Player Matchup

Sol
Sol
Bronze III
AGXR
Sol
Bronze III
Level 107
God Stats
0W - 2L
1,764 SR
Queue Stats
0W - 3L
1,454 MMR
Party 1
Ravana
Ravana
Silver V
II_AzTeK_II
Ravana
Silver V
Level 123
God Stats
3W - 11L
1,447 SR
Queue Stats
29W - 56L
1,253 MMR
Solo
Kali
Kali
Gold V
MargaAfro
Kali
Gold V
Level 140
God Stats
11W - 19L
1,468 SR
Queue Stats
280W - 294L
1,370 MMR
Party 2
Ah Puch
Ah Puch
Silver I
bubba200
Ah Puch
Silver I
Level 145
God Stats
54W - 46L
1,401 SR
Queue Stats
369W - 369L
1,251 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver V
stiimpy
Kumbhakarna
Silver V
Level 76
God Stats
2W - 6L
1,532 SR
Queue Stats
4W - 12L
1,182 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,523 SR
1,302 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,548 SR
1,302 MMR
Yemoja
Yemoja
Gold IV
DCM BEAST
Yemoja
Gold IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 123L
1,277 MMR
Solo
Thanatos
Thanatos
Silver III
DrakoKnight7
Thanatos
Silver III
Level 181
God Stats
6W - 2L
1,500 SR
Queue Stats
106W - 106L
1,335 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Seehands
Ah Muzen Cab
Silver I
Level 86
God Stats
4W - 0L
1,604 SR
Queue Stats
91W - 91L
1,229 MMR
Solo
Vulcan
Vulcan
Gold V
StarburstMe69
Vulcan
Gold V
Level 159
God Stats
33W - 19L
1,619 SR
Queue Stats
150W - 160L
1,330 MMR
Solo
Set
Set
Gold V
dadaniels87
Set
Gold V
Level 183
God Stats
8W - 7L
1,519 SR
Queue Stats
47W - 59L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AGXR
Sol
15
1 / 5 / 0
8,549
475
6,135
14,558
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
16
3 / 3 / 1
9,081
505
5,602
12,346
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kali
16
5 / 7 / 2
10,505
584
12,732
20,646
7,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
bubba200
Ah Puch
14
1 / 5 / 0
8,388
466
8,891
11,821
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
stiimpy
Kumbhakarna
11
0 / 4 / 3
7,493
416
2,557
17,906
11,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Bake KujiraShivaXbalanqueCu Chulainn

VS

Bans
OdinCthulhuThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DCM BEAST
Yemoja
15
2 / 1 / 9
9,610
534
3,077
11,870
10,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
DrakoKnight7
Thanatos
19
12 / 2 / 7
11,688
649
13,736
19,810
10,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Seehands
Ah Muzen Cab
19
3 / 0 / 6
11,540
641
12,579
14,930
6,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 2 / 5
9,903
550
17,477
8,999
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 6
10,350
575
9,135
17,067
13,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
10
Kills
23
24
Deaths
10
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sol
AGXR
Sol
1
5
0
0.2
W
Yemoja
DCM BEAST
Yemoja
2
1
9
6.5
W
Thanatos
DrakoKnight7
Thanatos
12
2
7
7.75
L
Ravana
3
3
1
1.17
L
Kali
5
7
2
0.86
W
Ah Muzen Cab
Seehands
Ah Muzen Cab
3
0
6
6
W
4
2
5
3.25
L
Ah Puch
bubba200
Ah Puch
1
5
0
0.2
W
2
5
6
1
L
Kumbhakarna
stiimpy
Kumbhakarna
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,917
Damage
56,004
77,277
Taken
72,676
32,215
Mitigated
44,644
24,482
Healing
33,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AGXR
Sol
6,135
2,036
0
6,123
14,558
4,306
0
2,501
12,057
73,374
0
W
Yemoja
DCM BEAST
Yemoja
3,077
603
5,959
3,706
11,870
10,261
0
5,504
6,366
17,305
2,215
W
Thanatos
DrakoKnight7
Thanatos
13,736
2,874
0
14,557
19,810
10,371
266
4,080
15,730
0
102,164
L
Ravana
5,602
879
0
3,837
12,346
4,427
0
3,913
8,433
0
62,670
L
Kali
12,732
5,696
0
7,936
20,646
7,983
255
393
19,374
0
81,024
W
Ah Muzen Cab
Seehands
Ah Muzen Cab
12,579
5,803
0
2,678
14,930
6,843
4,070
3,694
11,236
0
126,064
W
17,477
10,634
0
935
8,999
3,793
0
3,340
5,659
91,165
0
L
Ah Puch
bubba200
Ah Puch
8,891
654
0
2,936
11,821
3,946
225
4,315
7,506
84,635
526
W
9,135
3,692
0
5,526
17,067
13,376
300
894
16,173
0
69,388
L
Kumbhakarna
stiimpy
Kumbhakarna
2,557
525
263
3,387
17,906
11,553
0
9,145
8,653
14,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,016
Gold Earned
53,091
536
Minions Killed
614
0
Camps Cleared
0
1,813,082
Distance Traveled
1,847,281
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,549
475
137
8
0
364,665
0
W
Yemoja
9,610
534
30
2
0
312,552
4
W
Thanatos
11,688
649
143
8
0
426,642
0
L
Ravana
9,081
505
115
6
0
423,888
4
L
Kali
10,505
584
125
7
0
367,352
6
W
Ah Muzen Cab
11,540
641
189
11
0
375,965
5
W
Vulcan
9,903
550
155
9
0
394,821
0
L
Ah Puch
8,388
466
135
8
0
318,240
7
W
Set
10,350
575
97
5
0
337,301
0
L
Kumbhakarna
7,493
416
24
1
0
338,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role