1
0
167,027
0
W
Fenrir
7,069
707
8
1
0
200,559
0
L
Chiron
7,808
781
49
5
0
165,692
0
W
Sol
7,277
728
30
3
0
162,538
0
W
Kuzenbo
7,259
726
12
1
0
160,513
0
W
Persephone
7,515
752
46
5
0
176,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role