Player Matchup

Odin
Odin
DamienOBA
Odin
Level 69
God Stats
1W - 1L
1,270 SR
Queue Stats
108W - 99L
1,545 Elo+
Party 1
Hachiman
Hachiman
PhlyHy
Hachiman
Level 55
God Stats
3W - 2L
1,369 SR
Queue Stats
131W - 128L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Spellman999
Ah Muzen Cab
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 75L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
ZackOBA
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 150L
1,499 Elo+
Party 1
Hera
Hera
temp-723718550
Hera
Level 124
God Stats
1W - 0L
1,808 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 96
1,489 SR
1,497 Elo+

VS

Team Averages
Level 100
1,500 SR
1,568 Elo+
Danzaburou
Danzaburou
AGayBakedPotato
Danzaburou
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,572 Elo+
Party 2
Scylla
Scylla
LEBARRR
Scylla
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,794 Elo+
Solo
Merlin
Merlin
TheKingOfSalt
Merlin
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,473 Elo+
Party 2
Chiron
Chiron
Yanaznat
Chiron
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,682 Elo+
Solo
Olorun
Olorun
Zachatike
Olorun
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
9 / 2 / 13
9,268
927
8,568
10,637
11,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
PhlyHy
Hachiman
14
4 / 3 / 13
8,410
841
10,220
10,662
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Spellman999
Ah Muzen Cab
14
1 / 0 / 15
8,111
811
6,754
8,581
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ZackOBA
Baron Samedi
16
8 / 0 / 12
9,129
913
14,106
8,760
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 0 / 17
8,960
896
8,814
4,800
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AGayBakedPotato
Danzaburou
12
1 / 7 / 3
7,232
723
5,255
11,308
5,238
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Scylla
LEBARRR
Scylla
15
1 / 5 / 2
7,801
780
6,092
9,233
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 1
7,252
725
8,316
8,486
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Yanaznat
Chiron
13
1 / 5 / 2
7,376
738
6,984
11,237
5,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Olorun
Zachatike
Olorun
11
0 / 6 / 3
6,510
651
1,469
10,480
4,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
16
27
Kills
5
5
Deaths
27
70
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AGayBakedPotato
Danzaburou
1
7
3
0.36
W
Odin
9
2
13
7.75
L
Scylla
LEBARRR
Scylla
1
5
2
0.4
W
Hachiman
PhlyHy
Hachiman
4
3
13
3.5
W
Ah Muzen Cab
Spellman999
Ah Muzen Cab
1
0
15
8.5
L
2
4
1
0.63
L
Chiron
Yanaznat
Chiron
1
5
2
0.4
L
Olorun
Zachatike
Olorun
0
6
3
0.25
W
Baron Samedi
ZackOBA
Baron Samedi
8
0
12
14
W
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,462
Damage
28,116
43,440
Taken
50,744
25,277
Mitigated
23,442
19,660
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AGayBakedPotato
Danzaburou
5,255
1,518
811
1,435
11,308
5,238
0
5,384
5,924
0
9,477
W
Odin
8,568
1,230
344
1,199
10,637
11,668
265
3,212
7,425
1,696
12,659
L
Scylla
LEBARRR
Scylla
6,092
708
128
1,807
9,233
4,184
0
3,901
5,332
24,789
0
W
Hachiman
PhlyHy
Hachiman
10,220
5,494
1,410
2,191
10,662
4,129
943
2,765
7,897
0
17,767
W
Ah Muzen Cab
Spellman999
Ah Muzen Cab
6,754
987
1,694
1,428
8,581
3,181
415
3,063
5,518
0
19,886
L
8,316
548
544
1,331
8,486
3,958
0
3,512
4,974
18,104
450
L
Chiron
Yanaznat
Chiron
6,984
2,655
391
2,360
11,237
5,087
0
5,342
5,881
0
13,548
L
Olorun
Zachatike
Olorun
1,469
782
792
1,365
10,480
4,975
0
5,147
5,333
8,097
0
W
Baron Samedi
ZackOBA
Baron Samedi
14,106
1,086
6,624
4,770
8,760
4,296
723
4,014
4,746
21,897
649
W
8,814
1,119
0
0
4,800
2,003
529
2,469
2,331
22,075
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,878
Gold Earned
36,171
125
Minions Killed
121
0
Camps Cleared
0
1,023,680
Distance Traveled
790,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,232
723
17
2
0
158,337
0
W
Odin
9,268
927
16
2
0
199,676
0
L
Scylla
7,801
780
54
5
0
166,253
0
W
Hachiman
8,410
841
25
3
0
191,297
0
W
Ah Muzen Cab
8,111
811
32
3
0
207,949
0
L
Merlin
7,252
725
24
2
0
155,082
0
L
Chiron
7,376
738
19
2
0
152,963
0
L
Olorun
6,510
651
7
1
0
157,552
0
W
Baron Samedi
9,129
913
22
2
0
202,501
0
W
Hera
8,960
896
30
3
0
222,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role